protected override void Dispose(bool disposing) { base.Dispose(disposing); Object.Destroy(debugArrow); debugArrow = null; }
public void OnBeginDrag (PointerEventData eventData) { if(!cardData.hasTag(player1["activeTag"] as string)&& !cardData.hasTag(player1["dismissableTag"] as string)) return; GameObject go=Instantiate(arrow) as GameObject; ArrowPointer pnt=go.GetComponent<ArrowPointer>(); RectTransform rt=go.GetComponent<RectTransform>(); RectTransform self=transform as RectTransform; rt.SetParent(self.RootCanvasTransform(),false); rt.SetAsLastSibling(); from=pnt; frompoint=self.getPivotInCanvas(); Debug.Log(player1["TARGETED"]); if(player1["TARGETED"]==cardData) { //Debug.Log("highlight"); player1.setTag("EMITTER_HIGHLIGHTED"); } else { lock(SingleGame.gameLock) { SingleGame.GameManager.self._GameData["Player1.SELECTED"]=data;//card.cardData; // Debug.Log(player1["SELECTED"]); } } }
void LateUpdate() { if (arrowTransform == null) { if (velocityArrow != null) { UnityEngine.Object.Destroy(velocityArrow); } if (EditorLogic.RootPart != null) { arrowTransform = EditorLogic.RootPart.partTransform; } else { return; } } if (velocityArrow == null) { velocityArrow = ArrowPointer.Create(arrowTransform, Vector3.zero, Vector3.forward, 15, Color.white, true); } if (showGUI && showAoAArrow) { velocityArrow.gameObject.SetActive(true); ArrowDisplay(); } else { velocityArrow.gameObject.SetActive(false); } }
public void drawArrow(Vector3 dir, Transform t) { if (pointer == null) pointer = ArrowPointer.Create(t, Vector3.zero, dir, 100, Color.red, true); else pointer.Direction = dir; }
public void OnEndDrag(PointerEventData eventData) { if(pnt!=null) { Destroy(pnt.gameObject); pnt=null; } }
private void Awake() { if (s_myInstance == null) { s_myInstance = this; } else { Destroy(this); } }
/// <summary> /// Start is called on the frame when a script is enabled just before /// any of the Update methods is called the first time. /// </summary> void Start() { //instantiate OffScreen pointer pointer = (GameObject)Instantiate(PointerPrefab, transform.position, Quaternion.identity); ArrowPointer pointerScript = pointer.GetComponent <ArrowPointer>(); pointerScript.targetTransform = transform; pointer.transform.parent = GameObject.FindGameObjectWithTag("Pointers").transform; pointer.transform.localScale = new Vector3(1, 1, 1); rigidbody2D = GetComponent <Rigidbody2D>(); }
public void DrawArrow(Vector3 dir, Transform t) { if (ReferenceEquals(pointer, null)) { pointer = ArrowPointer.Create(t, Vector3.zero, dir, 100, Color.red, true); } else { pointer.Direction = dir; } }
public void drawArrow(Vector3 dir, Transform t) { if (pointer == null) { pointer = ArrowPointer.Create(t, Vector3.zero, dir, 100, Color.red, true); } else { pointer.Direction = dir; } }
// Use this for initialization void Start() { gameStore = FindObjectOfType <Store>(); outline = GetComponent <OutlineComponent>(); outline.Enable(); outline.setParticles(false); dragging = true; pointer = GetComponentInChildren <ArrowPointer>(); placement = GetComponent <Placeable>(); selectable = GetComponent <Selectable>(); }
