public async Task <IActionResult> ManagerAssociateGame([FromBody] AssociateGameRequest request)
    {
        var leagueYearPublisherGameRecord = await GetExistingLeagueYearAndPublisherGame(request.PublisherID, request.PublisherGameID, ActionProcessingModeBehavior.Ban, RequiredRelationship.LeagueManager, RequiredYearStatus.YearNotFinishedDraftFinished);

        if (leagueYearPublisherGameRecord.FailedResult is not null)
        {
            return(leagueYearPublisherGameRecord.FailedResult);
        }
        var validResult   = leagueYearPublisherGameRecord.ValidResult !;
        var leagueYear    = validResult.LeagueYear;
        var publisher     = validResult.Publisher;
        var publisherGame = validResult.PublisherGame;

        MasterGame?masterGame = await _interLeagueService.GetMasterGame(request.MasterGameID);

        if (masterGame is null)
        {
            return(BadRequest());
        }

        AssociateGameDomainRequest domainRequest = new AssociateGameDomainRequest(leagueYear, publisher, publisherGame, masterGame, request.ManagerOverride);

        ClaimResult result = await _gameAcquisitionService.AssociateGame(domainRequest);

        var viewModel = new ManagerClaimResultViewModel(result);

        await _fantasyCriticService.UpdatePublisherGameCalculatedStats(leagueYear);

        return(Ok(viewModel));
    }
Пример #2
0
        public async Task <IActionResult> ManagerAssociateGame([FromBody] AssociateGameRequest request)
        {
            var currentUser = await _userManager.FindByNameAsync(User.Identity.Name);

            if (!ModelState.IsValid)
            {
                return(BadRequest());
            }

            var systemWideSettings = await _interLeagueService.GetSystemWideSettings();

            if (systemWideSettings.BidProcessingMode)
            {
                return(BadRequest());
            }

            var publisher = await _publisherService.GetPublisher(request.PublisherID);

            if (publisher.HasNoValue)
            {
                return(BadRequest());
            }

            var league = await _fantasyCriticService.GetLeagueByID(publisher.Value.LeagueYear.League.LeagueID);

            if (league.HasNoValue)
            {
                return(BadRequest());
            }

            var leagueYear = await _fantasyCriticService.GetLeagueYear(league.Value.LeagueID, publisher.Value.LeagueYear.Year);

            if (leagueYear.HasNoValue)
            {
                return(BadRequest());
            }

            if (!leagueYear.Value.PlayStatus.DraftFinished)
            {
                return(BadRequest("You cannot manually associate games until you draft."));
            }

            if (league.Value.LeagueManager.UserID != currentUser.UserID)
            {
                return(Forbid());
            }

            var claimUser = await _userManager.FindByIdAsync(publisher.Value.User.UserID.ToString());

            if (claimUser == null)
            {
                return(BadRequest());
            }

            var publisherGame = publisher.Value.PublisherGames.SingleOrDefault(x => x.PublisherGameID == request.PublisherGameID);

            if (publisherGame == null)
            {
                return(BadRequest());
            }

            Maybe <MasterGame> masterGame = await _interLeagueService.GetMasterGame(request.MasterGameID);

            if (masterGame.HasNoValue)
            {
                return(BadRequest());
            }

            AssociateGameDomainRequest domainRequest = new AssociateGameDomainRequest(publisher.Value, publisherGame, masterGame.Value, request.ManagerOverride);

            ClaimResult result = await _gameAcquisitionService.AssociateGame(domainRequest);

            var viewModel = new ManagerClaimResultViewModel(result);

            await _fantasyCriticService.UpdateFantasyPoints(leagueYear.Value);

            return(Ok(viewModel));
        }