public static bool IsSet(this AstNodeFlags enumValue, AstNodeFlags flag) { return((enumValue & flag) != 0); }
public static bool IsSet(this AstNodeFlags enumValue, AstNodeFlags flag) { return (enumValue & flag) != 0; }
public bool IsSet(AstNodeFlags flag) { return((Flags & flag) != 0); }
/// <summary> /// Sets a flag indicating that the node is in tail position. The value is propagated from parent to children. /// Should propagate this call to appropriate children. /// </summary> public virtual void SetIsTail() { Flags |= AstNodeFlags.IsTail; }