public override void Read(AssetStream stream) { base.Read(stream); if (IsReadScript(stream.Flags)) { m_defaultReferences = new Dictionary <string, PPtr <Object> >(); Script = stream.ReadStringAligned(); m_defaultReferences.Read(stream); Icon.Read(stream); } if (IsReadExecutionOrder(stream.Version)) { ExecutionOrder = stream.ReadInt32(); if (IsUInt32Hash(stream.Version)) { PropertiesHash = stream.ReadUInt32(); } else { PropertiesHash128.Read(stream); } } if (IsReadPathName(stream.Version)) { PathName = stream.ReadStringAligned(); } ClassName = stream.ReadStringAligned(); if (IsReadNamespace(stream.Version)) { Namespace = stream.ReadStringAligned(); } AssemblyName = stream.ReadStringAligned(); if (IsReadIsEditorScript(stream.Version)) { IsEditorScript = stream.ReadBoolean(); } }
public void Read(AssetStream stream) { if (IsReadBlendType(stream.Version)) { BlendType = stream.ReadUInt32(); } BlendEventID = stream.ReadUInt32(); if (IsReadBlendEventYID(stream.Version)) { BlendEventYID = stream.ReadUInt32(); } m_childIndices = stream.ReadUInt32Array(); if (IsReadChildThresholdArray(stream.Version)) { m_childThresholdArray = stream.ReadSingleArray(); } if (IsReadBlendData(stream.Version)) { Blend1dData.Read(stream); Blend2dData.Read(stream); } if (IsReadBlendDirectData(stream.Version)) { BlendDirectData.Read(stream); } ClipID = stream.ReadUInt32(); if (IsReadClipIndex(stream.Version)) { ClipIndex = stream.ReadUInt32(); } Duration = stream.ReadSingle(); if (IsReadCycleOffset(stream.Version)) { CycleOffset = stream.ReadSingle(); Mirror = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); } }
public override void Read(AssetStream stream) { base.Read(stream); Resolution = stream.ReadSingle(); ClusterResolution = stream.ReadSingle(); IrradianceBudget = stream.ReadInt32(); IrradianceQuality = stream.ReadInt32(); BackFaceTolerance = stream.ReadSingle(); IsTransparent = stream.ReadInt32(); ModellingTolerance = stream.ReadSingle(); SystemTag = stream.ReadInt32(); EdgeStitching = stream.ReadInt32(); BlurRadius = stream.ReadInt32(); DirectLightQuality = stream.ReadInt32(); AntiAliasingSamples = stream.ReadInt32(); BakedLightmapTag = stream.ReadInt32(); Pushoff = stream.ReadSingle(); AOQuality = stream.ReadInt32(); AOAntiAliasingSamples = stream.ReadInt32(); }
public override void Read(AssetStream stream) { base.Read(stream); if (IsReadSpriteTilingProperty(stream.Version)) { SpriteTilingProperty.Read(stream); AutoTiling = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); } Size.Read(stream); if (IsReadCenter(stream.Version)) { Center.Read(stream); } if (IsReadEdgeRadius(stream.Version)) { EdgeRadius = stream.ReadSingle(); } }
/// <summary> /// Return list of key path to changed content file. /// </summary> /// <returns></returns> public IEnumerable <string> GetRemovedDependencies() { var removedDeps = new List <string>(); if (!TargetFileExists) { throw new InvalidOperationException("Target file does not exist"); } using (var assetStream = AssetStream.OpenRead(FullTargetPath)) { foreach (var dependency in assetStream.Dependencies) { if (!context.ContentFileExists(dependency)) { removedDeps.Add(dependency); } } } return(removedDeps); }
public void Read(AssetStream stream) { FirstByte = (int)stream.ReadUInt32(); IndexCount = (int)stream.ReadUInt32(); Topology = (MeshTopology)stream.ReadUInt32(); if (IsReadTriangleCount(stream.Version)) { TriangleCount = (int)stream.ReadUInt32(); } if (IsReadBaseVertex(stream.Version)) { BaseVertex = stream.ReadUInt32(); } if (IsReadVertex(stream.Version)) { FirstVertex = stream.ReadUInt32(); VertexCount = stream.ReadUInt32(); LocalAABB.Read(stream); } }
