void initializeSliders() { Vector2 horizontalSliderCenter = new Vector2(0.125f * Screen.width, ScreenVariables.HEIGHT + 1.25f * ScreenVariables.HEIGHT_BUTTON); Vector2 horizontalSliderSize = new Vector2(0.75f * Screen.width, ScreenVariables.HEIGHT_BUTTON / 2); Vector2 verticalSliderCenter = new Vector2(0.125f / 2.0f * Screen.width, Screen.height / 2 + 1.5f * ScreenVariables.HEIGHT_BUTTON); Vector2 verticalSliderSize = new Vector2(0.125f / 3.0f * Screen.width, (Screen.height / 2 - 3 * ScreenVariables.HEIGHT_BUTTON)); /* * Because boths ArrowSlider should have the same width */ float minimumWidth = Mathf.Min(horizontalSliderSize.y, verticalSliderSize.x); horizontalSliderSize.y = minimumWidth; verticalSliderSize.x = minimumWidth; horizontalSlider = new ArrowSlider(horizontalSliderCenter, horizontalSliderSize, horizontalSliderTexture); verticalSlider = new ArrowSlider(verticalSliderCenter, verticalSliderSize, verticalSliderTexture); }
void initializeSliders() { Vector2 horizontalSliderCenter = new Vector2 (0.125f * Screen.width, ScreenVariables.HEIGHT + 1.25f * ScreenVariables.HEIGHT_BUTTON); Vector2 horizontalSliderSize = new Vector2 (0.75f * Screen.width, ScreenVariables.HEIGHT_BUTTON/2); Vector2 verticalSliderCenter = new Vector2 (0.125f / 2.0f * Screen.width, Screen.height / 2 + 1.5f * ScreenVariables.HEIGHT_BUTTON); Vector2 verticalSliderSize = new Vector2 (0.125f / 3.0f * Screen.width, (Screen.height / 2 - 3 * ScreenVariables.HEIGHT_BUTTON)); /* * Because boths ArrowSlider should have the same width */ float minimumWidth = Mathf.Min (horizontalSliderSize.y, verticalSliderSize.x); horizontalSliderSize.y = minimumWidth; verticalSliderSize.x = minimumWidth; horizontalSlider = new ArrowSlider (horizontalSliderCenter, horizontalSliderSize, horizontalSliderTexture); verticalSlider = new ArrowSlider (verticalSliderCenter, verticalSliderSize, verticalSliderTexture); }