Пример #1
0
 public SquadTemplate(int id, string name,
                      WeaponSet defaultWeapons,
                      List <SquadWeaponOption> weaponOptions,
                      ArmorTemplate armor,
                      List <SquadTemplateElement> elements,
                      SquadTypes squadType)
 {
     Id             = id;
     Name           = name;
     Elements       = elements.AsReadOnly();
     DefaultWeapons = defaultWeapons;
     WeaponOptions  = weaponOptions?.AsReadOnly();
     Armor          = armor;
     SquadType      = squadType;
 }
        private int GoldCost(GradeTemplate gradeTemplate, Item item, int ItemType)
        {
            int cost = 0;

            uint slotTypeId = 0;

            switch (ItemType)
            {
            case 1:
                WeaponTemplate weaponTemplate = (WeaponTemplate)item.Template;
                _log.Info(weaponTemplate.HoldableTemplate.SlotTypeId);
                slotTypeId = weaponTemplate.HoldableTemplate.SlotTypeId;
                break;

            case 2:
                ArmorTemplate armorTemplate = (ArmorTemplate)item.Template;
                _log.Info(armorTemplate.SlotTemplate.SlotTypeId);
                slotTypeId = armorTemplate.SlotTemplate.SlotTypeId;
                break;

            case 24:
                AccessoryTemplate accessoryTemplate = (AccessoryTemplate)item.Template;
                _log.Info(accessoryTemplate.SlotTemplate.SlotTypeId);
                slotTypeId = accessoryTemplate.SlotTemplate.SlotTypeId;
                break;
            }

            if (slotTypeId == 0)
            {
                return(-1);
            }
            EquipSlotEnchantingCost enchantingCost = ItemManager.Instance.GetEquipSlotEnchantingCost(slotTypeId);

            int item_grade = gradeTemplate.EnchantCost;
            int item_level = item.Template.Level;
            int equip_slot_enchant_cost = enchantingCost.Cost;

            Dictionary <string, double> parameters = new Dictionary <string, double>();

            parameters.Add("item_grade", item_grade);
            parameters.Add("item_level", item_level);
            parameters.Add("equip_slot_enchant_cost", equip_slot_enchant_cost);
            Formula formula = FormulaManager.Instance.GetFormula(22);

            cost = (int)formula.Evaluate(parameters);

            return(cost);
        }
Пример #3
0
        private Dictionary <int, ArmorTemplate> GetArmorTemplates(IDbConnection connection)
        {
            Dictionary <int, ArmorTemplate> armorTemplateMap = new Dictionary <int, ArmorTemplate>();
            IDbCommand command = connection.CreateCommand();

            command.CommandText = "SELECT * FROM ArmorTemplate";
            var reader = command.ExecuteReader();

            while (reader.Read())
            {
                int id = reader.GetInt32(0);
                //int factionId = reader.GetInt32(1);
                string name = reader[2].ToString();
                //int location = reader.GetInt32(3);
                int           armorProvided = reader.GetInt32(4);
                ArmorTemplate armorTemplate = new ArmorTemplate(id, name, (byte)armorProvided);
                armorTemplateMap[id] = armorTemplate;
            }
            return(armorTemplateMap);
        }
Пример #4
0
        private Tuple <Dictionary <int, List <SquadTemplate> >, Dictionary <int, SquadTemplate> > GetSquadTemplatesById(
            IDbConnection connection,
            Dictionary <int, List <SquadTemplateElement> > elementMap,
            Dictionary <int, WeaponSet> weaponSetMap,
            Dictionary <int, List <SquadWeaponOption> > squadWeaponOptionMap,
            Dictionary <int, ArmorTemplate> armorTemplateMap)
        {
            Dictionary <int, SquadTemplate>         squadTemplateMap          = new Dictionary <int, SquadTemplate>();
            Dictionary <int, List <SquadTemplate> > squadTemplatesByFactionId = new Dictionary <int, List <SquadTemplate> >();
            IDbCommand command = connection.CreateCommand();

            command.CommandText = "SELECT * FROM SquadTemplate";
            var reader = command.ExecuteReader();

            while (reader.Read())
            {
                int    id                 = reader.GetInt32(0);
                int    factionId          = reader.GetInt32(1);
                string name               = reader[2].ToString();
                int    defaultArmorId     = reader.GetInt32(3);
                int    defaultWeaponSetId = reader.GetInt32(4);
                int    squadType          = reader.GetInt32(5);

