void ReleaseDesignerOutlets() { if (AttackButton != null) { AttackButton.Dispose(); AttackButton = null; } if (BackgroundView != null) { BackgroundView.Dispose(); BackgroundView = null; } if (CancelButton != null) { CancelButton.Dispose(); CancelButton = null; } if (CountButton != null) { CountButton.Dispose(); CountButton = null; } if (DamageButton != null) { DamageButton.Dispose(); DamageButton = null; } if (HeaderLabel != null) { HeaderLabel.Dispose(); HeaderLabel = null; } if (HeaderView != null) { HeaderView.Dispose(); HeaderView = null; } if (OKButton != null) { OKButton.Dispose(); OKButton = null; } if (PlusButton != null) { PlusButton.Dispose(); PlusButton = null; } }
void ReleaseDesignerOutlets() { if (AttackButton != null) { AttackButton.Dispose(); AttackButton = null; } if (EnemyDamageLabel != null) { EnemyDamageLabel.Dispose(); EnemyDamageLabel = null; } if (EnemyHealthLabel != null) { EnemyHealthLabel.Dispose(); EnemyHealthLabel = null; } if (RemainingRoundsLabel != null) { RemainingRoundsLabel.Dispose(); RemainingRoundsLabel = null; } if (RemainingRunsLabel != null) { RemainingRunsLabel.Dispose(); RemainingRunsLabel = null; } if (RunButton != null) { RunButton.Dispose(); RunButton = null; } if (UserDamageLabel != null) { UserDamageLabel.Dispose(); UserDamageLabel = null; } if (UserHealthLabel != null) { UserHealthLabel.Dispose(); UserHealthLabel = null; } }