Пример #1
0
 public void StartMovement(Vector2 direction)
 {
     lock (m_lock)
     {
         m_movementType       = MovementType.Moving;
         m_direction          = direction;
         m_lastMovementUpdate = Environment.TickCount;
         if (m_movementTimer.IsRunning)
         {
             m_movementTimer.Change(0, 1000, false);
         }
         else
         {
             m_movementTimer.Start(0, 1000, false);
         }
     }
 }