/// <summary>
 /// The init class that sets all the inital variables and gets the other scripts needed
 /// </summary>
 private void Init()
 {
     //Console.WriteLine("PK : Generate Attacks: Initalizing");
     enemyStats  = GameObject.FindGameObjectWithTag("Enemy").GetComponent <EnemyPokemonHandler>();
     playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPokemonHandler>();
     attackData  = GameObject.FindGameObjectWithTag("AttackData").GetComponent <PokemonAttacks>();
     adc         = GameObject.FindGameObjectWithTag("Attacks").GetComponent <AttackDamageCalc>();
     //Console.WriteLine("PK : Generate Attacks: Initalized");
     //Debug.Log("name1:" + pcb.PokemonName + "name2:" + playerPokemonName1);
     attacksGenerated = false;
 }
Пример #2
0
    public void SpecialCasesInit()
    {
        //Console.WriteLine("PK : Attack Switch Case: Initalizing");

        enemyStats  = GameObject.FindGameObjectWithTag("Enemy").GetComponent <EnemyPokemonHandler>();
        playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPokemonHandler>();
        attackCalc  = GameObject.FindGameObjectWithTag("Attacks").GetComponent <AttackDamageCalc>();
        //genAttacks = GameObject.FindGameObjectWithTag("Attacks").GetComponent<GenerateAttacks>();
        attacks = GameObject.FindGameObjectWithTag("AttackData").GetComponent <PokemonAttacks>();
        tc      = GameObject.FindGameObjectWithTag("TurnController").GetComponent <TurnController>();

        //Console.WriteLine("PK : Attack Switch Case: Initalized");
    }
 /// <summary>
 /// The init class that sets all the inital variables and gets the other scripts needed
 /// </summary>
 private void Init()
 {
     //Console.WriteLine("PK : Generate Attacks: Initalizing");
     enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent<EnemyPokemonHandler>();
     playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerPokemonHandler>();
     attackData = GameObject.FindGameObjectWithTag("AttackData").GetComponent<PokemonAttacks>();
     adc = GameObject.FindGameObjectWithTag("Attacks").GetComponent<AttackDamageCalc>();
     //Console.WriteLine("PK : Generate Attacks: Initalized");
     //Debug.Log("name1:" + pcb.PokemonName + "name2:" + playerPokemonName1);
     attacksGenerated = false;
 }
    public void SpecialCasesInit()
    {
        //Console.WriteLine("PK : Attack Switch Case: Initalizing");

        enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent<EnemyPokemonHandler>();
        playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerPokemonHandler>();
        attackCalc = GameObject.FindGameObjectWithTag("Attacks").GetComponent<AttackDamageCalc>();
        //genAttacks = GameObject.FindGameObjectWithTag("Attacks").GetComponent<GenerateAttacks>();
        attacks = GameObject.FindGameObjectWithTag("AttackData").GetComponent<PokemonAttacks>();
        tc = GameObject.FindGameObjectWithTag("TurnController").GetComponent<TurnController>();

        //Console.WriteLine("PK : Attack Switch Case: Initalized");
    }