public void Shutdown_ReleaseAfter1Second() { var msg1 = new DispatchEvent(new FakeEvent()); var evt = new ManualResetEvent(false); var context = new FakeContext(X => Thread.Sleep(1000)); var dispatcher = new AsyncHandler(2); dispatcher.HandleDownstream(context, msg1); dispatcher.Close(); }
public void Shutdown_NotReleased() { var msg1 = new DispatchEvent(new FakeEvent()); var evt = new ManualResetEvent(false); var context = new FakeContext(X => evt.WaitOne()); var dispatcher = new AsyncHandler(2); dispatcher.HandleDownstream(context, msg1); Assert.Throws <InvalidOperationException>(() => dispatcher.Close()); evt.Set(); // and expect the third to get running. Assert.True(context.Wait(TimeSpan.FromMilliseconds(100))); }
public void ShutDown_NoMoreDispatching() { var dispatcher = new AsyncHandler(2); var command = new FakeCommand(); var state = new DispatchCommand(command); var state2 = new DispatchCommand(new FakeCommand()); var context = new DownContext(null, null); // dispatch first and check that it's passed by properly dispatcher.HandleDownstream(context, state); Assert.True(context.WaitDown(TimeSpan.FromMilliseconds(50))); context.ResetDown(); dispatcher.Close(); dispatcher.HandleDownstream(context, state2); Assert.False(context.WaitDown(TimeSpan.FromMilliseconds(50))); }