/// <summary>
        /// Выбор конкретного коэффициента затухания акустического тракта.
        /// </summary>
        /// <returns>Интерфейс для расчета коэффициента затухания акустического тракта.</returns>
        private AcousticAttenuation ChoiceAcousticAttenuation()
        {
            AcousticAttenuation acousticAttenuation;
            var thickness          = TestObject.Thickness;
            var fresnelDistance    = Converter.CalcFresnelDistance(TestObject.Material);
            var fraunhoferDistance = Converter.CalcFraunhoferDistance(TestObject.Material);

            if (thickness <= fresnelDistance)
            {
                acousticAttenuation = new AttenuationFresnelPlane(Converter, TestObject);
                IsFresnelZone       = true;
            }
            else if (thickness >= fraunhoferDistance)
            {
                acousticAttenuation = new AttenuationFraunhoferPlane(Converter, TestObject);
                IsFresnelZone       = false;
            }
            else
            {
                throw new ArithmeticException("Контроль в переходной зоне не возможен. Измените входные параметры.");
            }
            return(acousticAttenuation);
        }
        public void AttenuationFraunhoferPlaneTestInitialize()
        {
            // arrange
            double   speedOfSound = 340;
            double   density      = 1.2;
            double   fspl         = 1.1;
            Material materialPEC  = new Material(speedOfSound, density, fspl);

            double       amplitude    = 15;
            double       frequency    = 4000;
            AcousticWave acousticWave = new AcousticWave(amplitude, frequency);

            double   radius   = 0.02;
            RoundPEC roundPEC = new RoundPEC(radius, materialPEC, acousticWave);

            double   speedOfSound2 = 3000;
            double   density2      = 1.2;
            double   fspl2         = 1.1;
            Material materialTO    = new Material(speedOfSound2, density2, fspl2);

            TestObject testObject = new TestObject(materialTO, 0.2);

            attenuation = new AttenuationFresnelPlane(roundPEC, testObject);
        }