public void TestMergePropertyContainer() { var baseDic = new ObjectWithPropertyContainer(); var newDic = new ObjectWithPropertyContainer(); var newBaseDic = new ObjectWithPropertyContainer() { Items = new PropertyContainer() { { DiffComponent.Key, new DiffComponent() { Name = "NewComponent" } }, } }; var diff = new AssetDiff(AssetCloner.Clone(baseDic), newDic, AssetCloner.Clone(newBaseDic)) { UseOverrideMode = true }; var result = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.False(result.HasErrors); Assert.AreEqual(1, newDic.Items.Count); }
public void TestChangeOverrideToBaseSealed() { var baseAsset = new TestDiffAsset() { Name = "Red", Value = 1 }; var newBaseAsset = (TestDiffAsset)AssetCloner.Clone(baseAsset); newBaseAsset.Value = 3; var baseItem = new AssetItem("/base", baseAsset); var childAsset = (TestDiffAsset)baseItem.CreateChildAsset(); // Change base: Name to Base|Sealed // This should result into a reset of the value overriden in child // Make New on Name value on first element var objDesc = TypeDescriptorFactory.Default.Find(typeof(TestDiffAsset)); var memberDesc = objDesc.Members.First(t => t.Name == "Value"); newBaseAsset.SetOverride(memberDesc, OverrideType.Base | OverrideType.Sealed); var diff = new AssetDiff(baseAsset, childAsset, newBaseAsset) { UseOverrideMode = true }; var diffResult = diff.Compute(); // Check that merged result on Dynamic property is instance from asset2 var mergeResult = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.AreEqual(3, childAsset.Value); // Value is coming from base Assert.AreEqual(OverrideType.Base | OverrideType.Sealed, childAsset.GetOverride(memberDesc)); // Value is coming from base }
void IDiffResolver.BeforeDiff(Asset baseAsset, Asset asset1, Asset asset2) { Guid newId; var baseEntityAsset = (EntityAsset)baseAsset; var entityAsset1 = (EntityAsset)asset1; var entityAsset2 = (EntityAsset)asset2; // Let's remap IDs in asset2 (if it comes from a FBX or such, we need to do that) var oldBaseTree = new EntityTreeAsset(baseEntityAsset.Hierarchy); var newBaseTree = new EntityTreeAsset(entityAsset2.Hierarchy); var idRemapping = new Dictionary <Guid, Guid>(); // Try to transfer ID from old base to new base var mergeResult = AssetMerge.Merge(oldBaseTree, newBaseTree, oldBaseTree, node => { if (typeof(Guid).IsAssignableFrom(node.InstanceType) && node.BaseNode != null && node.Asset1Node != null) { idRemapping.Add((Guid)node.Asset1Node.Instance, (Guid)node.BaseNode.Instance); } return(AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1(node)); }); if (mergeResult.HasErrors) { //mergeResult.CopyTo(); } EntityAnalysis.RemapEntitiesId(entityAsset2.Hierarchy, idRemapping); }
/// <summary> /// This method is responsible for merging the hierarchy. /// </summary> private void MergeHierarchy() { if (baseAsset != null && newBaseAsset != null) { var diff = new AssetDiff(baseAsset.Hierarchy.RootEntities, newAsset.Hierarchy.RootEntities, newBaseAsset.Hierarchy.RootEntities) { UseOverrideMode = true, }; // Merge collections var localResult = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); localResult.CopyTo(result); } // Add known entities in hierarchy var newHierarchy = newAsset.Hierarchy; // Add entities coming from parts that are roots newHierarchy.RootEntities.AddRange(rootEntitiesToAdd); foreach (var rootEntity in newHierarchy.RootEntities) { entitiesInHierarchy.Add(rootEntity); } // Process hierarchy level by level // This way, we give higher importance to top levels var entityIdsToProcess = new List <Guid>(newHierarchy.RootEntities); while (entityIdsToProcess.Count > 0) { entityIdsToProcess = MergeHierarchyByLevel(entityIdsToProcess); } }