public void OnBeginDrag(PointerEventData eventData) { GameObject go=Instantiate(arr) as GameObject; pnt=go.GetComponent<ArrowPointer>(); RectTransform rt=go.GetComponent<RectTransform>(); RectTransform self=transform as RectTransform; rt.SetParent(self.RootCanvasTransform(),false); rt.SetAsLastSibling(); cnv=rt.RootCanvasTransform(); RectTransformUtility.ScreenPointToLocalPointInRectangle(cnv, eventData.position,eventData.pressEventCamera,out initpos); }
void Start() { rb = GetComponent <Rigidbody>(); wpc = GameObject.FindObjectOfType <WaypointCollection>(); pinSet = GameObject.FindObjectOfType <PinSet>(); startPosition = GameObject.FindObjectOfType <StartPosition>(); bounds = GetComponent <SphereCollider>().bounds; arrowPointer = GetComponentInChildren <ArrowPointer>(); arrowOriginRotation = arrowPointer.transform.rotation; arrowPointer.gameObject.SetActive(false); }
public void ArrowAnim(ArrowPointer velArrow) { velArrow.Direction = pingPongAoAFactor < 1 ? Vector3.Slerp(lowerAoAVec, upperAoAVec, pingPongAoAFactor) : Vector3.Slerp(lowerAoAVec, upperAoAVec, 2 - pingPongAoAFactor); pingPongAoAFactor += TimeWarp.deltaTime * 0.5f; if (pingPongAoAFactor >= 2) { pingPongAoAFactor = 0; } }
public void OnBeginDrag(PointerEventData eventData) { GameObject go = Instantiate(arr) as GameObject; pnt = go.GetComponent <ArrowPointer>(); RectTransform rt = go.GetComponent <RectTransform>(); RectTransform self = transform as RectTransform; rt.SetParent(self.RootCanvasTransform(), false); rt.SetAsLastSibling(); cnv = rt.RootCanvasTransform(); RectTransformUtility.ScreenPointToLocalPointInRectangle(cnv, eventData.position, eventData.pressEventCamera, out initpos); }
/// <summary> /// Initializes a new instance of the <see cref="ModifyDataWindow"/> class. /// Initializes a new instance of the <see cref="ManualDataAquisitionWindow"/> class. /// </summary> public ModifyDataWindow() { this.InitializeComponent(); this.ObjectIndexPanel.DataContext = this; this.WindowCanvas.DataContext = this; var arrowCount = Viana.Project.ProcessingData.NumberOfTrackedObjects; this.isDraggingCursor = new bool[arrowCount]; this.arrowPointers = new ArrowPointer[arrowCount]; for (int i = 0; i < arrowCount; i++) { var pointer = new ArrowPointer(); pointer.Name = "Object" + (i + 1).ToString(CultureInfo.InvariantCulture); pointer.Stroke = new SolidColorBrush(Viana.Project.ProcessingData.TargetColor[i]); pointer.Fill = Brushes.Transparent; pointer.Length = 50; pointer.CenterSpace = 5; pointer.HeadHeight = 6; pointer.HeadWidth = 15; pointer.Cursor = Cursors.Hand; pointer.MouseLeftButtonDown += this.ArrowShapeMouseLeftButtonDown; pointer.MouseMove += this.CursorEllipse_OnMouseMove; pointer.MouseLeftButtonUp += this.CursorEllipse_OnMouseLeftButtonUp; this.arrowPointers[i] = pointer; this.WindowCanvas.Children.Add(pointer); } this.SetVisibilityOfArrowCursor(true); this.CursorEllipse.Width = 2 * this.visualDataPointRadius; this.CursorEllipse.Height = 2 * this.visualDataPointRadius; this.timesliderUpdateTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(200) }; this.timesliderUpdateTimer.Tick += this.TimesliderUpdateTimerTick; if (Video.Instance.VideoMode == VideoMode.Capture) { this.FramePanel.Visibility = Visibility.Hidden; this.TimelineSlider.Visibility = Visibility.Hidden; } this.SetVisibilityOfSharpCursor(false); }
