public static void AddProteinIngredient(ref Ingredient ingredient) { Debug.Log("CellPackLoader: AddProteinIngredient"); var path = ingredient.path; var biomt = ingredient.source.biomt; var pdbName = ingredient.source.pdb.Replace(".pdb", ""); Debug.Log("*****"); Debug.Log("Ingredient: " + ingredient.ingredient_id); Debug.Log("Name: " + ingredient.path); Debug.Log("Pdb id: " + ingredient.source.pdb); // ***** Load atoms *****// var atoms = GetAtoms(ingredient); var numChains = AtomHelper.GetNumChains(atoms); Debug.Log("Num chains: " + numChains); ingredient.nbChains = numChains; var isFromCustomStructureFile = AtomHelper.IsFromCustomStructureFile(atoms); if (isFromCustomStructureFile) { Debug.Log("From custom structure file"); } var alphaCarbonsOnly = AtomHelper.ContainsCarbonAlphaOnly(atoms); if (alphaCarbonsOnly) { AtomHelper.OverwriteRadii(ref atoms, 3); } if (alphaCarbonsOnly) { Debug.Log("Alpha carbons only"); } // ***** Compute lod proxies *****// var lodProxies = new List <List <Vector4> >(); // Define cluster decimation levels var clusterLevelFactors = new List <float>() { 0.15f, 0.10f, 0.05f }; if (alphaCarbonsOnly || isFromCustomStructureFile) { clusterLevelFactors = new List <float>() { 1, 1, 1 } } ; if (!biomt) { // Center atoms before computing the lod proxies AtomHelper.CenterAtoms(ref atoms); var atomSpheres = AtomHelper.GetAtomSpheres(atoms); lodProxies = AtomHelper.ComputeLodProxies(atomSpheres, clusterLevelFactors); } else { var atomSpheres = AtomHelper.GetAtomSpheres(atoms); var biomtTransforms = PdbLoader.LoadBiomtTransforms(pdbName); // Compute centered lod proxies lodProxies = AtomHelper.ComputeLodProxiesBiomt(atomSpheres, biomtTransforms, clusterLevelFactors); // Assemble the atom set from biomt transforms and center atoms = AtomHelper.BuildBiomt(atoms, biomtTransforms); var centerPosition = AtomHelper.ComputeBounds(atoms).center; // Center atoms AtomHelper.OffsetAtoms(ref atoms, centerPosition); // Center proxies for (int i = 0; i < lodProxies.Count; i++) { var t = lodProxies[i]; AtomHelper.OffsetSpheres(ref t, centerPosition); } } SceneManager.Get.AddProteinIngredientToCPUBuffer(ingredient, atoms, lodProxies); Debug.Log("Ingredient added succesfully"); }