public void Read(AssetStream stream) { Texture.Read(stream); if (IsReadNormalMap(stream.Version)) { NormalMap.Read(stream); } TileSize.Read(stream); if (IsReadTileOffset(stream.Version)) { TileOffset.Read(stream); } if (IsReadSpecularMetallic(stream.Version)) { SpecularMetallic.Read(stream); } if (IsReadSmoothness(stream.Version)) { Smoothness = stream.ReadSingle(); } }
/*private static int GetSerializedVersion(Version version) * { #warning TODO: serialized version acording to read version (current 2017.3.0f3) * return 2; * }*/ public void Read(AssetStream stream) { m_groups = stream.ReadArray <GroupConstant>(); m_groupGUIDs = stream.ReadArray <UtinyGUID>(); m_effects = stream.ReadArray <EffectConstant>(); m_effectGUIDs = stream.ReadArray <UtinyGUID>(); NumSideChainBuffers = stream.ReadUInt32(); m_snapshots = stream.ReadArray <SnapshotConstant>(); m_snapshotGUIDs = stream.ReadArray <UtinyGUID>(); //m_groupNameBuffer = stream.ReadArray<char>(); stream.AlignStream(AlignType.Align4); //m_snapshotNameBuffer = stream.ReadArray<char>(); stream.AlignStream(AlignType.Align4); //m_pluginEffectNameBuffer = stream.ReadArray<char>(); stream.AlignStream(AlignType.Align4); m_exposedParameterNames = stream.ReadUInt32Array(); m_exposedParameterIndices = stream.ReadUInt32Array(); }
public void Read(AssetStream stream) { if (IsReadChannels(stream.Version)) { m_vertices = stream.ReadArray <BlendShapeVertex>(); m_shapes = stream.ReadArray <BlendShape>(); m_channels = stream.ReadArray <BlendShapeChannel>(); if (IsAlign(stream.Version)) { stream.AlignStream(AlignType.Align4); } m_fullWeights = stream.ReadSingleArray(); } else { m_shapes = stream.ReadArray <BlendShape>(); stream.AlignStream(AlignType.Align4); m_vertices = stream.ReadArray <BlendShapeVertex>(); } }
public void Read(AssetStream stream) { m_nameIndices = new Dictionary <string, int>(); m_nameIndices.Read(stream); Type = (SerializedPassType)stream.ReadInt32(); State.Read(stream); ProgramMask = stream.ReadUInt32(); ProgVertex.Read(stream); ProgFragment.Read(stream); ProgGeometry.Read(stream); ProgHull.Read(stream); ProgDomain.Read(stream); HasInstancingVariant = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); UseName = stream.ReadStringAligned(); Name = stream.ReadStringAligned(); TextureName = stream.ReadStringAligned(); Tags.Read(stream); }
public void Read(AssetStream stream) { Path = stream.ReadUInt32(); Attribute = stream.ReadUInt32(); Script.Read(stream); if (IsInt32ID(stream.Version)) { ClassID = (ClassIDType)stream.ReadInt32(); } else { ClassID = (ClassIDType)stream.ReadUInt16(); } CustomType = stream.ReadByte(); IsPPtrCurve = stream.ReadByte(); if (IsAlign(stream.Version)) { stream.AlignStream(AlignType.Align4); } }
public override void Read(AssetStream stream) { base.Read(stream); m_tags = stream.ReadStringArray(); if (IsReadStaticArray(stream.Version)) { m_layers = new string[32]; for (int i = 0; i < m_layers.Length; i++) { m_layers[i] = stream.ReadStringAligned(); } } else { m_layers = stream.ReadStringArray(); } if (IsReadSortingLayers(stream.Version)) { m_sortingLayers = stream.ReadArray <SortingLayerEntry>(); } }
public override void Read(AssetStream stream) { base.Read(stream); ControllerSize = stream.ReadUInt32(); Controller.Read(stream); m_TOS.Clear(); m_TOS.Read(stream); m_animationClips = stream.ReadArray <PPtr <AnimationClip> >(); if (IsReadStateMachineBehaviourVectorDescription(stream.Version)) { StateMachineBehaviourVectorDescription.Read(stream); m_stateMachineBehaviours = stream.ReadArray <PPtr <MonoBehaviour> >(); } if (IsReadMultiThreadedStateMachine(stream.Version)) { MultiThreadedStateMachine = stream.ReadBoolean(); } stream.AlignStream(AlignType.Align4); }