                ArmorTemplate            defaultArmor = armorTemplateMap[defaultArmorId];
                List <SquadWeaponOption> options      = squadWeaponOptionMap.ContainsKey(id) ?
                                                        squadWeaponOptionMap[id] : null;
                SquadTemplate squadTemplate = new SquadTemplate(id, name, weaponSetMap[defaultWeaponSetId],
                                                                options, defaultArmor,
                                                                elementMap[id], (SquadTypes)squadType);
                squadTemplateMap[id] = squadTemplate;
                if (!squadTemplatesByFactionId.ContainsKey(factionId))
                {
                    squadTemplatesByFactionId[factionId] = new List <SquadTemplate>();
                }
                squadTemplatesByFactionId[factionId].Add(squadTemplate);
            }
            return(new Tuple <Dictionary <int, List <SquadTemplate> >, Dictionary <int, SquadTemplate> >(squadTemplatesByFactionId, squadTemplateMap));
        }
Пример #5
0
        public void Load()
        {
            _grades             = new Dictionary <int, GradeTemplate>();
            _holdables          = new Dictionary <uint, Holdable>();
            _wearables          = new Dictionary <uint, Wearable>();
            _wearableKinds      = new Dictionary <uint, WearableKind>();
            _wearableSlots      = new Dictionary <uint, WearableSlot>();
            _modifiers          = new Dictionary <uint, AttributeModifiers>();
            _templates          = new Dictionary <uint, ItemTemplate>();
            _enchantingCosts    = new Dictionary <uint, EquipSlotEnchantingCost>();
            _gradesOrdered      = new Dictionary <int, GradeTemplate>();
            _enchantingSupports = new Dictionary <uint, ItemGradeEnchantingSupport>();
            _config             = new ItemConfig();
            using (var connection = SQLite.CreateConnection())
            {
                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_configs";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            if (!reader.Read())
                            {
                                return;
                            }
                            _config.DurabilityDecrementChance  = reader.GetFloat("durability_decrement_chance");
                            _config.DurabilityRepairCostFactor = reader.GetFloat("durability_repair_cost_factor");
                            _config.DurabilityConst            = reader.GetFloat("durability_const");
                            _config.HoldableDurabilityConst    = reader.GetFloat("holdable_durability_const");
                            _config.WearableDurabilityConst    = reader.GetFloat("wearable_durability_const");
                            _config.DeathDurabilityLossRatio   = reader.GetInt32("death_durability_loss_ratio");
                            _config.ItemStatConst     = reader.GetInt32("item_stat_const");
                            _config.HoldableStatConst = reader.GetInt32("holdable_stat_const");
                            _config.WearableStatConst = reader.GetInt32("wearable_stat_const");
                            _config.StatValueConst    = reader.GetInt32("stat_value_const");
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_grades";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new GradeTemplate();
                                template.Grade                    = reader.GetInt32("id");
                                template.GradeOrder               = reader.GetInt32("grade_order");
                                template.HoldableDps              = reader.GetFloat("var_holdable_dps");
                                template.HoldableArmor            = reader.GetFloat("var_holdable_armor");
                                template.HoldableMagicDps         = reader.GetFloat("var_holdable_magic_dps");
                                template.WearableArmor            = reader.GetFloat("var_wearable_armor");
                                template.WearableMagicResistance  = reader.GetFloat("var_wearable_magic_resistance");
                                template.Durability               = reader.GetFloat("durability_value");
                                template.UpgradeRatio             = reader.GetInt32("upgrade_ratio");
                                template.StatMultiplier           = reader.GetInt32("stat_multiplier");
                                template.RefundMultiplier         = reader.GetInt32("refund_multiplier");
                                template.EnchantSuccessRatio      = reader.GetInt32("grade_enchant_success_ratio");
                                template.EnchantGreatSuccessRatio = reader.GetInt32("grade_enchant_great_success_ratio");
                                template.EnchantBreakRatio        = reader.GetInt32("grade_enchant_break_ratio");
                                template.EnchantDowngradeRatio    = reader.GetInt32("grade_enchant_downgrade_ratio");
                                template.EnchantCost              = reader.GetInt32("grade_enchant_cost");
                                template.HoldableHealDps          = reader.GetFloat("var_holdable_heal_dps");
                                template.EnchantDowngradeMin      = reader.GetInt32("grade_enchant_downgrade_min");
                                template.EnchantDowngradeMax      = reader.GetInt32("grade_enchant_downgrade_max");
                                template.CurrencyId               = reader.GetInt32("currency_id");
                                _grades.Add(template.Grade, template);
                                _gradesOrdered.Add(template.GradeOrder, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM holdables";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new Holdable
                                {
                                    Id     = reader.GetUInt32("id"),
                                    KindId = reader.GetUInt32("kind_id"),
                                    Speed  = reader.GetInt32("speed"),
                                    ExtraDamagePierceFactor = reader.GetInt32("extra_damage_pierce_factor"),
                                    ExtraDamageSlashFactor  = reader.GetInt32("extra_damage_slash_factor"),
                                    ExtraDamageBluntFactor  = reader.GetInt32("extra_damage_blunt_factor"),
                                    MaxRange         = reader.GetInt32("max_range"),
                                    Angle            = reader.GetInt32("angle"),
                                    EnchantedDps1000 = reader.GetInt32("enchanted_dps1000"),
                                    SlotTypeId       = reader.GetUInt32("slot_type_id"),
                                    DamageScale      = reader.GetInt32("damage_scale"),
                                    FormulaDps       = new Formula(reader.GetString("formula_dps")),
                                    FormulaMDps      = new Formula(reader.GetString("formula_mdps")),
                                    FormulaArmor     = new Formula(reader.GetString("formula_armor")),
                                    MinRange         = reader.GetInt32("min_range"),
                                    SheathePriority  = reader.GetInt32("sheathe_priority"),
                                    DurabilityRatio  = reader.GetFloat("durability_ratio"),
                                    RenewCategory    = reader.GetInt32("renew_category"),
                                    ItemProcId       = reader.GetInt32("item_proc_id"),
                                    StatMultiplier   = reader.GetInt32("stat_multiplier")
                                };