public void MergeList() { var diff = NewTestDiff(); var baseAsset = ((TestDiffAsset)diff.BaseAsset); var asset1 = ((TestDiffAsset)diff.Asset1); var asset2 = ((TestDiffAsset)diff.Asset2); baseAsset.Components.Add(new DiffComponent { Name = "comp1" }); asset1.Components.Add(new DiffComponent { Name = "comp1" }); asset2.Components.Add(new DiffComponent { Name = "comp1" }); asset1.Components.Add(new DiffComponent { Name = "comp2" }); var result = AssetMerge.Merge(diff.BaseAsset, diff.Asset1, diff.Asset2, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.IsFalse(result.HasErrors); var asset = (TestDiffAsset)result.Asset; Assert.IsNotNull(asset); Assert.AreEqual(2, asset.Components.Count); }
/// <summary> /// Merge an asset with its base, and new base and parts into this instance. /// </summary> /// <param name="baseAsset">A copy of the base asset. Can be null if no base asset for newAsset</param> /// <param name="newBase">A copy of the next base asset. Can be null if no base asset for newAsset.</param> /// <param name="newBaseParts">A copy of the new base parts</param> /// <param name="debugLocation">The location of the asset being merged, used only for debug/log purpose</param> /// <returns>The result of the merge</returns> /// <remarks>The this instance is not used by this method.</remarks> public virtual MergeResult Merge(Asset baseAsset, Asset newBase, List <AssetBase> newBaseParts, UFile debugLocation = null) { var diff = new AssetDiff(baseAsset, this, newBase) { UseOverrideMode = true }; return(AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1)); }
public void TestListWithIdsChangeType() { var baseAsset = new TestDiffAsset() { Name = "Red", Value = 1 }; baseAsset.List.Add(new DiffComponent() { Name = "Test1", Position = new Vector4(1, 0, 0, 0) }); baseAsset.List.Add(new DiffComponent() { Name = "Test2", Position = new Vector4(1, 0, 0, 0) }); baseAsset.List.Add(new DiffComponent() { Name = "Test3", Position = new Vector4(1, 0, 0, 0) }); // Change type of 2nd element in newBase list var newBaseAsset = (TestDiffAsset)AssetCloner.Clone(baseAsset); newBaseAsset.List[1] = new DiffComponentSub() { Value = 1 }; var baseItem = new AssetItem("/base", baseAsset); var childAsset = (TestDiffAsset)baseItem.CreateChildAsset(); var diff = new AssetDiff(baseAsset, childAsset, newBaseAsset) { UseOverrideMode = true }; var diffResult = diff.Compute(); var diffList = diffResult.Members.First(node => ((DataVisitMember)node.Asset1Node).MemberDescriptor.Name == "List"); // Check that we have only 3 items Assert.AreEqual(3, diffList.Items.Count); Assert.AreEqual(Diff3ChangeType.MergeFromAsset2, diffList.Items[1].ChangeType); var mergeResult = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.False(mergeResult.HasErrors); Assert.AreEqual(3, childAsset.List.Count); Assert.AreEqual("Test1", childAsset.List[0].Name); Assert.True(childAsset.List[1] is DiffComponentSub); Assert.AreEqual("Test3", childAsset.List[2].Name); }
private List <Guid> MergeHierarchyByLevel(List <Guid> entityIds) { var nextEntityIds = new List <Guid>(); foreach (var entityId in entityIds) { var remap = newEntities[new GroupPartKey(null, entityId)]; var entity = remap.EntityDesign.Entity; // If we have a base/newbase, we can 3-ways merge lists if (remap.Base != null && remap.NewBase != null) { var diff = new AssetDiff(remap.Base.Children, remap.Children, remap.NewBase.Children) { UseOverrideMode = true, }; // Perform a diff only on the list order but not on the components themselves diff.CustomVisitorsBase.Add(new SingleLevelVisitor(typeof(TransformComponent), false, -1)); diff.CustomVisitorsAsset1.Add(new SingleLevelVisitor(typeof(TransformComponent), false, -1)); diff.CustomVisitorsAsset2.Add(new SingleLevelVisitor(typeof(TransformComponent), false, -1)); // Merge assets var localResult = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); localResult.CopyTo(result); } // Popup the children remap.PopChildren(); // For each child, add them to the list of entities in hierarchy and that we will // process them in the next round for (int i = 0; i < entity.Transform.Children.Count; i++) { var transformChild = entity.Transform.Children[i]; var subEntityId = transformChild.Entity.Id; if (entitiesInHierarchy.Add(subEntityId)) { nextEntityIds.Add(subEntityId); } else { // The entity was already in the hierarchy, so we remove them from this one. entity.Transform.Children.RemoveAt(i); i--; } } } return(nextEntityIds); }
