public void ShouldReturnAttackCar() { var baseCar = new BaseCar(); var car = new AttackCar(baseCar); Assert.AreEqual(90, car.Drive()); Assert.AreEqual(130, car.Attack()); Assert.AreEqual(90, car.Defend()); }
public void ShouldReturnFullyDecoratedRaceCar() { var baseCar = new BaseCar(); var armoredCar = new ArmoredCar(baseCar); var armoredCar2 = new ArmoredCar(armoredCar); var raceCar = new RaceCar(armoredCar2); ICar car = new AttackCar(raceCar); Assert.AreEqual(90, car.Drive()); Assert.AreEqual(120, car.Attack()); Assert.AreEqual(160, car.Defend()); }
public void AttackCar_DriveTest() { // Arrange ICar car = new AttackCar(new BaseCar()); var expected = 100 - 10; // Action var actual = car.Drive(); // Arrange Assert.AreEqual(expected, actual); }