void IEndDragHandler.OnEndDrag (PointerEventData eventData) { if(from!=null) { Destroy(from.gameObject); from=null; } player1.removeTag("EMITTER_HIGHLIGHTED"); if(to!=null) { Destroy(to.gameObject); to=null; } waitingForDrop=true; }
private void OnDestroy() { if (liftArrow != null) { UnityEngine.Object.Destroy(liftArrow); liftArrow = null; } if (dragArrow != null) { UnityEngine.Object.Destroy(dragArrow); dragArrow = null; } if (momentArrow != null) { UnityEngine.Object.Destroy(momentArrow); momentArrow = null; } legacyWingModel = null; stockAeroSurfaceModule = null; }
public void ArrowAnim(ArrowPointer velArrow) { if (pingPongAoAFactor < 1) { velArrow.Direction = Vector3.Slerp(lowerAoAVec, upperAoAVec, pingPongAoAFactor); } else { velArrow.Direction = Vector3.Slerp(lowerAoAVec, upperAoAVec, 2 - pingPongAoAFactor); } pingPongAoAFactor += TimeWarp.deltaTime * 0.5f; if (pingPongAoAFactor >= 2) { pingPongAoAFactor = 0; } //FARLogger.Info("" + velArrow.Direction); }
private void OnDestroy() { if (liftArrow != null) { Destroy(liftArrow); liftArrow = null; } if (dragArrow != null) { Destroy(dragArrow); dragArrow = null; } if (momentArrow != null) { Destroy(momentArrow); momentArrow = null; } LegacyWingModel = null; stockAeroSurfaceModule = null; }
public ExposureDebugger(Transform parent = null) { debugArrow = ArrowPointer.Create(parent, Vector3.zero, Vector3.forward, 10f, Color.red, false); }
private void UpdateAeroDisplay() { Vector3 worldDragArrow = Vector3.zero; Vector3 worldLiftArrow = Vector3.zero; if (PhysicsGlobals.AeroForceDisplay || PhysicsGlobals.AeroDataDisplay) { Vector3 worldVelNorm = partTransform.localToWorldMatrix.MultiplyVector(partLocalVelNorm); worldDragArrow = Vector3.Dot(worldSpaceAeroForce, worldVelNorm) * worldVelNorm; worldLiftArrow = worldSpaceAeroForce - worldDragArrow; } if (PhysicsGlobals.AeroForceDisplay) { if (liftArrow == null) liftArrow = ArrowPointer.Create(partTransform, Vector3.zero, worldLiftArrow, worldLiftArrow.magnitude * PhysicsGlobals.AeroForceDisplayScale, FARGUI.GUIColors.GetColor(0), true); else { liftArrow.Direction = worldLiftArrow; liftArrow.Length = worldLiftArrow.magnitude * PhysicsGlobals.AeroForceDisplayScale; } if (dragArrow == null) dragArrow = ArrowPointer.Create(partTransform, Vector3.zero, worldDragArrow, worldDragArrow.magnitude * PhysicsGlobals.AeroForceDisplayScale, FARGUI.GUIColors.GetColor(1), true); else { dragArrow.Direction = worldDragArrow; dragArrow.Length = worldDragArrow.magnitude * PhysicsGlobals.AeroForceDisplayScale; } if (FARDebugValues.showMomentArrows) { if (momentArrow == null) momentArrow = ArrowPointer.Create(partTransform, Vector3.zero, worldSpaceTorque, worldSpaceTorque.magnitude * PhysicsGlobals.AeroForceDisplayScale, FARGUI.GUIColors.GetColor(2), true); else { momentArrow.Direction = -worldSpaceTorque; momentArrow.Length = worldSpaceTorque.magnitude * PhysicsGlobals.AeroForceDisplayScale; } } } else { if ((object)liftArrow != null) { UnityEngine.Object.Destroy(liftArrow); liftArrow = null; } if ((object)dragArrow != null) { UnityEngine.Object.Destroy(dragArrow); dragArrow = null; } if ((object)momentArrow != null) { UnityEngine.Object.Destroy(momentArrow); momentArrow = null; } } if (PhysicsGlobals.AeroDataDisplay) { if (!fieldsVisible) { Fields["dragForce"].guiActive = true; Fields["liftForce"].guiActive = true; fieldsVisible = true; } dragForce = worldDragArrow.magnitude; liftForce = worldLiftArrow.magnitude; } else if (fieldsVisible) { Fields["dragForce"].guiActive = false; Fields["liftForce"].guiActive = false; fieldsVisible = false; } }
