public Object GetSingleResource(string bundleName, string resName) { //是否已经缓存了物体 if (loadObj.ContainsKey(bundleName)) { Debug.Log("0000"); AssetObjs temres = loadObj[bundleName]; List <Object> temobj = temres.GetResObj(resName); if (temobj != null) { return(temobj[0]); } } //表示已经加载过bundle if (loadHelper.ContainsKey(bundleName)) { // Debug.Log("表示已经加载过bundle"); IABRelastion loader = loadHelper[bundleName]; Object tempobj = loader.GetSingleResource(resName); AssetSingleObj tempsigleOb = new AssetSingleObj(tempobj); //缓存里是否有这个包 if (loadObj.ContainsKey(bundleName)) { // Debug.Log("1111"); AssetObjs temRes = loadObj[bundleName]; temRes.AddResobj(resName, tempsigleOb); } else { // Debug.Log("2222"); //没有加载过这个包 AssetObjs temRes = new AssetObjs(resName, tempsigleOb); loadObj.Add(bundleName, temRes); } return(tempobj); } else { Debug.Log("null"); return(null); } }
public Object[] GetMutiResource(string bundleName, string resName) { //是否已经缓存 if (loadObj.ContainsKey(bundleName)) { AssetObjs temres = loadObj[bundleName]; List <Object> temobj = temres.GetResObj(resName); if (temobj != null) { return(temobj.ToArray()); } } //表示已经加载过bundle if (loadHelper.ContainsKey(bundleName)) { IABRelastion loader = loadHelper[bundleName]; Object[] tempobj = loader.GetMutiResources(resName); AssetSingleObj tempsigleOb = new AssetSingleObj(tempobj); //缓存里是否有这个包 if (loadObj.ContainsKey(bundleName)) { AssetObjs temRes = loadObj[bundleName]; temRes.AddResobj(resName, tempsigleOb); } else { //没有加载过这个包 AssetObjs temRes = new AssetObjs(resName, tempsigleOb); loadObj.Add(bundleName, temRes); } return(tempobj); } else { return(null); } }