public Vector3 Apply(AttractorType type, Vector3 position) { Vector3 velocity; switch (type) { case AttractorType.Dadras: velocity = applyDadras(position); break; case AttractorType.Lorenz: velocity = applyLorenz(position); break; case AttractorType.Lorenz84: velocity = applyLorenz84(position); break; case AttractorType.Aizawa: velocity = applyAizawa(position); break; case AttractorType.Thomas: velocity = applyThomas(position); break; case AttractorType.Sprott: velocity = applySprott(position); break; case AttractorType.Chen: velocity = applyChen(position); break; case AttractorType.Halvorsen: velocity = applyHalvorsen(position); break; case AttractorType.RabinovichFabrikant: velocity = applyRabinovichFabrikant(position); break; case AttractorType.ThreeScroll: velocity = applyThreeScroll(position); break; case AttractorType.WangSu: velocity = applyWangSu(position); break; case AttractorType.GumowskiMira: velocity = GumowskiMiru(position); break; default: velocity = applyDadras(position); break; } return(velocity); }
public static NBodyGroup CreateNBodyGroup(Scene scene, AttractorType atype) { switch (atype) { case AttractorType.Gravity: return(new NewtonianGravity(scene)); case AttractorType.SimpleDynamicCosine: return(new CosineSimilarity(scene, true, false)); case AttractorType.SimpleStaticCosine: return(new CosineSimilarity(scene, false, false)); case AttractorType.FullDynamicCosine: return(new CosineSimilarity(scene, true, true)); case AttractorType.FullStaticCosine: return(new CosineSimilarity(scene, false, true)); } return(null); }
public static NBodyGroup CreateNBodyGroup(Scene scene, AttractorType atype) { switch (atype) { case AttractorType.Gravity: return new NewtonianGravity(scene); case AttractorType.SimpleDynamicCosine: return new CosineSimilarity(scene,true,false); case AttractorType.SimpleStaticCosine: return new CosineSimilarity(scene,false,false); case AttractorType.FullDynamicCosine: return new CosineSimilarity(scene,true,true); case AttractorType.FullStaticCosine: return new CosineSimilarity(scene,false,true); } return null; }
public Attractor(AttractorType type) { this.Type = type; }