void destroyArrow() { if (pointer != null) { Destroy(pointer); pointer = null; } }
private void UpdateAeroDisplay() { Vector3 worldDragArrow = Vector3.zero; Vector3 worldLiftArrow = Vector3.zero; if ((PhysicsGlobals.AeroForceDisplay || PhysicsGlobals.AeroDataDisplay) && !part.ShieldedFromAirstream) { Vector3 worldVelNorm = partTransform.localToWorldMatrix.MultiplyVector(partLocalVelNorm); worldDragArrow = Vector3.Dot(worldSpaceAeroForce, worldVelNorm) * worldVelNorm; worldLiftArrow = worldSpaceAeroForce - worldDragArrow; } if (PhysicsGlobals.AeroForceDisplay && !part.ShieldedFromAirstream) { if (liftArrow == null) { liftArrow = ArrowPointer.Create(partTransform, Vector3.zero, worldLiftArrow, worldLiftArrow.magnitude * FARKSPAddonFlightScene.FARAeroForceDisplayScale, GUIColors.GetColor(0), true); } else { liftArrow.Direction = worldLiftArrow; liftArrow.Length = worldLiftArrow.magnitude * FARKSPAddonFlightScene.FARAeroForceDisplayScale; } if (dragArrow == null) { dragArrow = ArrowPointer.Create(partTransform, Vector3.zero, worldDragArrow, worldDragArrow.magnitude * FARKSPAddonFlightScene.FARAeroForceDisplayScale, GUIColors.GetColor(1), true); } else { dragArrow.Direction = worldDragArrow; dragArrow.Length = worldDragArrow.magnitude * FARKSPAddonFlightScene.FARAeroForceDisplayScale; } if (FARDebugValues.showMomentArrows) { if (momentArrow == null) { momentArrow = ArrowPointer.Create(partTransform, Vector3.zero, worldSpaceTorque, worldSpaceTorque.magnitude * FARKSPAddonFlightScene.FARAeroForceDisplayScale, GUIColors.GetColor(2), true); } else { momentArrow.Direction = -worldSpaceTorque; momentArrow.Length = worldSpaceTorque.magnitude * FARKSPAddonFlightScene.FARAeroForceDisplayScale; } } } else { if (!(liftArrow is null)) { Destroy(liftArrow); liftArrow = null; } if (!(dragArrow is null)) { Destroy(dragArrow); dragArrow = null; } if (!(momentArrow is null)) { Destroy(momentArrow); momentArrow = null; } } if (PhysicsGlobals.AeroDataDisplay && !part.ShieldedFromAirstream) { if (!fieldsVisible) { Fields["dragForce"].guiActive = true; Fields["liftForce"].guiActive = true; fieldsVisible = true; } dragForce = worldDragArrow.magnitude; liftForce = worldLiftArrow.magnitude; } else if (fieldsVisible) { Fields["dragForce"].guiActive = false; Fields["liftForce"].guiActive = false; fieldsVisible = false; } }
public void ArrowAnim(ArrowPointer velArrow) { velArrow.Direction = -aoAVec; }
void IEndDragHandler.OnEndDrag(PointerEventData eventData) { if(from!=null) { Destroy(from.gameObject); from=null; } player1.removeTag("EMITTER_HIGHLIGHTED"); if(to!=null) { Destroy(to.gameObject); to=null; } waitingForDrop=true; }
