public void LoadContent(GraphicsDevice device, ContentManager content) { LoadData loadData = LoadMapData(device, filepath); tiles = loadData.Tiles; startPosition = loadData.StartPosition; minimap = loadData.Minimap; var importer = new Assimp.AssimpImporter(); string fileName = System.IO.Path.GetFullPath(content.RootDirectory + "/wall.3ds"); Assimp.Scene scene = importer.ImportFile(fileName, Assimp.PostProcessSteps.MakeLeftHanded); wallModel = new Model(scene, device, content); fileName = System.IO.Path.GetFullPath(content.RootDirectory + "/floor.3ds"); scene = importer.ImportFile(fileName, Assimp.PostProcessSteps.MakeLeftHanded); floorModel = new Model(scene, device, content); fileName = System.IO.Path.GetFullPath(content.RootDirectory + "/floorKey.3ds"); scene = importer.ImportFile(fileName, Assimp.PostProcessSteps.MakeLeftHanded); floorKeyModel = new Model(scene, device, content); fileName = System.IO.Path.GetFullPath(content.RootDirectory + "/ceiling.3ds"); scene = importer.ImportFile(fileName, Assimp.PostProcessSteps.MakeLeftHanded); ceilingModel = new Model(scene, device, content); fileName = System.IO.Path.GetFullPath(content.RootDirectory + "/door.3ds"); scene = importer.ImportFile(fileName, Assimp.PostProcessSteps.MakeLeftHanded); doorModel = new Model(scene, device, content); }
private void OpenFile(string filename) { var importer = new Assimp.AssimpImporter(); Assimp.Scene aiScene = null; try { aiScene = importer.ImportFile(filename, Assimp.PostProcessSteps.GenerateSmoothNormals | Assimp.PostProcessSteps.Triangulate | Assimp.PostProcessSteps.FlipUVs); } catch (Exception ex) { MessageBox.Show(ex.Message); return; } var container = new AssimpSceneContainer(aiScene, filename); CreateAnimationNodes(aiScene, container); CreateSkeletonNode(aiScene, container); CreateJointNode(aiScene, container); { this.cmbAnimationIndex.Items.Clear(); int count = container.aiScene.AnimationCount; for (int i = 0; i < count; i++) { this.cmbAnimationIndex.Items.Add(string.Format("Animation {0}", i)); } } }
public AssimpTranslator(ContentManager content) { m_content = content; m_importer = new Assimp.AssimpImporter(); }