Пример #1
0
 public void PlayGame()
 {
     if (playTutorial)
     {
         if (AsyncToggle.loadAsynchronously)
         {
             asyncTutorialScene.LoadScene();
             System.Threading.Thread.Sleep(100);
             asyncHubWorldScene.KillScene();
         }
         else
         {
             SceneTransitionManager.ChangeScenes(Scenes.TutorialScene);
         }
     }
     else
     {
         if (AsyncToggle.loadAsynchronously)
         {
             asyncTutorialScene.KillScene();
             asyncHubWorldScene.LoadScene();
         }
         else
         {
             SceneTransitionManager.ChangeScenes(Scenes.HubWorldScene);
         }
     }
 }
Пример #2
0
 public void LoadMainMenu()
 {
     hubWorldAsync.KillScene();
     endGameAsync.KillScene();
     mainMenuAsync.LoadScene();
 }