public void OnBeginDrag(PointerEventData eventData) { if(!cardData.hasTag(player1["activeTag"] as string)&& !cardData.hasTag(player1["dismissableTag"] as string)) return; GameObject go=Instantiate(arrow) as GameObject; ArrowPointer pnt=go.GetComponent<ArrowPointer>(); RectTransform rt=go.GetComponent<RectTransform>(); RectTransform self=transform as RectTransform; rt.SetParent(self.RootCanvasTransform(),false); rt.SetAsLastSibling(); from=pnt; frompoint=self.getPivotInCanvas(); Debug.Log(player1["TARGETED"]); if(player1["TARGETED"]==cardData) { //Debug.Log("highlight"); player1.setTag("EMITTER_HIGHLIGHTED"); } else { lock(SingleGame.gameLock) { SingleGame.GameManager.self._GameData["Player1.SELECTED"]=data;//card.cardData; // Debug.Log(player1["SELECTED"]); } } }
void IDropHandler.OnDrop(PointerEventData eventData) { if(eventData.pointerDrag!=null) { CardControl card=eventData.pointerDrag.GetComponent<CardControl>(); if(card!=null) { if(data!=null&&data.hasTag(data["|-.Player1.targetTag"] as string)) { lock(SingleGame.gameLock) { SingleGame.GameManager.self._GameData["Player1.TARGETED"]=data;//card.cardData; //Debug.Log(player1["TARGETED"]); } //Debug.Log(card); /*RectTransform cardrt=card.gameObject.GetComponent<RectTransform>(); cardrt.SetParent(gameObject.transform,false); cardrt.anchorMin=Vector2.zero; cardrt.anchorMax=Vector2.one; cardrt.offsetMax=Vector2.zero; cardrt.offsetMin=Vector2.zero; cardrt.localScale=new Vector3(1,1,1);*/ if(!card.cardData.hasTag("ABILITY")) card.registerDropSuccess(false); else { Debug.Log("ssss"); Vector2 ops= card.getOPos(); RectTransform ctp=card.gameObject.GetComponent<RectTransform>(); Vector2 sv=ctp.anchoredPosition; ctp.anchoredPosition=ops; ops=ctp.getPivotInCanvas(); ctp.anchoredPosition=sv; Vector2 dest=(transform as RectTransform).getPivotInCanvas(); GameObject go=Instantiate(arrow) as GameObject; ArrowPointer pnt=go.GetComponent<ArrowPointer>(); RectTransform rt=go.GetComponent<RectTransform>(); RectTransform self=transform as RectTransform; rt.SetParent(self.RootCanvasTransform(),false); rt.SetAsLastSibling(); Debug.Log(ops); pnt.drawArrow(ops,dest); to=pnt; card.registerDropSuccess(false); } } else card.registerDropSuccess(false); } else { CardReceptor rc=eventData.pointerDrag.GetComponent<CardReceptor>(); if(cardData.hasTag("DISMISS_AREA")&&rc!=null&& rc.cardData.hasTag(player1["dismissableTag"] as string)) { rc.cardData.setTag("DESELECT"); rc.cardData.setTag("DISMISS_MARK"); return; } if(rc!=null&&cardData.hasTag(player1["aimTag"] as string)) { // this is ability resolution player1["AIMED"]=cardData; Debug.Log(rc); rc.DropOccurred(); return; } if(rc!=null&&cardData.hasTag(player1["targetTag"] as string)) { player1["TARGETED"]=cardData; Debug.Log(rc); rc.DropOccurred(); return; } } } }
void LateUpdate() { if (arrowTransform == null) { if (velocityArrow != null) UnityEngine.Object.Destroy(velocityArrow); if (EditorLogic.RootPart != null) arrowTransform = EditorLogic.RootPart.partTransform; else return; } if (velocityArrow == null) velocityArrow = ArrowPointer.Create(arrowTransform, Vector3.zero, Vector3.forward, 15, Color.white, true); if (showGUI && showAoAArrow) { velocityArrow.gameObject.SetActive(true); ArrowDisplay(); } else velocityArrow.gameObject.SetActive(false); }
public void ArrowAnim(ArrowPointer velArrow) { velArrow.Direction = -aoAVec; //FARLogger.Info("" + velArrow.Direction); }
