Пример #1
0
        //----------------------------------------------------------------------------
        private void UnloadAudioAsset(string strAssetID, AssetCube cube)
        {
            AudioClip   clip   = cube.objAsset as AudioClip;
            AssetBundle bundle = null;

            if (clip.loadType == AudioClipLoadType.Streaming)
            {
                if (m_dictStreamedAsset.TryGetValue(strAssetID, out bundle))
                {
                    if (bundle != null)
                    {
                        bundle.Unload(true);
                    }
                    m_dictStreamedAsset.Remove(strAssetID);
                }
            }
            else
            {
                Resources.UnloadAsset(cube.objAsset);
            }
        }
Пример #2
0
        //------------------------------------------------------------------------
        private void UnLoadAsset(string strAssetID, AssetCube cube)
        {
            switch (cube.typeAsset)
            {
            case EAssetType.eGameObject:
            case EAssetType.eAtlas:
                Object.DestroyImmediate(cube.objAsset, true);
                break;

            case EAssetType.eObject:
            case EAssetType.eTexture:
                Resources.UnloadAsset(cube.objAsset);
                break;

            case EAssetType.eAudio:
                UnloadAudioAsset(strAssetID, cube);
                break;

            default:
                break;
            }
        }