public Phoneme(float height, float backness, float roundedness) { IsVoiced = true; ArticulationPlace = ArticulationPlace.None; ArticulationType = ArticulationManner.Vowel; Height = height; Backness = backness; Roundedness = roundedness; }
public Phoneme(float height, float backness, float roundedness, bool voiced = true, ArticulationPlace artPlace = ArticulationPlace.None, ArticulationManner artType = ArticulationManner.Vowel) { IsVoiced = voiced; Height = height; Backness = backness; Roundedness = roundedness; ArticulationPlace = artPlace; ArticulationType = artType; }
private static void Consonant(string ipa, string xsampa, ArticulationPlace place, ArticulationManner type, bool voiced) { var consonant = new Phoneme(place, type, voiced); _presetsIPA[ipa] = consonant; _presetsXSAMPA[xsampa] = consonant; }
public Phoneme(ArticulationPlace artPlace, ArticulationManner artType, bool voiced = false) { IsVoiced = voiced; ArticulationPlace = artPlace; ArticulationType = artType; }