public void Read(AssetStream stream) { m_patches = stream.ReadArray <DetailPatch>(); m_detailPrototypes = stream.ReadArray <DetailPrototype>(); PatchCount = stream.ReadInt32(); PatchSamples = stream.ReadInt32(); m_randomRotations = stream.ReadArray <Vector3f>(); if (IsReadAtlasTexture(stream.Version)) { AtlasTexture.Read(stream); } WavingGrassTint.Read(stream); WavingGrassStrength = stream.ReadSingle(); WavingGrassAmount = stream.ReadSingle(); WavingGrassSpeed = stream.ReadSingle(); m_treeInstances = stream.ReadArray <TreeInstance>(); m_treePrototypes = stream.ReadArray <TreePrototype>(); if (IsReadPreloadTextureAtlasData(stream.Version)) { m_preloadTextureAtlasData = stream.ReadArray <PPtr <Texture2D> >(); } }
private void ReadAsset(AssetStream stream, ObjectInfo info, long startPosition) { AssetInfo assetInfo; if (ObjectInfo.IsReadTypeIndex(Header.Generation)) { RTTIBaseClassDescriptor typemeta = Metadata.Hierarchy.Types[info.TypeIndex]; assetInfo = new AssetInfo(this, info.PathID, typemeta.ClassID); } else { assetInfo = new AssetInfo(this, info.PathID, info.ClassID); } long pathID = info.PathID; Object asset = ReadAsset(stream, assetInfo, startPosition + Header.DataOffset + info.DataOffset, info.DataSize); if (asset != null) { AddAsset(pathID, asset); } }
public void Read(AssetStream stream) { if (IsMinMaxStateFirst(stream.Version)) { MinMaxState = (ParticleSystemCurveMode)stream.ReadUInt16(); stream.AlignStream(AlignType.Align4); } Scalar = stream.ReadSingle(); if (IsReadMinScalar(stream.Version)) { MinScalar = stream.ReadSingle(); } MaxCurve.Read(stream); MinCurve.Read(stream); if (!IsMinMaxStateFirst(stream.Version)) { MinMaxState = (ParticleSystemCurveMode)stream.ReadUInt16(); stream.AlignStream(AlignType.Align4); } }
public override void Read(AssetStream stream) { base.Read(stream); DynamicFriction = stream.ReadSingle(); StaticFriction = stream.ReadSingle(); Bounciness = stream.ReadSingle(); FrictionCombine = stream.ReadInt32(); BounceCombine = stream.ReadInt32(); if (IsReadFrictionDirection2(stream.Version)) { FrictionDirection2.Read(stream); DynamicFriction2 = stream.ReadSingle(); StaticFriction2 = stream.ReadSingle(); } if (IsReadUseSpring(stream.Version)) { UseSpring = stream.ReadBoolean(); Spring.Read(stream); } }
public void Read(AssetStream stream) { Texture.Read(stream); if (IsReadAlphaTexture(stream.Version)) { AlphaTexture.Read(stream); } if (IsReadVertices(stream.Version)) { m_vertices = stream.ReadArray <SpriteVertex>(); m_indices = stream.ReadUInt16Array(); stream.AlignStream(AlignType.Align4); } else { m_subMeshes = stream.ReadArray <SubMesh>(); m_indexBuffer = stream.ReadByteArray(); stream.AlignStream(AlignType.Align4); VertexData.Read(stream); } TextureRect.Read(stream); TextureRectOffset.Read(stream); if (IsReadAtlasRectOffset(stream.Version)) { AtlasRectOffset.Read(stream); } SettingsRaw = stream.ReadUInt32(); if (IsReadUVTransform(stream.Version)) { UVTransform.Read(stream); } if (IsReadDownscaleMultiplier(stream.Version)) { DownscaleMultiplier = stream.ReadSingle(); } }
