Пример #1
0
    //[MenuItem("Window/ExperienceMachine/Asset Explorer")]
    public static void Init(ExperienceType experienceType, ResourceType resourceType, string category)
    {
        //Debug.LogError(resourceType.ToString());
        // Get existing open window or if none, make a new one:
        m_window         = (AssetExplorer)EditorWindow.GetWindow(typeof(AssetExplorer));
        m_window.minSize = new Vector2(1200, 300);
        m_resourceType   = resourceType;
        FindAssetDatabase();
        string categoryText = string.IsNullOrEmpty(category) ? " " : " " + category.ToUpper() + " ";

        m_title = experienceType.ToString().ToUpper() + categoryText + resourceType.ToString().ToUpper() + " EXPLORER";
        InitializeResources(experienceType, resourceType, category);
        m_window.Show();
    }
Пример #2
0
    void OnGUI()
    {
        if (m_assetDb == null)
        {
            FindAssetDatabase();
            if (m_assetDb == null)
            {
                GUILayout.Label("", EditorStyles.label);
                GUILayout.Label("No Asset Database Found. Create one by Create > Asset Database", EditorStyles.boldLabel);
                return;
            }
        }

        GUILayout.Label("", EditorStyles.boldLabel);
        var style = new GUIStyle(GUI.skin.label)
        {
            alignment = TextAnchor.MiddleCenter,
            fontStyle = FontStyle.Bold,
            fontSize  = 13
        };

        EditorGUILayout.LabelField("Experience Assets", style, GUILayout.ExpandWidth(true));

        Texture2D[] textureArray = new Texture2D[2] {
            new Texture2D(1, 1), new Texture2D(1, 1)
        };
        textureArray[0].SetPixel(0, 0, Color.grey * 0.05f);
        textureArray[0].Apply();

        textureArray[1].SetPixel(0, 0, Color.clear);
        textureArray[1].Apply();

        GUIStyle rectStyle = new GUIStyle();

        rectStyle.normal.background = textureArray[0];

        if (GUILayout.Button("Select Asset Database"))
        {
            EditorGUIUtility.PingObject(m_assetDb);
        }

        GUILayout.BeginArea(new Rect(20, 75, position.width - 40, position.height - 120), rectStyle);
        m_scrollPos = EditorGUILayout.BeginScrollView(m_scrollPos);

        m_global = EditorGUILayout.Foldout(m_global, "Global");
        if (m_global)
        {
            if (m_assetDb.AudioGroups.Length == 0 || (m_assetDb.AudioGroups.Length == 1 && string.IsNullOrEmpty(m_assetDb.AudioGroups[0].Name)))
            {
                if (GUILayout.Button("Voice Overs"))
                {
                    AssetExplorer.Init(ExperienceType.GLOBAL, ResourceType.AUDIO, "");
                }
            }
            else
            {
                foreach (var item in m_assetDb.AudioGroups)
                {
                    if (GUILayout.Button(item.Name + " Voice Overs"))
                    {
                        AssetExplorer.Init(ExperienceType.GLOBAL, ResourceType.AUDIO, item.Name);
                    }
                }
            }


            EditorGUILayout.LabelField("", EditorStyles.label);
            if (m_assetDb.GuideAudioGroups.Length == 0 || (m_assetDb.GuideAudioGroups.Length == 1 && string.IsNullOrEmpty(m_assetDb.GuideAudioGroups[0].Name)))
            {
                if (GUILayout.Button("Audio Guides"))
                {
                    AssetExplorer.Init(ExperienceType.GLOBAL, ResourceType.GUIDE_AUDIO, "");
                }
            }
            else
            {
                foreach (var item in m_assetDb.GuideAudioGroups)
                {
                    if (GUILayout.Button(item.Name + " Guides"))
                    {
                        AssetExplorer.Init(ExperienceType.GLOBAL, ResourceType.GUIDE_AUDIO, item.Name);
                    }
                }
            }

            EditorGUILayout.LabelField("", EditorStyles.label);
            if (m_assetDb.ObjectGroups.Length == 0 || (m_assetDb.ObjectGroups.Length == 1 && string.IsNullOrEmpty(m_assetDb.ObjectGroups[0].Name)))
            {
                if (GUILayout.Button("Props"))
                {
                    AssetExplorer.Init(ExperienceType.GLOBAL, ResourceType.OBJECT, "");
                }
            }
            else
            {
                foreach (var item in m_assetDb.ObjectGroups)
                {
                    if (GUILayout.Button(item.Name + " Items"))
                    {
                        AssetExplorer.Init(ExperienceType.GLOBAL, ResourceType.OBJECT, item.Name);
                    }
                }
            }
        }

