Пример #1
0
 /// <summary>
 /// Start this instance.
 /// </summary>
 void Start()
 {
     health = maxHealth;
     EnemyManager.RegisterEnemy(this);
     fmp     = GetComponent <FieldMovementPattern> ();
     attacks = GetComponent <AttackPattern> ();
     if (attacks != null)
     {
         attacks.TargetField = fmp.field;
         attacks.Fire();
     }
 }