static private extern AsyncGPUReadbackRequest Request_Internal_Texture_2([NotNull] Texture src, int mipIndex, GraphicsFormat dstFormat, AsyncRequestNativeArrayData *data);
static private extern AsyncGPUReadbackRequest Request_Internal_Texture_4([NotNull] Texture src, int mipIndex, int x, int width, int y, int height, int z, int depth, GraphicsFormat dstFormat, AsyncRequestNativeArrayData *data);
static private extern AsyncGPUReadbackRequest Request_Internal_GraphicsBuffer_2([NotNull] GraphicsBuffer src, int size, int offset, AsyncRequestNativeArrayData *data);
static private extern AsyncGPUReadbackRequest Request_Internal_Texture_1([NotNull] Texture src, int mipIndex, AsyncRequestNativeArrayData *data);
private unsafe static extern void Request_Internal_Texture_4_Injected(Texture src, int mipIndex, int x, int width, int y, int height, int z, int depth, GraphicsFormat dstFormat, AsyncRequestNativeArrayData *data, out AsyncGPUReadbackRequest ret);
static private extern AsyncGPUReadbackRequest Request_Internal_GraphicsBuffer_1([NotNull] GraphicsBuffer buffer, AsyncRequestNativeArrayData *data);
private unsafe static extern void Request_Internal_GraphicsBuffer_2_Injected(GraphicsBuffer src, int size, int offset, AsyncRequestNativeArrayData *data, out AsyncGPUReadbackRequest ret);
private unsafe static extern void Request_Internal_Texture_2_Injected(Texture src, int mipIndex, GraphicsFormat dstFormat, AsyncRequestNativeArrayData *data, out AsyncGPUReadbackRequest ret);
private unsafe static extern void Request_Internal_GraphicsBuffer_1_Injected(GraphicsBuffer buffer, AsyncRequestNativeArrayData *data, out AsyncGPUReadbackRequest ret);
private unsafe static AsyncGPUReadbackRequest Request_Internal_Texture_4([NotNull("ArgumentNullException")] Texture src, int mipIndex, int x, int width, int y, int height, int z, int depth, GraphicsFormat dstFormat, AsyncRequestNativeArrayData *data) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_Texture_4_Injected(src, mipIndex, x, width, y, height, z, depth, dstFormat, data, out result); return(result); }
private unsafe static AsyncGPUReadbackRequest Request_Internal_Texture_2([NotNull("ArgumentNullException")] Texture src, int mipIndex, GraphicsFormat dstFormat, AsyncRequestNativeArrayData *data) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_Texture_2_Injected(src, mipIndex, dstFormat, data, out result); return(result); }
private unsafe static AsyncGPUReadbackRequest Request_Internal_GraphicsBuffer_2([NotNull("ArgumentNullException")] GraphicsBuffer src, int size, int offset, AsyncRequestNativeArrayData *data) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_GraphicsBuffer_2_Injected(src, size, offset, data, out result); return(result); }
private unsafe static AsyncGPUReadbackRequest Request_Internal_GraphicsBuffer_1([NotNull("ArgumentNullException")] GraphicsBuffer buffer, AsyncRequestNativeArrayData *data) { AsyncGPUReadbackRequest result; AsyncGPUReadback.Request_Internal_GraphicsBuffer_1_Injected(buffer, data, out result); return(result); }