                                _holdables.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM wearables";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new Wearable
                                {
                                    TypeId            = reader.GetUInt32("armor_type_id"),
                                    SlotTypeId        = reader.GetUInt32("slot_type_id"),
                                    ArmorBp           = reader.GetInt32("armor_bp"),
                                    MagicResistanceBp = reader.GetInt32("magic_resistance_bp")
                                };
                                _wearables.Add(template.TypeId * 128 + template.SlotTypeId, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM wearable_kinds";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new WearableKind
                                {
                                    TypeId               = reader.GetUInt32("armor_type_id"),
                                    ArmorRatio           = reader.GetInt32("armor_ratio"),
                                    MagicResistanceRatio = reader.GetInt32("magic_resistance_ratio"),
                                    FullBufId            = reader.GetUInt32("full_buff_id"),
                                    HalfBufId            = reader.GetUInt32("half_buff_id"),
                                    ExtraDamagePierce    = reader.GetInt32("extra_damage_pierce"),
                                    ExtraDamageSlash     = reader.GetInt32("extra_damage_slash"),
                                    ExtraDamageBlunt     = reader.GetInt32("extra_damage_blunt"),
                                    DurabilityRatio      = reader.GetFloat("durability_ratio")
                                };
                                _wearableKinds.Add(template.TypeId, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM wearable_slots";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new WearableSlot
                                {
                                    SlotTypeId = reader.GetUInt32("slot_type_id"),
                                    Coverage   = reader.GetInt32("coverage")
                                };
                                _wearableSlots.Add(template.SlotTypeId, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM equip_item_attr_modifiers";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new AttributeModifiers
                                {
                                    Id        = reader.GetUInt32("id"), // TODO ... alias
                                    StrWeight = reader.GetInt32("str_weight"),
                                    DexWeight = reader.GetInt32("dex_weight"),
                                    StaWeight = reader.GetInt32("sta_weight"),
                                    IntWeight = reader.GetInt32("int_weight"),
                                    SpiWeight = reader.GetInt32("spi_weight")
                                };
                                _modifiers.Add(template.Id, template);
                            }
                        }
                }

                _log.Info("Loading items...");
                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_armors";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var slotTypeId = reader.GetUInt32("slot_type_id");
                                var typeId     = reader.GetUInt32("type_id");