        EditorGUILayout.LabelField("", EditorStyles.boldLabel);

        m_nature = EditorGUILayout.Foldout(m_nature, "Nature");
        if (m_nature)
        {
            if (m_assetDb.NatureLocationsGroups.Length == 0 || (m_assetDb.NatureLocationsGroups.Length == 1 && string.IsNullOrEmpty(m_assetDb.NatureLocationsGroups[0].Name)))
            {
                if (GUILayout.Button("Nature Locations"))
                {
                    AssetExplorer.Init(ExperienceType.NATURE, ResourceType.LOCATION, "");
                }
            }
            else
            {
                for (int i = 0; i < m_assetDb.NatureLocationsGroups.Length; i++)
                {
                    if (GUILayout.Button(m_assetDb.NatureLocationsGroups[i].Name + " Locations"))
                    {
                        AssetExplorer.Init(ExperienceType.NATURE, ResourceType.LOCATION, m_assetDb.NatureLocationsGroups[i].Name);
                    }
                }
            }

            //EditorGUILayout.LabelField("", EditorStyles.label);
            //if (m_assetDb.NatureMusic.Length == 0 || (m_assetDb.NatureMusic.Length == 1 && string.IsNullOrEmpty(m_assetDb.NatureMusic[0].Name)))
            //{
            //    if (GUILayout.Button("Music"))
            //    {
            //        AssetExplorer.Init(ExperienceType.NATURE, ResourceType.MUSIC, "");
            //    }
            //}
            //else
            //{
            //    foreach (var item in m_assetDb.NatureMusic)
            //    {
            //        if (GUILayout.Button(item.Name + " Music"))
            //        {
            //            AssetExplorer.Init(ExperienceType.NATURE, ResourceType.MUSIC, item.Name);
            //        }
            //    }
            //}
        }

        EditorGUILayout.LabelField("", EditorStyles.boldLabel);

        m_abstract = EditorGUILayout.Foldout(m_abstract, "Abstract");
        if (m_abstract)
        {
            if (m_assetDb.AbstractLocationsGroups.Length == 0 || (m_assetDb.AbstractLocationsGroups.Length == 1 && string.IsNullOrEmpty(m_assetDb.AbstractLocationsGroups[0].Name)))
            {
                if (GUILayout.Button("Abstract Locations"))
                {
                    AssetExplorer.Init(ExperienceType.ABSTRACT, ResourceType.LOCATION, "");
                }
            }
            else
            {
                for (int i = 0; i < m_assetDb.AbstractLocationsGroups.Length; i++)
                {
                    if (GUILayout.Button(m_assetDb.AbstractLocationsGroups[i].Name + " Locations"))
                    {
                        AssetExplorer.Init(ExperienceType.ABSTRACT, ResourceType.LOCATION, m_assetDb.AbstractLocationsGroups[i].Name);
                    }
                }
            }

            //EditorGUILayout.LabelField("", EditorStyles.label);
            //if (m_assetDb.AbstractMusic.Length == 0 || (m_assetDb.AbstractMusic.Length == 1 && string.IsNullOrEmpty(m_assetDb.AbstractMusic[0].Name)))
            //{
            //    if (GUILayout.Button("Music"))
            //    {
            //        AssetExplorer.Init(ExperienceType.ABSTRACT, ResourceType.MUSIC, "");
            //    }
            //}
            //else
            //{
            //    foreach (var item in m_assetDb.AbstractMusic)
            //    {
            //        if (GUILayout.Button(item.Name + " Music"))
            //        {
            //            AssetExplorer.Init(ExperienceType.ABSTRACT, ResourceType.MUSIC, item.Name);
            //        }
            //    }
            //}
        }

        EditorGUILayout.LabelField("", EditorStyles.boldLabel);

        m_mandala = EditorGUILayout.Foldout(m_mandala, "Mandala");
        if (m_mandala)
        {
            EditorGUILayout.LabelField("", EditorStyles.label);
            if (m_assetDb.ColorGroups.Length == 0 || (m_assetDb.ColorGroups.Length == 1 && string.IsNullOrEmpty(m_assetDb.ColorGroups[0].Name)))
            {
                if (GUILayout.Button("Mandala Colors"))
                {
                    AssetExplorer.Init(ExperienceType.MANDALA, ResourceType.COLOR, "");
                }
            }
            else
            {
                foreach (var item in m_assetDb.ColorGroups)
                {
                    if (GUILayout.Button(item.Name + " Colors"))
                    {
                        AssetExplorer.Init(ExperienceType.MANDALA, ResourceType.COLOR, item.Name);
                    }
                }
            }

            //EditorGUILayout.LabelField("", EditorStyles.label);
            //if (m_assetDb.MandalaMusic.Length == 0 || (m_assetDb.MandalaMusic.Length == 1 && string.IsNullOrEmpty(m_assetDb.MandalaMusic[0].Name)))
            //{
            //    if (GUILayout.Button("Music"))
            //    {
            //        AssetExplorer.Init(ExperienceType.MANDALA, ResourceType.MUSIC, "");
            //    }
            //}
            //else
            //{
            //    foreach (var item in m_assetDb.MandalaMusic)
            //    {
            //        if (GUILayout.Button(item.Name + " Music"))
            //        {
            //            AssetExplorer.Init(ExperienceType.MANDALA, ResourceType.MUSIC, item.Name);
            //        }
            //    }
            //}
        }

        EditorGUILayout.EndScrollView();
        GUILayout.EndArea();
    }