public void TestMergeListGuidsWithSwapItems() { var item0 = new Guid("9a656db2-d387-4805-a18d-7727d26c0a7a"); var item1 = new Guid("3d22a49d-d891-451f-8e2d-f7cabb11a602"); var item2 = new Guid("3a0c78e7-a961-48ac-870f-3a8cdc6b2c4b"); var newItem = new Guid("481331cc-b3ea-4d48-bdb6-f7741d853eaf"); var baseList = new List <Guid>() { item0, item1, item2, }; var asset1List = new List <Guid>() { item0, item1, item2, newItem, // new Item from 1 }; var asset2List = new List <Guid>() { // new Guid("9a656db2-d387-4805-a18d-7727d26c0a7a"), Item deleted item2, // Item[2] -> Item[0] item1, // Item[1] -> Item[1] }; // Final list must be: item2, item1, newItem var diff = new AssetDiff(AssetCloner.Clone(baseList), asset1List, AssetCloner.Clone(asset2List)) { UseOverrideMode = true }; var result = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.False(result.HasErrors); Assert.AreEqual(3, asset1List.Count); Assert.AreEqual(item2, asset1List[0]); Assert.AreEqual(item1, asset1List[1]); Assert.AreEqual(newItem, asset1List[2]); }
public void TestWithNewTypeFromChild() { var baseAsset = new TestDiffAsset() { Name = "Red", Value = 1, Dynamic = new DiffValueTypeA() { Text = "Test1" } }; var newBaseAsset = (TestDiffAsset)AssetCloner.Clone(baseAsset); var baseItem = new AssetItem("/base", baseAsset); var childAsset = (TestDiffAsset)baseItem.CreateChildAsset(); // Make New on Name value on first element var objDesc = TypeDescriptorFactory.Default.Find(typeof(TestDiffAsset)); var memberDesc = objDesc.Members.First(t => t.Name == "Dynamic"); childAsset.SetOverride(memberDesc, OverrideType.New); // Override Dynamic and change type childAsset.Dynamic = new DiffValueTypeB() { Value = 2 }; var diff = new AssetDiff(baseAsset, childAsset, newBaseAsset) { UseOverrideMode = true }; var diffResult = diff.Compute(); var diffResultStripped = diffResult.FindLeafDifferences().ToList(); // Check at least one field has merge from asset 1 (Dynamic) Assert.True(diffResultStripped.Any(node => node.ChangeType == Diff3ChangeType.MergeFromAsset1)); // Check that merged result on Dynamic property is instance from asset2 var mergeResult = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.True(childAsset.Dynamic is DiffValueTypeB); Assert.AreEqual(2, ((DiffValueTypeB)childAsset.Dynamic).Value); }
public void TestMergeDictionaryNewKeyValue() { var baseDic = new DictionaryContainer() { Items = new Dictionary <string, string>() { { "A", "AValue" }, { "B", "BValue" }, { "C", "CValue" }, } }; var newDic = new DictionaryContainer() { Items = new Dictionary <string, string>(baseDic.Items) }; var newBaseDic = new DictionaryContainer() { Items = new Dictionary <string, string>() { { "A", "AValue" }, { "B", "BValue" }, { "C", "CValue" }, { "D", "DValue" }, } }; var diff = new AssetDiff(AssetCloner.Clone(baseDic), newDic, AssetCloner.Clone(newBaseDic)) { UseOverrideMode = true }; var result = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.False(result.HasErrors); Assert.AreEqual(4, newDic.Items.Count); }