public static void AppendInboundChunk(SessionState sessionState, AssetStream chunk) { AssetState entry; if (inboundQueue.ContainsKey(chunk.assetRec.propSpec.id)) { entry = inboundQueue[chunk.assetRec.propSpec.id]; } else { entry = new AssetState { sessionState = sessionState, assetStream = chunk, }; inboundQueue[chunk.assetRec.propSpec.id] = entry; } if (entry.sessionState.driver.IsConnected() && entry.assetStream.hasData && entry.sessionState.UserID == sessionState.UserID) { entry.assetStream.CopyChunkData(chunk); entry.assetStream.assetRec.blockNbr++; } if (entry.assetStream.assetRec.blockNbr == entry.assetStream.assetRec.nbrBlocks) { entry.assetStream.Write(); } if (!entry.sessionState.driver.IsConnected() || !entry.assetStream.hasData || entry.assetStream.assetRec.blockNbr == entry.assetStream.assetRec.nbrBlocks) { entry.assetStream.Dispose(); inboundQueue.Remove(entry.assetStream.assetRec.propSpec.id); } }
public override void Read(AssetStream stream) { base.Read(stream); if (IsReadMeshFirst(stream.Version)) { Mesh.Read(stream); } if (IsReadSmoothSphereCollisions(stream.Version)) { SmoothSphereCollisions = stream.ReadBoolean(); } Convex = stream.ReadBoolean(); if (IsReadInflateMesh(stream.Version)) { InflateMesh = stream.ReadBoolean(); } if (IsAlign(stream.Version)) { stream.AlignStream(AlignType.Align4); } if (IsReadCookingOptions(stream.Version)) { CookingOptions = (MeshColliderCookingOptions)stream.ReadInt32(); stream.AlignStream(AlignType.Align4); } if (IsReadSkinWidth(stream.Version)) { SkinWidth = stream.ReadSingle(); } if (!IsReadMeshFirst(stream.Version)) { Mesh.Read(stream); } }
public override void Read(AssetStream stream) { base.Read(stream); Sprite.Read(stream); Color.Read(stream); if (IsAlignColor(stream.Version)) { stream.AlignStream(AlignType.Align4); } if (IsReadFlip(stream.Version)) { FlipX = stream.ReadBoolean(); FlipY = stream.ReadBoolean(); if (IsAlignFlip(stream.Version)) { stream.AlignStream(AlignType.Align4); } } if (IsReadDrawMode(stream.Version)) { DrawMode = (SpriteDrawMode)stream.ReadInt32(); Size.Read(stream); AdaptiveModeThreshold = stream.ReadSingle(); SpriteTileMode = (SpriteTileMode)stream.ReadInt32(); } if (IsReadWasSpriteAssigned(stream.Version)) { WasSpriteAssigned = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); } if (IsReadMaskInteraction(stream.Version)) { MaskInteraction = (SpriteMaskInteraction)stream.ReadInt32(); } }
public void Read(AssetStream stream) { if (IsReadIndex(stream.Version)) { Index = stream.ReadInt32(); } UV.Read(stream); Vert.Read(stream); if (IsReadWidth(stream.Version)) { Width = stream.ReadSingle(); } if (IsReadAdvance(stream.Version)) { Advance = stream.ReadSingle(); } if (IsReadFlipped(stream.Version)) { Flipped = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); } }
public override void Read(AssetStream stream) { base.Read(stream); if (IsReadPVSData(stream.Version)) { m_PVSData = stream.ReadByteArray(); stream.AlignStream(AlignType.Align4); if (IsReadQueryMode(stream.Version)) { QueryMode = stream.ReadInt32(); } m_staticRenderers = stream.ReadArray <PPtr <Renderer> >(); m_portals = stream.ReadArray <PPtr <OcclusionPortal> >(); if (IsReadOcclusionBakeSettings(stream.Flags)) { OcclusionBakeSettings.Read(stream); } } else { if (IsReadOcclusionBakeSettings(stream.Flags)) { OcclusionBakeSettings.Read(stream); } SceneGUID.Read(stream); OcclusionCullingData.Read(stream); if (IsReadStaticRenderers(stream.Version, stream.Flags)) { m_staticRenderers = stream.ReadArray <PPtr <Renderer> >(); m_portals = stream.ReadArray <PPtr <OcclusionPortal> >(); } } }
public override void Read(AssetStream stream) { base.Read(stream); m_scripts = stream.ReadArray <PPtr <MonoScript> >(); if (IsReadHasCompileErrors(stream.Version)) { HasCompileErrors = stream.ReadBoolean(); EngineDllModDate.Read(stream); } if (IsReadCustomDlls(stream.Version)) { m_customDlls = stream.ReadStringArray(); } m_assemblyNames = stream.ReadStringArray(); if (IsReadAssemblyIdentifiers(stream.Version)) { m_assemblyIdentifiers = stream.ReadStringArray(); } if (IsReadAssemblyTypes(stream.Version)) { m_assemblyTypes = stream.ReadInt32Array(); } }
