Пример #1
0
 private void Initialize()
 {
     if (!isInitialized)
     {
         isInitialized   = true;
         mAnimator       = GetComponent <Animator>();
         asteroidCreator = GetComponent <AsteroidCreator>();
         mAnimator       = GetComponent <Animator>();
     }
     preparedAsteroids = asteroidCreator.PrepareAsteroids(m_RotateTarget);
 }
Пример #2
0
 private void Awake()
 {
     //Always create a new one on awake
     AsteroidCreator.instance = this;
 }