Пример #1
0
        public int AttackWall(long day, Dictionary <long, long> wall, Dictionary <long, long> improvements)
        {
            if (Expired || !DoesAttackDay(day))
            {
                return(0);
            }
            AttacksSoFar++;
            int breach = 0;

            for (long i = AttackInterval.Min; i <= AttackInterval.Max; i++)
            {
                if (!wall.ContainsKey(i))
                {
                    wall[i] = 0;
                }
                if (wall[i] < Strength)
                {
                    breach          = 1;
                    improvements[i] = Math.Max(improvements.ContainsKey(i) ? improvements[i] : 0, Strength);
                }
            }
            if (AttacksSoFar == TotalNumAttacks)
            {
                Expired = true;
            }

            AttackInterval = AttackInterval.AddDelta(DeltaDistance);
            Strength      += DeltaStrength;
            AttackDay     += AttackPeriod;
            return(breach);
        }
Пример #2
0
        public int AttackWall(long day, Dictionary <Interval, long> wall, Dictionary <Interval, long> improvements, HashSet <Interval> obsolete)
        {
            if (Expired || !DoesAttackDay(day))
            {
                return(0);
            }
            AttacksSoFar++;
            int breach = 0;

            var overlaps        = GetOverlaps(wall, AttackInterval);
            var segmentedAttack = new HashSet <Interval>();

            segmentedAttack.Add(AttackInterval);
            foreach (var wallSegment in overlaps)
            {
                if (wall[wallSegment] >= Strength)
                {
                    wallSegment.SubtractFrom(segmentedAttack);
                }
                else
                {
                    obsolete.Add(wallSegment);
                }
            }
            if (segmentedAttack.Count > 0)
            {
                breach = 1;
            }
            foreach (var attackBreach in segmentedAttack)
            {
                if (improvements.ContainsKey(attackBreach))
                {
                    improvements[attackBreach] = Math.Max(Strength, improvements[attackBreach]);
                }
                else
                {
                    improvements[attackBreach] = Strength;
                }
            }

            if (AttacksSoFar == TotalNumAttacks)
            {
                Expired = true;
            }

            AttackInterval = AttackInterval.AddDelta(DeltaDistance);
            Strength      += DeltaStrength;
            AttackDay     += AttackPeriod;
            return(breach);
        }