public void Write(AssetWriter writer) { writer.Write(BakedConvexCollisionMesh); writer.AlignStream(); writer.Write(BakedTriangleCollisionMesh); writer.AlignStream(); }
public void Write(AssetWriter writer) { Heights.Write(writer); if (HasAlign(writer.Version)) { writer.AlignStream(); } if (HasShifts(writer.Version)) { Shifts.Write(writer); writer.AlignStream(); } PrecomputedError.Write(writer); MinMaxPatchHeights.Write(writer); if (HasDefaultPhysicMaterial(writer.Version)) { DefaultPhysicMaterial.Write(writer); } writer.Write(Width); writer.Write(Height); if (HasThickness(writer.Version)) { writer.Write(Thickness); } writer.Write(Levels); Scale.Write(writer); }
public void Write(AssetWriter writer) { Renderers.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } Systems.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } if (HasProbesets(writer.Version)) { Probesets.Write(writer); writer.AlignStream(); } SystemAtlases.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } if (HasTerrainChunks(writer.Version)) { TerrainChunks.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } } }
public void Write(AssetWriter writer) { Sprites.Write(writer); if (SpriteMetaData.HasOutline(writer.Version)) { Outline.Write(writer); } if (SpriteMetaData.HasPhysicsShape(writer.Version)) { PhysicsShape.Write(writer); } if (SpriteMetaData.HasBones(writer.Version)) { Bones.Write(writer); writer.Write(SpriteID); } if (SpriteMetaData.HasInternalID(writer.Version)) { writer.Write(InternalID); } if (SpriteMetaData.HasBones(writer.Version)) { Vertices.Write(writer); Indices.Write(writer); Edges.Write(writer); writer.AlignStream(); Weights.Write(writer); writer.AlignStream(); } if (HasSecondaryTextures(writer.Version)) { SecondaryTextures.Write(writer); } }
public void Write(AssetWriter writer) { if (HasCurrentChannels(writer.Version)) { writer.Write(CurrentChannels); } writer.Write(VertexCount); if (HasChannels(writer.Version)) { writer.WriteAssetArray(Channels); writer.AlignStream(AlignType.Align4); } if (HasStreams(writer.Version)) { if (IsStreamStatic(writer.Version)) { for (int i = 0; i < StaticStreamCount; i++) { writer.WriteAsset(Streams[i]); } } else { writer.WriteAssetArray(Channels); } } writer.WriteArray(Data); writer.AlignStream(AlignType.Align4); }
public void Write(AssetWriter writer) { writer.Write(NumItems); writer.Write(Data); writer.AlignStream(AlignType.Align4); writer.Write(BitSize); writer.AlignStream(AlignType.Align4); }
public void Write(AssetWriter writer) { Bounds.Write(writer); LayerIndices.Write(writer); writer.AlignStream(); NumberOfObjects.Write(writer); writer.AlignStream(); }
public void Write(AssetWriter writer) { writer.Write(NumItems); writer.Write(Range); writer.Write(Start); writer.Write(Data); writer.AlignStream(); writer.Write(BitSize); writer.AlignStream(); }
public override void Write(AssetWriter writer) { base.Write(writer); if (HasInternalIDToNameTable(writer.Version)) { if (IncludesIDToName) { InternalIDToNameTable.Write(writer, (t) => (int)t); } } else if (FileIDToRecycleNameRelevant(writer.Version)) { if (!IsFileIDToRecycleNameConditional(writer.Version) || IncludesIDToName) { if (PPtr <Object> .IsLongID(writer.Version)) { FileIDToRecycleName.Write(writer); } else { FileIDToRecycleNameInt.Write(writer); } } } if (HasPreview(writer.Version)) { Preview.Write(writer); } if (HasHash(writer.Version)) { OldHashIdentity.Write(writer); NewHashIdentity.Write(writer); } if (HasExternalObjects(writer.Version)) { ExternalObjects.Write(writer); if (IsAlignExternalObjects(writer.Version)) { writer.AlignStream(); } } if (HasUsedFileIDs(writer.Version)) { UsedFileIDs.Write(writer); writer.AlignStream(); } }
public void Write(AssetWriter writer) { if (HasSkyLightColor(writer.Version)) { SkyLightColor.Write(writer); writer.Write(SkyLightIntensity); } writer.Write(BounceScale); writer.Write(IndirectOutputScale); writer.Write(AlbedoBoost); if (HasTemporalCoherenceThreshold(writer.Version)) { writer.Write(TemporalCoherenceThreshold); } if (HasDynamicEnv(writer.Version)) { writer.Write(DynamicEnv); } else { writer.Write((int)EnvironmentLightingMode); writer.Write(EnableBakedLightmaps); writer.Write(EnableRealtimeLightmaps); } writer.AlignStream(); }
