public void Associate_can_set_properties() { // AAA - Arrange, Act, Assert // Arrange IAssociate sut = new Associate(() => new Role(), () => new RolePickList(() => new RoleCollection(), () => new Role()), () => new Skill(), () => new SkillPickList(() => new SkillCollection(), () => new Skill())); var currentRole = new Role() { RoleID = 101, Name = "DEV" }; var newRoleCapability = new Role() { RoleID = 102, Name = "SQA" }; var newSkill = new Skill { SkillID = 101, Name = "PW7" }; // Act sut.AssociateID = 101; sut.Name = "Tom Wells"; sut.SetCurrentRole(currentRole.RoleID, currentRole.Name); sut.AddRoleCapability(newRoleCapability); sut.AddSkill(newSkill); // Assert Assert.Multiple(() => { Assert.That(sut, Is.Not.Null); Assert.That(sut.AssociateID, Is.EqualTo(101)); Assert.That(sut.Name, Is.EqualTo("Tom Wells")); Assert.That(sut.CurrentRole.RoleID, Is.EqualTo(101)); Assert.That(sut.CurrentRole.Name, Is.EqualTo("DEV")); Assert.That(sut.RoleCapabilities.Roles.Count, Is.EqualTo(1)); Assert.That(sut.RoleCapabilities.Roles[0].RoleID, Is.EqualTo(102)); Assert.That(sut.RoleCapabilities.Roles[0].Name, Is.EqualTo("SQA")); Assert.That(sut.SkillList.Skills.Count, Is.EqualTo(1)); Assert.That(sut.SkillList.Skills[0].SkillID, Is.EqualTo(101)); Assert.That(sut.SkillList.Skills[0].Name, Is.EqualTo("PW7")); }); }