Пример #1
0
 public void SetAnglerAttendance(bool isAttending)
 {
     if (isAttending)
     {
         NotAttending.Remove(App.User);
         Attending.Add(App.User);
     }
     else
     {
         Attending.Remove(App.User);
         NotAttending.Add(App.User);
     }
 }
Пример #2
0
 /// <summary>
 /// Adds a player to the raid group.
 /// If the user is already in the raid group, their party size is updated.
 /// Will update attend size or remote size, not both
 /// </summary>
 /// <param name="player">Player to add.</param>
 /// <param name="attendSize">Number of accounts attending in person.</param>
 /// <param name="remoteSize">Number of accounts attending via remote.</param>
 public void AddPlayer(SocketGuildUser player, int attendSize, int remoteSize)
 {
     if (!Invited.ContainsKey(player))
     {
         if (Attending.ContainsKey(player))
         {
             if (remoteSize == Global.NO_ADD_VALUE)
             {
                 Attending[player] = SetValue(attendSize, GetRemote(Attending[player]));
             }
             else if (attendSize == Global.NO_ADD_VALUE)
             {
                 Attending[player] = SetValue(GetAttending(Attending[player]), remoteSize);
             }
         }
         else if (Ready.ContainsKey(player))
         {
             if (remoteSize == Global.NO_ADD_VALUE)
             {
                 Ready[player] = SetValue(attendSize, GetRemote(Ready[player]));
             }
             else if (attendSize == Global.NO_ADD_VALUE)
             {
                 Ready[player] = SetValue(GetAttending(Ready[player]), remoteSize);
             }
         }
         else
         {
             int attend    = (attendSize == Global.NO_ADD_VALUE) ? 0 : attendSize;
             int remote    = (remoteSize == Global.NO_ADD_VALUE) ? 0 : remoteSize;
             int partySize = (remote << Global.REMOTE_SHIFT) | attend;
             if (partySize != 0)
             {
                 Attending.Add(player, partySize);
             }
         }
     }
 }