Пример #1
0
        private void UpdatePendingRequests()
        {
            if (_lockCount <= 0 && _pendingRequests.Count > 0)
            {
                var pendingIt = _pendingRequests.First;
                while (pendingIt != null)
                {
                    if (_loadingRequestCount > _maxLoadingAssetNum)
                    {
                        break;
                    }

                    var req  = pendingIt.Value;
                    var next = pendingIt.Next;

                    var assetInfo = req.AssetInfo;
                    if (IsPendingReuqest(req))
                    {
                        pendingIt = next;
                        //waiting for previous identical assets loaded.
                        continue;
                    }

                    if (req.IsDisposed)
                    {
                        _loadedRequests.Enqueue(req);
                    }
                    else
                    {
                        switch (req.RequestType)
                        {
                        case ELoadRequestType.Bundle:
                        {
                            try
                            {
                                _bundleLoadProfile.BeginProfileOnlyEnableProfile();
                                _bundlePool.LoadAssetBundle(req.AssetInfo.BundleName);
                            }
                            finally
                            {
                                _bundleLoadProfile.EndProfileOnlyEnableProfile();
                            }

                            break;
                        }

                        case ELoadRequestType.Scene:
                        {
                            try
                            {
                                _sceneLoadProfile.BeginProfileOnlyEnableProfile();
                                _bundlePool.LoadScene(assetInfo.BundleName, assetInfo.AssetName,
                                                      req.IsAdditiveScene);
                                _loadingScenes.Add(assetInfo);
                                _loadedRequests.Enqueue(req);
                                req.IsDisposed = true;
                            }
                            finally
                            {
                                _sceneLoadProfile.EndProfileOnlyEnableProfile();
                            }

                            break;
                        }

                        case ELoadRequestType.Asset:
                        {
                            try
                            {
                                _assetLoadProfile.BeginProfileOnlyEnableProfile();

                                if (TryLoadFromAssetPool(req))
                                {
                                    _loadedRequests.Enqueue(req);
                                }
                                else
                                {
                                    _bundlePool.LoadAsset(assetInfo.BundleName, assetInfo.AssetName,
                                                          req.Option.ObjectType);
                                    var node = AssetLoadRequestNode.Alloc(req);
                                    AssetLoadRequestNode cachedNode;
                                    if (_loadingRequests.TryGetValue(req.AssetInfo, out cachedNode))
                                    {
                                        node.Next       = cachedNode.Next;
                                        cachedNode.Next = node;
                                    }
                                    else
                                    {
                                        _loadingRequests[req.AssetInfo] = node;
                                    }

                                    _loadingRequestCount++;
                                }
                            }
                            finally
                            {
                                _assetLoadProfile.EndProfileOnlyEnableProfile();
                            }

                            break;
                        }
                        }
                    }

                    _pendingRequests.Remove(pendingIt);
                    pendingIt = next;
                }
            }
        }