public void Write(AssetWriter writer) { writer.Write(CompressedFormat); writer.Write(UncompressedFormat); if (HasRecommendedFormat(writer.Version)) { writer.Write(RecommendedFormat); } if (HasDesiredFormat(writer.Version)) { writer.Write(DesiredFormat); } writer.Write(UsageMode); writer.Write(ColorSpace); if (HasAndroidETC2Fallback(writer.Version)) { writer.Write(AndroidETC2FallbackFormat); } writer.Write(Width); writer.Write(Height); writer.Write(CompressionQuality); if (HasAndroidETC2Fallback(writer.Version)) { writer.Write(AndroidETC2FallbackDownscale); writer.AlignStream(); } }
public override void Write(AssetWriter writer) { if (IsModificationsFormat(writer.Version)) { WriteObject(writer); bool hasRootGameObject = IsRootGameObjectRelevant(writer.Flags); bool isRootGameObjectFirst = IsRootGameObjectFirst(writer.Version); if (hasRootGameObject && isRootGameObjectFirst) { RootGameObject.Write(writer); } Modification.Write(writer); SourcePrefab.Write(writer); if (hasRootGameObject && !isRootGameObjectFirst) { RootGameObject.Write(writer); } if (IsPrefabAssetRelevant(writer.Version)) { writer.Write(IsPrefabAsset); } if (IsExplodedRelevant(writer.Version)) { writer.Write(IsExploded); } writer.AlignStream(); } else { LastMergeIdentifier.Write(writer); if (HasLastTemplateIdentifier(writer.Version)) { LastTemplateIdentifier.Write(writer); } Objects.Write(writer); Father.Write(writer); writer.Write(IsDataTemplate); writer.AlignStream(); base.Write(writer); } }
public override void Write(AssetWriter writer) { PrefabInstanceLayout layout = writer.Layout.PrefabInstance; if (layout.IsModificationFormat) { WriteObject(writer); if (layout.HasRootGameObject && layout.IsRootGameObjectFirst) { RootGameObject.Write(writer); } Modification.Write(writer); SourcePrefab.Write(writer); if (!layout.IsRootGameObjectFirst) { RootGameObject.Write(writer); } if (layout.HasIsPrefabAsset) { writer.Write(IsPrefabAsset); } if (layout.HasIsExploded) { writer.Write(IsExploded); } writer.AlignStream(); } else { LastMergeIdentifier.Write(writer); if (layout.HasLastTemplateIdentifier) { LastTemplateIdentifier.Write(writer); } Objects.Write(writer); Father.Write(writer); writer.Write(IsDataTemplate); writer.AlignStream(); base.Write(writer); } }
public override void Write(AssetWriter writer) { base.Write(writer); writer.Write(Enabled); if (IsAlign(writer.Version)) { writer.AlignStream(); } }
public void Write(AssetWriter writer) { writer.Write(Name); writer.AlignStream(); Position.Write(writer); Rotation.Write(writer); writer.Write(Length); writer.Write(ParentId); }
public void Write(AssetWriter writer) { Heights.Write(writer); if (HasHoles(writer.Version)) { writer.Write(Holes); writer.Write(HolesLOD); writer.Write(EnableHolesTextureCompression); } if (HasAlign(writer.Version)) { writer.AlignStream(); } if (HasShifts(writer.Version)) { Shifts.Write(writer); writer.AlignStream(); } PrecomputedError.Write(writer); MinMaxPatchHeights.Write(writer); if (HasDefaultPhysicMaterial(writer.Version)) { DefaultPhysicMaterial.Write(writer); } if (HasWidth(writer.Version)) { writer.Write(Width); writer.Write(Height); } if (HasThickness(writer.Version)) { writer.Write(Thickness); } if (HasResolution(writer.Version)) { writer.Write(Resolution); } writer.Write(Levels); Scale.Write(writer); }
public void Write(AssetWriter writer) { writer.Write(Name); Rect.Write(writer); writer.Write((int)Alignment); Pivot.Write(writer); if (HasBorder(writer.Version)) { Border.Write(writer); } if (HasOutline(writer.Version)) { Outline.Write(writer); } if (HasPhysicsShape(writer.Version)) { PhysicsShape.Write(writer); } if (HasTessellationDetail(writer.Version)) { writer.Write(TessellationDetail); } if (HasBones(writer.Version)) { Bones.Write(writer); writer.Write(SpriteID); } if (HasInternalID(writer.Version)) { writer.Write(InternalID); } if (HasBones(writer.Version)) { Vertices.Write(writer); Indices.Write(writer); Edges.Write(writer); writer.AlignStream(); Weights.Write(writer); writer.AlignStream(); } }
public override void Write(AssetWriter writer) { base.Write(writer); BehaviourLayout layout = writer.Layout.Behaviour; writer.Write(Enabled); if (layout.IsAlignEnabled) { writer.AlignStream(); } }
public void Write(AssetWriter writer) { writer.WriteAssetArray(Vertices); writer.WriteAssetArray(Shapes); writer.WriteAssetArray(Channels); if (IsAlign(writer.Version)) { writer.AlignStream(AlignType.Align4); } writer.WriteArray(FullWeights); }