public void destroyArrow() { UnityEngine.Object.Destroy(pointer); pointer = null; }
public void ArrowAnim(ArrowPointer velArrow) { if (pingPongAoAFactor < 1) velArrow.Direction = Vector3.Slerp(lowerAoAVec, upperAoAVec, pingPongAoAFactor); else velArrow.Direction = Vector3.Slerp(lowerAoAVec, upperAoAVec, 2 - pingPongAoAFactor); pingPongAoAFactor += TimeWarp.deltaTime * 0.5f; if (pingPongAoAFactor >= 2) pingPongAoAFactor = 0; //Debug.Log(velArrow.Direction); }
public void ArrowAnim(ArrowPointer velArrow) { velArrow.Direction = -aoAVec; //Debug.Log(velArrow.Direction); }
public void SetProjectedArea(ProjectedArea areas, Matrix4x4 vesselToWorldMatrix) { var transformedArea = new ProjectedArea(); if (!part) { return; } Matrix4x4 transformMatrix = part.partTransform.worldToLocalMatrix * vesselToWorldMatrix; IncrementAreas(ref transformedArea, (float)areas.iP * Vector3.right, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.iN * -Vector3.right, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.jP * Vector3.up, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.jN * -Vector3.up, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.kP * Vector3.forward, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.kN * -Vector3.forward, transformMatrix); projectedArea = transformedArea; projectedArea.totalArea = projectedArea.iN + projectedArea.iP + projectedArea.jN + projectedArea.jP + projectedArea.kN + projectedArea.kP; if (projectedArea.totalArea <= 0) { part.ShieldedFromAirstream = true; if (fieldsVisible) { Fields["dragForce"].guiActive = false; Fields["liftForce"].guiActive = false; fieldsVisible = false; } if (!(liftArrow is null)) { Destroy(liftArrow); liftArrow = null; } if (!(dragArrow is null)) { Destroy(dragArrow); dragArrow = null; } if (!(momentArrow is null)) { Destroy(momentArrow); momentArrow = null; } } else { part.ShieldedFromAirstream = false; } double areaForStress = projectedArea.totalArea / 6; if (!FARDebugValues.allowStructuralFailures || areaForStress <= 0.1 || part.Modules.Contains <RealChuteFAR>() || part.Modules.Contains <ModuleAblator>()) { partForceMaxY = double.MaxValue; partForceMaxXZ = double.MaxValue; return; } partForceMaxY = areaForStress * partStressMaxY; partForceMaxXZ = areaForStress * partStressMaxXZ; }
public void ArrowAnim(ArrowPointer velArrow) { velArrow.Direction = aoAVec; //Debug.Log(velArrow.Direction); }
public void SetProjectedArea(ProjectedArea areas, Matrix4x4 vesselToWorldMatrix) { ProjectedArea transformedArea = new ProjectedArea(); if (!part) return; Matrix4x4 transformMatrix = part.partTransform.worldToLocalMatrix * vesselToWorldMatrix; IncrementAreas(ref transformedArea, (float)areas.iP * Vector3.right, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.iN * -Vector3.right, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.jP * Vector3.up, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.jN * -Vector3.up, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.kP * Vector3.forward, transformMatrix); IncrementAreas(ref transformedArea, (float)areas.kN * -Vector3.forward, transformMatrix); projectedArea = transformedArea; projectedArea.totalArea = projectedArea.iN + projectedArea.iP + projectedArea.jN + projectedArea.jP + projectedArea.kN + projectedArea.kP; if (projectedArea.totalArea <= 0) { part.ShieldedFromAirstream = true; if (fieldsVisible) { Fields["dragForce"].guiActive = false; Fields["liftForce"].guiActive = false; fieldsVisible = false; } if ((object)liftArrow != null) { UnityEngine.Object.Destroy(liftArrow); liftArrow = null; } if ((object)dragArrow != null) { UnityEngine.Object.Destroy(dragArrow); dragArrow = null; } if ((object)momentArrow != null) { UnityEngine.Object.Destroy(momentArrow); momentArrow = null; } } else { part.ShieldedFromAirstream = false; } double areaForStress = projectedArea.totalArea / 6; if (areaForStress <= 0.1 || part.Modules.Contains("RealChuteFAR") || part.Modules.Contains("ModuleAblator")) { partForceMaxY = double.MaxValue; partForceMaxXZ = double.MaxValue; return; } partForceMaxY = areaForStress * partStressMaxY; partForceMaxXZ = areaForStress * partStressMaxXZ; }
void DrawArrow(Vector3 dir) { if (pointer == null) pointer = ArrowPointer.Create(part.partTransform, Vector3.zero, dir, 30, Color.red, true); else pointer.Direction = dir; }
void IDropHandler.OnDrop (PointerEventData eventData) { if(eventData.pointerDrag!=null) { CardControl card=eventData.pointerDrag.GetComponent<CardControl>(); if(card!=null) { if(data!=null&&data.hasTag(data["|-.Player1.targetTag"] as string)) { lock(SingleGame.gameLock) { SingleGame.GameManager.self._GameData["Player1.TARGETED"]=data;//card.cardData; //Debug.Log(player1["TARGETED"]); } //Debug.Log(card); /*RectTransform cardrt=card.gameObject.GetComponent<RectTransform>(); cardrt.SetParent(gameObject.transform,false); cardrt.anchorMin=Vector2.zero; cardrt.anchorMax=Vector2.one; cardrt.offsetMax=Vector2.zero; cardrt.offsetMin=Vector2.zero; cardrt.localScale=new Vector3(1,1,1);*/ if(!card.cardData.hasTag("ABILITY")) card.registerDropSuccess(false); else { Debug.Log("ssss"); Vector2 ops= card.getOPos(); RectTransform ctp=card.gameObject.GetComponent<RectTransform>(); Vector2 sv=ctp.anchoredPosition; ctp.anchoredPosition=ops; ops=ctp.getPivotInCanvas(); ctp.anchoredPosition=sv; Vector2 dest=(transform as RectTransform).getPivotInCanvas(); GameObject go=Instantiate(arrow) as GameObject; ArrowPointer pnt=go.GetComponent<ArrowPointer>(); RectTransform rt=go.GetComponent<RectTransform>(); RectTransform self=transform as RectTransform; rt.SetParent(self.RootCanvasTransform(),false); rt.SetAsLastSibling(); Debug.Log(ops); pnt.drawArrow(ops,dest); to=pnt; card.registerDropSuccess(false); } } else card.registerDropSuccess(false); } else { CardReceptor rc=eventData.pointerDrag.GetComponent<CardReceptor>(); if(cardData.hasTag("DISMISS_AREA")&&rc!=null&& rc.cardData.hasTag(player1["dismissableTag"] as string)) { rc.cardData.setTag("DESELECT"); rc.cardData.setTag("DISMISS_MARK"); return; } if(rc!=null&&cardData.hasTag(player1["aimTag"] as string)) { // this is ability resolution player1["AIMED"]=cardData; Debug.Log(rc); rc.DropOccurred(); return; } if(rc!=null&&cardData.hasTag(player1["targetTag"] as string)) { player1["TARGETED"]=cardData; Debug.Log(rc); rc.DropOccurred(); return; } } } }
// Use this for initialization void Start() { arrow = arrowObject.GetComponent<ArrowPointer>(); }