private void LoadImagesFromPrefab(ulong workshopId, string directoryPath, PrefabInfo info) { if (workshopId > 0 && workshopId != ~0UL && !AssetAtlases.ContainsKey(workshopId)) { CreateAtlasEntry(AssetAtlases, workshopId, directoryPath, false); } }
public BasicRenderInformation GetFromAssetAtlases(ulong assetId, string spriteName, bool fallbackOnInvalid = false) { if (spriteName.IsNullOrWhiteSpace() || !AssetAtlases.ContainsKey(assetId)) { return(null); } if (AssetAtlasesCache.TryGetValue(assetId, out Dictionary <string, BasicRenderInformation> resultDicCache) && resultDicCache.TryGetValue(spriteName ?? "", out BasicRenderInformation cachedInfo)) { return(cachedInfo); } if (!AssetAtlases.TryGetValue(assetId, out UITextureAtlas atlas) || !atlas.spriteNames.Contains(spriteName)) { return(fallbackOnInvalid ? GetFromLocalAtlases(null, "K45_WTS FrameParamsInvalidImageAsset") : null); } if (resultDicCache == null) { AssetAtlasesCache[assetId] = new Dictionary <string, BasicRenderInformation>(); } AssetAtlasesCache[assetId][spriteName] = null; StartCoroutine(CreateItemAtlasCoroutine(AssetAtlases, AssetRenderMaterial, AssetAtlasesCache, assetId, spriteName)); return(null); }