                                var template = new ArmorTemplate
                                {
                                    Id = reader.GetUInt32("item_id"),
                                    WearableTemplate     = _wearables[typeId * 128 + slotTypeId],
                                    KindTemplate         = _wearableKinds[typeId],
                                    SlotTemplate         = _wearableSlots[slotTypeId],
                                    BaseEnchantable      = reader.GetBoolean("base_enchantable", true),
                                    ModSetId             = reader.GetUInt32("mod_set_id", 0),
                                    Repairable           = reader.GetBoolean("repairable", true),
                                    DurabilityMultiplier = reader.GetInt32("durability_multiplier"),
                                    BaseEquipment        = reader.GetBoolean("base_equipment", true),
                                    RechargeBuffId       = reader.GetUInt32("recharge_buff_id", 0),
                                    ChargeLifetime       = reader.GetInt32("charge_lifetime"),
                                    ChargeCount          = reader.GetInt32("charge_count")
                                };
                                _templates.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_weapons";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var holdableId = reader.GetUInt32("holdable_id");
                                var template   = new WeaponTemplate
                                {
                                    Id = reader.GetUInt32("item_id"),
                                    BaseEnchantable      = reader.GetBoolean("base_enchantable"),
                                    HoldableTemplate     = _holdables[holdableId],
                                    ModSetId             = reader.GetUInt32("mod_set_id", 0),
                                    Repairable           = reader.GetBoolean("repairable", true),
                                    DurabilityMultiplier = reader.GetInt32("durability_multiplier"),
                                    BaseEquipment        = reader.GetBoolean("base_equipment", true),
                                    RechargeBuffId       = reader.GetUInt32("recharge_buff_id", 0),
                                    ChargeLifetime       = reader.GetInt32("charge_lifetime"),
                                    ChargeCount          = reader.GetInt32("charge_count")
                                };
                                _templates.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_accessories";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var slotTypeId = reader.GetUInt32("slot_type_id");
                                var typeId     = reader.GetUInt32("type_id");

