public void SetUlong(uint idx, ulong value) { if (ArtRoot.GetUlong(idx) != value) { MakeWritable(); ArtRoot.SetUlong(idx, value); } }
public ulong GetUlong(uint idx) { return(ArtRoot.GetUlong(idx)); }
public void SetUlong(uint idx, ulong value) { if (ArtRoot.GetUlong(idx) != value) { MakeWritable(); ArtRoot.SetUlong(idx, value); } }
public ulong GetUlong(uint idx) { return(ArtRoot.GetUlong(idx)); }