public void TestWithNewTypeFromNewBase() { var baseAsset = new TestDiffAsset() { Name = "Red", Value = 1, Dynamic = new DiffValueTypeA() { Text = "Test1" } }; var newBaseAsset = (TestDiffAsset)AssetCloner.Clone(baseAsset); newBaseAsset.Dynamic = new DiffValueTypeB() { Value = 1 }; var baseItem = new AssetItem("/base", baseAsset); var childAsset = (TestDiffAsset)baseItem.CreateChildAsset(); var diff = new AssetDiff(baseAsset, childAsset, newBaseAsset) { UseOverrideMode = true }; var diffResult = diff.Compute(); var diffResultStripped = diffResult.FindLeafDifferences().ToList(); // Check that everything is merging from asset2 Assert.True(diffResultStripped.All(node => node.ChangeType == Diff3ChangeType.MergeFromAsset2)); // Check that merged result on Dynamic property is instance from asset2 var mergeResult = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.True(childAsset.Dynamic is DiffValueTypeB); Assert.AreEqual(1, ((DiffValueTypeB)childAsset.Dynamic).Value); }
/// <summary> /// This method will merge all entities without taking into account hierarchy that will be handled by <see cref="MergeHierarchy"/> /// </summary> private void MergeEntities() { // Clear all entities newAsset.Hierarchy.Entities.Clear(); // Visit all existing entities, coming both from newAsset and new entities from newBase foreach (var entityEntry in newEntities) { var entityDesign = entityEntry.Value.EntityDesign; var newEntity = entityDesign.Entity; if (entityEntry.Value.Base != null && entityEntry.Value.NewBase != null) { var baseRemap = entityEntry.Value.Base; var newBaseRemap = entityEntry.Value.NewBase; var baseEntity = baseRemap.EntityDesign.Entity; var newBaseEntity = newBaseRemap.EntityDesign.Entity; var diff = new AssetDiff(baseEntity, newEntity, newBaseEntity) { UseOverrideMode = true, }; var previousBaseId = baseEntity.Id; var previousNewBaseId = newBaseEntity.Id; // Remap ids to new entity baseEntity.Id = newEntity.Id; newBaseEntity.Id = newEntity.Id; // For entities and components, we will visit only the members of the first level (first entity, or first component) // but not recursive one (in case a component reference another entity or component) diff.CustomVisitorsBase.Add(new SingleLevelVisitor(typeof(Entity), false)); diff.CustomVisitorsBase.Add(new SingleLevelVisitor(typeof(EntityComponent), false)); diff.CustomVisitorsAsset1.Add(new SingleLevelVisitor(typeof(Entity), false)); diff.CustomVisitorsAsset1.Add(new SingleLevelVisitor(typeof(EntityComponent), false)); diff.CustomVisitorsAsset2.Add(new SingleLevelVisitor(typeof(Entity), false)); diff.CustomVisitorsAsset2.Add(new SingleLevelVisitor(typeof(EntityComponent), false)); // Merge assets var localResult = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); localResult.CopyTo(result); // Merge folder // If folder was not changed compare to the base, always take the version coming from the new base, otherwise leave the modified version if (baseRemap.EntityDesign.Design.Folder == entityDesign.Design.Folder) { entityDesign.Design.Folder = newBaseRemap.EntityDesign.Design.Folder; } // Restore Ids baseEntity.Id = previousBaseId; newBaseEntity.Id = previousNewBaseId; } // Add the entity newAsset.Hierarchy.Entities.Add(entityDesign); } }
[Test, Ignore] // ignore the test as long as EntityAsset is not created during import anymore public void TestImportModelSimple() { var file = Path.Combine(Environment.CurrentDirectory, @"scenes\goblin.fbx"); // Create a project with an asset reference a raw file var project = new Package { FullPath = Path.Combine(Environment.CurrentDirectory, "ModelAssets", "ModelAssets" + Package.PackageFileExtension) }; using (var session = new PackageSession(project)) { var importSession = new AssetImportSession(session); // ------------------------------------------------------------------ // Step 1: Add files to session // ------------------------------------------------------------------ importSession.AddFile(file, project, UDirectory.Empty); // ------------------------------------------------------------------ // Step 2: Stage assets // ------------------------------------------------------------------ var stageResult = importSession.Stage(); Assert.IsTrue(stageResult); Assert.AreEqual(0, project.Assets.Count); // ------------------------------------------------------------------ // Step 3: Import asset directly // ------------------------------------------------------------------ importSession.Import(); Assert.AreEqual(4, project.Assets.Count); var assetItem = project.Assets.FirstOrDefault(item => item.Asset is EntityAsset); Assert.NotNull(assetItem); EntityAnalysis.UpdateEntityReferences(((EntityAsset)assetItem.Asset).Hierarchy); var assetCollection = new AssetItemCollection(); // Remove directory from the location assetCollection.Add(assetItem); Console.WriteLine(assetCollection.ToText()); //session.Save(); // Create and mount database file system var objDatabase = new ObjectDatabase("/data/db", "index", "/local/db"); var databaseFileProvider = new DatabaseFileProvider(objDatabase); AssetManager.GetFileProvider = () => databaseFileProvider; ((EntityAsset)assetItem.Asset).Hierarchy.Entities[0].Components.RemoveWhere(x => x.Key != TransformComponent.Key); //((EntityAsset)assetItem.Asset).Data.Entities[1].Components.RemoveWhere(x => x.Key != SiliconStudio.Paradox.Engine.TransformComponent.Key); var assetManager = new AssetManager(); assetManager.Save("Entity1", ((EntityAsset)assetItem.Asset).Hierarchy); assetManager = new AssetManager(); var entity = assetManager.Load <Entity>("Entity1"); var entity2 = entity.Clone(); var entityAsset = (EntityAsset)assetItem.Asset; entityAsset.Hierarchy.Entities[0].Components.Add(TransformComponent.Key, new TransformComponent()); var entityAsset2 = (EntityAsset)AssetCloner.Clone(entityAsset); entityAsset2.Hierarchy.Entities[0].Components.Get(TransformComponent.Key).Position = new Vector3(10.0f, 0.0f, 0.0f); AssetMerge.Merge(entityAsset, entityAsset2, null, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); } }
private List <Guid> MergeHierarchyByLevel(List <Guid> entityIds) { var nextEntityIds = new List <Guid>(); foreach (var entityId in entityIds) { var remap = newEntities[new GroupPartKey(null, entityId)]; var entity = remap.EntityDesign.Entity; // If we have a base/newbase, we can 3-ways merge lists if (remap.Base != null) { // Build a list of Entities Ids for the BaseEntity.Transform.Children remapped to the new entities (using the BasePartInstanceId of the entity being processed) var baseChildrenId = new List <Guid>(); var basePartInstanceId = remap.EntityDesign.BasePartInstanceId; if (remap.Base.Children != null) { foreach (var transformComponent in remap.Base.Children) { BaseEntityEntry baseEntry; if (baseEntities.TryGetValue(new GroupPartKey(basePartInstanceId, transformComponent.Entity.Id), out baseEntry) && baseEntry.NewEntity != null) { baseChildrenId.Add(baseEntry.NewEntity.EntityDesign.Entity.Id); } } } // List of Entity ids of the NewEntity.Transform.Children var currentChildrenIds = new List <Guid>(); if (remap.Children != null) { foreach (var transformComponent in remap.Children) { currentChildrenIds.Add(transformComponent.Entity.Id); } } // Build a list of Entities Ids for the NewBaseEntity.Transform.Children remapped to the new entities (using the BasePartInstanceId of the entity being processed) var newBaseChildrenIds = new List <Guid>(); if (remap.NewBase?.Children != null) { foreach (var transformComponent in remap.NewBase.Children) { BaseEntityEntry baseEntry = null; if (newBaseEntities.TryGetValue(new GroupPartKey(basePartInstanceId, transformComponent.Entity.Id), out baseEntry) && baseEntry.NewEntity != null) { newBaseChildrenIds.Add(baseEntry.NewEntity.EntityDesign.Entity.Id); } } } // Perform a merge only if it is needed if (currentChildrenIds.Count > 0 && (baseChildrenId.Count > 0 || newBaseChildrenIds.Count > 0)) { // Perform a merge of a IDs list var diff = new AssetDiff(baseChildrenId, currentChildrenIds, newBaseChildrenIds) { UseOverrideMode = true, }; var localResult = AssetMerge.Merge(diff, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); localResult.CopyTo(result); } if (remap.Children != null) { remap.Children.Clear(); } foreach (var childId in currentChildrenIds) { NewEntityEntry newChildRemap; if (newEntities.TryGetValue(new GroupPartKey(null, childId), out newChildRemap)) { if (remap.Children == null) { remap.Children = new List <TransformComponent>(); } remap.Children.Add(newChildRemap.EntityDesign.Entity.Transform); } } } else if (remap.IsNewBase && remap.Children != null) { // If the entity is coming from NewBase, we need to transform the previous children // to the new one mapped var children = new List <TransformComponent>(remap.Children); remap.Children.Clear(); var basePartInstanceId = remap.EntityDesign.BasePartInstanceId; foreach (var transformComponent in children) { BaseEntityEntry baseToNew = null; if (newBaseEntities.TryGetValue(new GroupPartKey(basePartInstanceId, transformComponent.Entity.Id), out baseToNew) && baseToNew.NewEntity != null) { remap.Children.Add(baseToNew.NewEntity.EntityDesign.Entity.Transform); } } } // Popup the children remap.PopChildren(); // For each child, add them to the list of entities in hierarchy and that we will // process them in the next round for (int i = 0; i < entity.Transform.Children.Count; i++) { var transformChild = entity.Transform.Children[i]; var subEntityId = transformChild.Entity.Id; if (entitiesInHierarchy.Add(subEntityId)) { nextEntityIds.Add(subEntityId); } else { // The entity was already in the hierarchy, so we remove them from this one. entity.Transform.Children.RemoveAt(i); i--; } } } return(nextEntityIds); }
public void MegreWithNoConflict() { var diff = NewTestDiff(); var asset1 = ((TestDiffAsset)diff.Asset1); var asset2 = ((TestDiffAsset)diff.Asset2); asset1.Value = 2; asset1.Parameters.Set(ComponentKey, new DiffComponent() { Name = "comp1", Position = Vector4.UnitZ }); asset2.Value = 3; asset2.Parameters.Set(ComponentKey, new DiffComponent() { Name = "comp1", Position = Vector4.UnitY }); // ----------------------------------- // First merge // ----------------------------------- var result = AssetMerge.Merge(diff.BaseAsset, diff.Asset1, diff.Asset2, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.IsFalse(result.HasErrors); var asset = (TestDiffAsset)result.Asset; Assert.IsNotNull(asset); // Check merge value: Value is changing (base: 1, v1: 2, v2: 3) but we are assuming that v1 is the actual value Assert.AreEqual(2, asset.Value); Assert.IsTrue(asset.Parameters.ContainsKey(ComponentKey)); Assert.AreEqual(new DiffComponent() { Name = "comp1", Position = new Vector4(0, 1, 1, 0) }, asset.Parameters[ComponentKey]); // <= Merge of UnitZ and UnitY => (0, 1, 1, 0) // ----------------------------------- // 2nd merge : Add a new key and a new item in Asset2 // ----------------------------------- asset2.Parameters.Set(ComponentKey1, new DiffComponent() { Name = "newKeyFrom2", Position = Vector4.UnitW }); asset2.Components.Add(new DiffComponent() { Name = "newFrom2", Position = Vector4.UnitX }); result = AssetMerge.Merge(diff.BaseAsset, asset1, asset2, AssetMergePolicies.MergePolicyAsset2AsNewBaseOfAsset1); Assert.IsFalse(result.HasErrors); asset = (TestDiffAsset)result.Asset; Assert.IsNotNull(asset); // Check merge values Assert.AreEqual(2, asset.Value); Assert.IsTrue(asset.Parameters.ContainsKey(ComponentKey)); Assert.IsTrue(asset.Parameters.ContainsKey(ComponentKey1)); Assert.AreEqual(new DiffComponent() { Name = "comp1", Position = new Vector4(0, 1, 1, 0) }, asset.Parameters[ComponentKey]); // <= Merge of UnitZ and UnitY => (0, 1, 1, 0) Assert.AreEqual(new DiffComponent() { Name = "newKeyFrom2", Position = Vector4.UnitW }, asset.Parameters[ComponentKey1]); Assert.AreEqual(1, asset.Components.Count); Assert.AreEqual(new DiffComponent() { Name = "newFrom2", Position = Vector4.UnitX }, asset.Components[0]); }