static void Main(string[] args) { var p = new Program(); var loader = new AssemblySystem(); var module = loader.LoadFrom(loader.GetAnyCpuPath(loader.BaseDirectory), "RegFreeComNativeConsumer.dll"); //call dll entry point if needed - //var main = module.GetDelegate<DEF.DllMain>();//enty point is not declared as export //bool result = main(module.Handle, FDW_REASONS.DLL_PROCESS_ATTACH, IntPtr.Zero); //if (!result) throw new Exception("Failed to init dll"); // push managed COM service into native method _service = new RegFreeSimpleObject(); _service.FloatProperty = 42; _pointer = Marshal.GetIUnknownForObject(_service); var initialize = module.GetDelegate <Initialize>(); int error = initialize(_pointer); if (error != 0) { throw new Exception(); } EnsureGC(); _service.RaiseEnsureGCIsNotObstacle(); // return string from C IntPtr strPtr = IntPtr.Zero; module.GetDelegate <GetStringResult>()(out strPtr); var str = Marshal.PtrToStringUni(strPtr); Marshal.FreeBSTR(strPtr); Console.WriteLine(str); // return array of COM services which return pointers var com = loader.LoadFrom(loader.GetAnyCpuPath(loader.BaseDirectory), "RegFreeComNativeImplementer"); var servicesGetter = com.GetDelegate <GetComInterface>(); object[] services; servicesGetter(out services); var srv = (RegFreeComNativeInterfacesLib.IMyService)services[0]; IntPtr otherHandle; srv.GetSomeHanlde(out otherHandle); var srvRepeat = (RegFreeComNativeInterfacesLib.IMyService)Marshal.GetObjectForIUnknown(otherHandle); // pointer to itself was used to simplify testing Assert.AreEqual(services[0], srvRepeat); Console.ReadKey(); }
public void LoadFrom_32BitsLoads64BitsDll() { Assert.AreEqual(4, IntPtr.Size); var loader = new AssemblySystem(); var dll64 = Path.Combine(loader.BaseDirectory, loader.x64Directory, "RegFreeComResources.dll"); loader.LoadFrom(dll64); }
public void TestLoadeAndDisposeNativeDll() { var loader = new AssemblySystem(); var anyCpu = loader.GetAnyCpuPath(loader.BaseDirectory); var module = loader.LoadFrom(anyCpu, "RegFreeComNativeConsumer.dll"); module.Dispose(); }
private static IAssembly LoadDll() { var loader = new AssemblySystem(); var anyCpu = loader.GetAnyCpuPath(loader.BaseDirectory); loader.AddSearchPath(anyCpu); var module = loader.LoadFrom(anyCpu, "NativeLibrary.dll"); return(module); }
public void TestDllDependenciesLoading() { var loader = new AssemblySystem(); // C# loads C++ from Win32 or x64 subfolder var anyCpu = loader.GetAnyCpuPath(loader.BaseDirectory); loader.AddSearchPath(anyCpu); var module = loader.LoadFrom(anyCpu, "NativeLibraryConsumer.dll"); var fn = module.GetDelegate <fnNativeLibraryConsumer>(); object[] retval; Assert.IsTrue(42 == fn(out retval)); loader.Dispose(); }
public static unsafe void ServerThread1() { // SECURITY_DESCRIPTOR sd = new SECURITY_DESCRIPTOR(); IntPtr sd = Marshal.AllocHGlobal(sizeof(SECURITY_DESCRIPTOR)); OBJECT_ATTRIBUTES ObjAttr = new OBJECT_ATTRIBUTES(); // Object attributes for the name UNICODE_STRING PortName = new UNICODE_STRING(); int Status; IntPtr LpcPortHandle; IntPtr RequestBuffer = Marshal.AllocHGlobal(sizeof(G.PORT_MESSAGE) + Constants.MAX_LPC_DATA); bool WeHaveToStop = false; int nError; TRANSFERRED_MESSAGE tm = TRANSFERRED_MESSAGE.Create(); // // Initialize security descriptor that will be set to // "Everyone has the full access" // if (!InitializeSecurityDescriptor_Ptr(out sd, SECURITY_DESCRIPTOR_REVISION)) { nError = Marshal.GetLastWin32Error(); if (nError != Constants.S_OK) { throw new Win32Exception(nError); } } // // Set the empty DACL to the security descriptor // if (!SetSecurityDescriptorDacl_Ptr(ref sd, true, IntPtr.Zero, false)) { nError = Marshal.GetLastWin32Error(); if (nError != Constants.S_OK) { throw new Win32Exception(nError); } } uint securityDescriptorSize = 0; ConvertStringSecurityDescriptorToSecurityDescriptor("S:(ML;;NW;;;LW)", 1, ref sd, ref securityDescriptorSize); // // Initialize attributes for the port and create it // //RtlInitUnicodeString(ref PortName, LpcPortName); PortName.Length = (ushort)(LpcPortName.Length * 2); PortName.MaximumLength = (ushort)(PortName.Length + 2); PortName.buffer = Marshal.StringToHGlobalUni(LpcPortName); NRegFreeCom.AssemblySystem a = new AssemblySystem(); //var qwe = LoadLibrary(@"I:\src\NLocalIpc\build\Debug\rpcrtex.dll"); // var aaaaa = NRegFreeCom.Interop.NativeMethods.GetProcAddress(qwe, "secddd"); var aa = a.LoadFrom(@"I:\src\NLocalIpc\build\Debug\rpcrtex.dll"); var aaa = aa.GetDelegate <secddd>(); sd = aaa(); OBJECT_ATTRIBUTES.InitializeObjectAttributes_Ptr(ref ObjAttr, ref PortName, 0, IntPtr.Zero, sd); Console.WriteLine("Server: Creating LPC port \"{0}\" (NtCreatePort) ...