public override void Write(AssetWriter writer) { base.Write(writer); if (HasIsReadable(writer.Version)) { writer.Write(IsReadable); } writer.AlignStream(); PostWrite(writer); }
public override void Write(AssetWriter writer) { base.Write(writer); TextureSettings.Write(writer); writer.Write(IsReadable); if (HasSRGBTexture(writer.Version)) { writer.Write(SRGBTexture); } if (HasStreamingMipmaps(writer.Version)) { writer.Write(StreamingMipmaps); writer.AlignStream(); writer.Write(StreamingMipmapsPriority); } writer.AlignStream(); PostWrite(writer); }
public void Write(AssetWriter writer) { Curve.Write(writer); writer.AlignStream(AlignType.Align4); writer.Write((int)PreInfinity); writer.Write((int)PostInfinity); if (HasRotationOrder(writer.Version)) { writer.Write((int)RotationOrder); } }
public override void Write(AssetWriter writer) { base.Write(writer); if (HasMainObjectFileID(writer.Version)) { writer.Write(MainObjectFileID); } writer.AlignStream(); PostWrite(writer); }
public void Write(AssetWriter writer) { Vertices.Write(writer); Shapes.Write(writer); Channels.Write(writer); if (IsAlign(writer.Version)) { writer.AlignStream(); } FullWeights.Write(writer); }
public void Write(AssetWriter writer) { GradientLayout layout = writer.Layout.Serialized.Gradient; if (layout.Version == 1) { Key0_32.Write(writer); Key1_32.Write(writer); Key2_32.Write(writer); Key3_32.Write(writer); Key4_32.Write(writer); Key5_32.Write(writer); Key6_32.Write(writer); Key7_32.Write(writer); } else { Key0.Write(writer); Key1.Write(writer); Key2.Write(writer); Key3.Write(writer); Key4.Write(writer); Key5.Write(writer); Key6.Write(writer); Key7.Write(writer); } writer.Write(Ctime0); writer.Write(Ctime1); writer.Write(Ctime2); writer.Write(Ctime3); writer.Write(Ctime4); writer.Write(Ctime5); writer.Write(Ctime6); writer.Write(Ctime7); writer.Write(Atime0); writer.Write(Atime1); writer.Write(Atime2); writer.Write(Atime3); writer.Write(Atime4); writer.Write(Atime5); writer.Write(Atime6); writer.Write(Atime7); if (layout.HasMode) { writer.Write((int)Mode); } writer.Write(NumColorKeys); writer.Write(NumAlphaKeys); writer.AlignStream(); }
public void Write(AssetWriter writer) { if (IsColor32(writer.Version)) { Key0.Write32(writer); Key1.Write32(writer); Key2.Write32(writer); Key3.Write32(writer); Key4.Write32(writer); Key5.Write32(writer); Key6.Write32(writer); Key7.Write32(writer); } else { Key0.Write(writer); Key1.Write(writer); Key2.Write(writer); Key3.Write(writer); Key4.Write(writer); Key5.Write(writer); Key6.Write(writer); Key7.Write(writer); } writer.Write(Ctime0); writer.Write(Ctime1); writer.Write(Ctime2); writer.Write(Ctime3); writer.Write(Ctime4); writer.Write(Ctime5); writer.Write(Ctime6); writer.Write(Ctime7); writer.Write(Atime0); writer.Write(Atime1); writer.Write(Atime2); writer.Write(Atime3); writer.Write(Atime4); writer.Write(Atime5); writer.Write(Atime6); writer.Write(Atime7); if (HasMode(writer.Version)) { writer.Write((int)Mode); } writer.Write(NumColorKeys); writer.Write(NumAlphaKeys); writer.AlignStream(); }
public void Write(AssetWriter writer) { AnimationCurveTplLayout layout = writer.Layout.Serialized.AnimationCurveTpl; Curve.Write(writer); writer.AlignStream(); writer.Write((int)PreInfinity); writer.Write((int)PostInfinity); if (layout.HasRotationOrder) { writer.Write((int)RotationOrder); } }
public void Write(AssetWriter writer) { PPtrCurveLayout layout = writer.Layout.AnimationClip.PPtrCurve; Curve.Write(writer); if (layout.IsAlignCurve) { writer.AlignStream(); } writer.Write(Attribute); writer.Write(Path); writer.Write((int)ClassID); Script.Write(writer); }
public void Write(AssetWriter writer) { writer.Write(Width); writer.Write(Height); writer.Write(DoesTextureContainAlpha); if (HasDoesTextureContainColor(writer.Version)) { writer.Write(DoesTextureContainColor); } if (HasSourceWasHDR(writer.Version)) { writer.Write(SourceWasHDR); writer.AlignStream(); } }
protected void PostWrite(AssetWriter writer) { if (HasUserData(writer.Version)) { writer.AlignStream(); writer.Write(UserData); } if (HasAssetBundleName(writer.Version)) { writer.Write(AssetBundleName); } if (HasAssetBundleVariant(writer.Version)) { writer.Write(AssetBundleVariant); } }