public static void PauseMusic3D(GameObject owner, int channel, bool isPause, float fadeTime = 0.5f)
 {
     a3DPlayer.PauseMusic(owner, channel, isPause, fadeTime);
 }
Пример #2
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 public static void PauseMusic3D(GameObject owner, int channel, bool isPause)
 {
     a3DPlayer.PauseMusic(owner, channel, isPause);
 }