\n", LpcPortName); var msg = (uint)(sizeof(PORT_MESSAGE) + G.Constants.MAX_LPC_DATA); Status = G.NativeMethods.NtCreatePort(out LpcPortHandle, ref ObjAttr, 100, msg, 0); Console.WriteLine("Server: NtCreatePort result {0:x8}", Status); AlpcErrorHandler.Check(Status); // // Process all incoming LPC messages // uint qwe = 0; while (WeHaveToStop == false) { //PTRANSFERRED_MESSAGE IntPtr LpcMessage = IntPtr.Zero; IntPtr ServerHandle = IntPtr.Zero; // // Create the data buffer for the request // LpcMessage = RequestBuffer; Console.WriteLine("Server: ------------- Begin loop ----------------------\n {0}", Status); // // Listen to the port. This call is blocking, and cannot be interrupted, // even if the handle is closed. The only way how to stop the block is to send // an LPC request which will be recognized by server thread as "Stop" command // AlpcErrorHandler.Check(Status); Console.WriteLine("Server: Listening to LPC port (NtListenPort) ... {0} \n", LpcPortName); Status = G.NativeMethods.NtListenPort(LpcPortHandle, ref tm.Header); Console.WriteLine("Server: NtListenPort result {0:x8}\n", Status); // // Accept the port connection // AlpcErrorHandler.Check(Status); Console.WriteLine("Server: Accepting LPC connection (NtAcceptConnectPort) ...{0:}\n", LpcPortName); IntPtr NULL = IntPtr.Zero; G.PORT_VIEW pv = new G.PORT_VIEW(); G.REMOTE_PORT_VIEW cv = new G.REMOTE_PORT_VIEW(); AlpcPortHandle sh; Status = G.NativeMethods.NtAcceptConnectPort_Ptr(out ServerHandle, IntPtr.Zero, ref tm.Header, 1, NULL, NULL); Console.WriteLine("Server: NtAcceptConnectPort result {0:x8}\n", Status); // // Complete the connection // AlpcErrorHandler.Check(Status); Console.WriteLine("Server: Completing LPC connection (NtCompleteConnectPort) ...{0:}\n", LpcPortName); Status = G.NativeMethods.NtCompleteConnectPort(ServerHandle); Console.WriteLine("Server: NtCompleteConnectPort result {0:x8}\n", Status); // // Now accept the data request coming from the port. // AlpcErrorHandler.Check(Status); // lpcMsg = (TRANSFERRED_MESSAGE)Marshal.PtrToStructure(LpcMessage, typeof(TRANSFERRED_MESSAGE)); // mh = lpcMsg.Header; Console.WriteLine("Server: Receiving LPC data (NtReplyWaitReceivePort) ...{0:}\n", LpcPortName); IntPtr asd = Marshal.AllocHGlobal(sizeof(TRANSFERRED_MESSAGE)); Marshal.StructureToPtr(tm, asd, false); Status = G.NativeMethods.NtReplyWaitReceivePort_NoMarshal(ServerHandle, ref NULL, IntPtr.Zero, asd); Console.WriteLine("Server: NtReplyWaitReceivePort result {0:x8}\n", Status); var wqe = Marshal.PtrToStructure(asd, typeof(TRANSFERRED_MESSAGE)); // var qwe = Marshal.PtrToStringUni(tm.MessageText); // // Get the data sent by the client // AlpcErrorHandler.Check(Status); // If a request has been received, answer to it. switch (tm.Command) { case LPC_COMMAND_REQUEST_NOREPLY: Console.WriteLine("Server: Received request {0}\n", tm.MessageText); break; // Nothing more to do case LPC_COMMAND_REQUEST_REPLY: //_tprintf(_T("Server: Received request \"%s\"\n"), LpcMessage->MessageText); //_tprintf(_T("Server: Sending reply (NtReplyPort) ...\n"), LpcPortName); Status = G.NativeMethods.NtReplyPort(LpcPortHandle, ref tm.Header); //_tprintf(_T("Server: NtReplyPort result 0x%08lX\n"), Status); break; case LPC_COMMAND_STOP: // Stop the work //_tprintf(_T("Server: Stopping ...\n")); WeHaveToStop = false; break; } // // Close the server connection handle // if (ServerHandle != NULL) { // _tprintf(_T("Server: Closing the request handle (NtClose) ...\n"), LpcPortName); Status = NAlpc.NativeMethods.NtClose(ServerHandle); //_tprintf(_T("Server: NtClose result 0x%08lX\n"), Status); } //_tprintf(_T("Server: ------------- End loop ----------------------\n"), Status); } return; }
private static IAssembly LoadDll() { var loader = new AssemblySystem(); var anyCpu = loader.GetAnyCpuPath(loader.BaseDirectory); loader.AddSearchPath(anyCpu); var module = loader.LoadFrom(anyCpu, "NativeLibrary.dll"); return module; }
public void TestDllDependenciesLoading() { var loader = new AssemblySystem(); // C# loads C++ from Win32 or x64 subfolder var anyCpu = loader.GetAnyCpuPath(loader.BaseDirectory); loader.AddSearchPath(anyCpu); var module = loader.LoadFrom(anyCpu, "NativeLibraryConsumer.dll"); var fn = module.GetDelegate<fnNativeLibraryConsumer>(); object[] retval; Assert.IsTrue(42 == fn(out retval)); loader.Dispose(); }