Пример #1
0
 public void SetCuratedProperties(bool visibleNow, ArtifactQuality quality)
 {
     if (State.IsCuratedItem)
     {
         State.VisibleNow            = visibleNow;
         worlditem.ActiveStateLocked = false;
         if (visibleNow)
         {
             worlditem.ActiveState = WIActiveState.Active;
             State.Quality         = quality;
         }
         else
         {
             worlditem.ActiveState = WIActiveState.Invisible;
         }
         worlditem.ActiveStateLocked = true;
     }
 }
Пример #2
0
 static bool IsOfHigherQuality(ArtifactQuality thisQuality, ArtifactQuality otherQuality)
 {
     return(((int)thisQuality) > ((int)otherQuality));
 }