public void Read(AssetStream stream) { AvatarSkeleton.Read(stream); AvatarSkeletonPose.Read(stream); if (IsReadDefaultPose(stream.Version)) { DefaultPose.Read(stream); m_skeletonNameIDArray = stream.ReadUInt32Array(); } Human.Read(stream); m_humanSkeletonIndexArray = stream.ReadInt32Array(); if (IsReadHumanSkeletonReverseIndexArray(stream.Version)) { m_humanSkeletonReverseIndexArray = stream.ReadInt32Array(); } RootMotionBoneIndex = stream.ReadInt32(); RootMotionBoneX.Read(stream); if (IsReadRootMotionSkeleton(stream.Version)) { RootMotionSkeleton.Read(stream); RootMotionSkeletonPose.Read(stream); m_rootMotionSkeletonIndexArray = stream.ReadInt32Array(); } }
public override void Read(AssetStream stream) { base.Read(stream); m_navMeshTiles = stream.ReadArray <NavMeshTileData>(); if (IsReadNavMeshParams(stream.Version)) { NavMeshParams.Read(stream); } else { NavMeshBuildSettings.Read(stream); } m_heightmaps = stream.ReadArray <HeightmapData>(); m_heightMeshes = stream.ReadArray <HeightMeshData>(); m_offMeshLinks = stream.ReadArray <AutoOffMeshLinkData>(); if (IsReadSourceBounds(stream.Version)) { SourceBounds.Read(stream); Rotation.Read(stream); Position.Read(stream); AgentTypeID = stream.ReadInt32(); } }
public void Read(AssetStream stream) { long startPosition = stream.BaseStream.Position; int count = stream.ReadInt32(); long headerPosition = stream.BaseStream.Position; m_subPrograms = new ShaderSubProgram[count]; for (int i = 0; i < count; i++) { stream.BaseStream.Position = headerPosition + i * 8; int offset = stream.ReadInt32(); int length = stream.ReadInt32(); long dataPosition = startPosition + offset; stream.BaseStream.Position = dataPosition; ShaderSubProgram subProgram = new ShaderSubProgram(); subProgram.Read(stream); if (stream.BaseStream.Position != dataPosition + length) { throw new Exception($"Read less {stream.BaseStream.Position - dataPosition} than expected {length}"); } m_subPrograms[i] = subProgram; } }
public void Read(AssetStream stream) { Type = (LightShadows)stream.ReadInt32(); Resolution = stream.ReadInt32(); if (IsReadCustomResolution(stream.Version)) { CustomResolution = stream.ReadInt32(); } Strength = stream.ReadSingle(); if (IsReadProjection(stream.Version)) { Projection = stream.ReadInt32(); } if (IsReadConstantBias(stream.Version)) { ConstantBias = stream.ReadSingle(); ObjectSizeBias = stream.ReadSingle(); } if (IsReadBias(stream.Version)) { Bias = stream.ReadSingle(); } if (IsReadSoftness(stream.Version)) { Softness = stream.ReadSingle(); SoftnessFade = stream.ReadSingle(); } if (IsReadNormalBias(stream.Version)) { NormalBias = stream.ReadSingle(); } if (IsReadNearPlane(stream.Version)) { NearPlane = stream.ReadSingle(); } }
public override void Read(AssetStream stream) { base.Read(stream); X.Read(stream); Y.Read(stream); Z.Read(stream); if (IsReadOrbital(stream.Version)) { OrbitalX.Read(stream); OrbitalY.Read(stream); OrbitalZ.Read(stream); OrbitalOffsetX.Read(stream); OrbitalOffsetY.Read(stream); OrbitalOffsetZ.Read(stream); Radial.Read(stream); } if (IsReadSpeedModifier(stream.Version)) { SpeedModifier.Read(stream); } InWorldSpace = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); }
public void Read(AssetStream stream) { Bits = Is16Bits(stream.Version) ? stream.ReadUInt16() : stream.ReadUInt32(); }