                                var template = new AccessoryTemplate
                                {
                                    Id = reader.GetUInt32("item_id"),
                                    WearableTemplate     = _wearables[typeId * 128 + slotTypeId],
                                    KindTemplate         = _wearableKinds[typeId],
                                    SlotTemplate         = _wearableSlots[slotTypeId],
                                    ModSetId             = reader.GetUInt32("mod_set_id", 0),
                                    Repairable           = reader.GetBoolean("repairable", true),
                                    DurabilityMultiplier = reader.GetInt32("durability_multiplier"),
                                    RechargeBuffId       = reader.GetUInt32("recharge_buff_id", 0),
                                    ChargeLifetime       = reader.GetInt32("charge_lifetime"),
                                    ChargeCount          = reader.GetInt32("charge_count")
                                };
                                _templates.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_summon_mates";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new SummonMateTemplate
                                {
                                    Id    = reader.GetUInt32("item_id"),
                                    NpcId = reader.GetUInt32("npc_id")
                                };
                                _templates.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_summon_slaves";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new SummonSlaveTemplate
                                {
                                    Id      = reader.GetUInt32("item_id"),
                                    SlaveId = reader.GetUInt32("slave_id")
                                };
                                _templates.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_body_parts";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                if (reader.IsDBNull("item_id"))
                                {
                                    continue;
                                }
                                var template = new BodyPartTemplate
                                {
                                    Id             = reader.GetUInt32("item_id"),
                                    ModelId        = reader.GetUInt32("model_id"),
                                    NpcOnly        = reader.GetBoolean("npc_only", true),
                                    BeautyShopOnly = reader.GetBoolean("beautyshop_only", true)
                                };
                                _templates.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_enchanting_gems";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new RuneTemplate
                                {
                                    Id = reader.GetUInt32("item_id"),
                                    EquipSlotGroupId = reader.GetUInt32("equip_slot_group_id", 0),
                                    EquipLevel       = reader.GetByte("equip_level", 0),
                                    ItemGradeId      = reader.GetByte("item_grade_id", 0)
                                };
                                _templates.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_backpacks";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new BackpackTemplate
                                {
                                    Id                      = reader.GetUInt32("item_id"),
                                    AssetId                 = reader.GetUInt32("asset_id"),
                                    BackpackType            = (BackpackType)reader.GetUInt32("backpack_type_id"),
                                    DeclareSiegeZoneGroupId = reader.GetUInt32("declare_siege_zone_group_id"),
                                    Heavy                   = reader.GetBoolean("heavy"),
                                    Asset2Id                = reader.GetUInt32("asset2_id"),
                                    NormalSpeciality        = reader.GetBoolean("normal_specialty"),
                                    UseAsStat               = reader.GetBoolean("use_as_stat"),
                                    SkinKindId              = reader.GetUInt32("skin_kind_id")
                                };
                                _templates.Add(template.Id, template);
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM items";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var id       = reader.GetUInt32("id");
                                var template = _templates.ContainsKey(id) ? _templates[id] : new ItemTemplate();
                                template.Id                = id;
                                template.Level             = reader.GetInt32("level");
                                template.Price             = reader.GetInt32("price");
                                template.Refund            = reader.GetInt32("refund");
                                template.BindId            = reader.GetUInt32("bind_id");
                                template.PickupLimit       = reader.GetInt32("pickup_limit");
                                template.MaxCount          = reader.GetInt32("max_stack_size");
                                template.Sellable          = reader.GetBoolean("sellable", true);
                                template.UseSkillId        = reader.GetUInt32("use_skill_id");
                                template.BuffId            = reader.GetUInt32("buff_id");
                                template.Gradable          = reader.GetBoolean("gradable", true);
                                template.LootMulti         = reader.GetBoolean("loot_multi", true);
                                template.LootQuestId       = reader.GetUInt32("loot_quest_id");
                                template.HonorPrice        = reader.GetInt32("honor_price");
                                template.ExpAbsLifetime    = reader.GetInt32("exp_abs_lifetime");
                                template.ExpOnlineLifetime = reader.GetInt32("exp_online_lifetime");
                                template.ExpDate           = reader.IsDBNull("exp_online_lifetime") ? reader.GetInt32("exp_date") : 0;
                                template.LevelRequirement  = reader.GetInt32("level_requirement");
                                template.LevelLimit        = reader.GetInt32("level_limit");
                                template.FixedGrade        = reader.GetInt32("fixed_grade");
                                template.LivingPointPrice  = reader.GetInt32("living_point_price");
                                template.CharGender        = reader.GetByte("char_gender_id");
                                if (!_templates.ContainsKey(id))
                                {
                                    _templates.Add(template.Id, template);
                                }
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM equip_slot_enchanting_costs";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new EquipSlotEnchantingCost();
                                template.Id         = reader.GetUInt32("id");
                                template.SlotTypeId = reader.GetUInt32("slot_type_id");
                                template.Cost       = reader.GetInt32("cost");
                                if (!_enchantingCosts.ContainsKey(template.SlotTypeId))
                                {
                                    _enchantingCosts.Add(template.SlotTypeId, template);
                                }
                            }
                        }
                }

                using (var command = connection.CreateCommand())
                {
                    command.CommandText = "SELECT * FROM item_grade_enchanting_supports";
                    command.Prepare();
                    using (var sqliteReader = command.ExecuteReader())
                        using (var reader = new SQLiteWrapperReader(sqliteReader))
                        {
                            while (reader.Read())
                            {
                                var template = new ItemGradeEnchantingSupport();
                                template.Id                   = reader.GetUInt32("id");
                                template.ItemId               = reader.GetUInt32("item_id");
                                template.RequireGradeMin      = reader.GetInt32("require_grade_min");
                                template.RequireGradeMax      = reader.GetInt32("require_grade_max");
                                template.AddSuccessRatio      = reader.GetInt32("add_success_ratio");
                                template.AddSuccessMul        = reader.GetInt32("add_success_mul");
                                template.AddGreatSuccessRatio = reader.GetInt32("add_great_success_ratio");
                                template.AddGreatSuccessMul   = reader.GetInt32("add_great_success_mul");
                                template.AddBreakRatio        = reader.GetInt32("add_break_ratio");
                                template.AddBreakMul          = reader.GetInt32("add_break_mul");
                                template.AddDowngradeRatio    = reader.GetInt32("add_downgrade_ratio");
                                template.AddDowngradeMul      = reader.GetInt32("add_downgrade_mul");
                                template.AddGreatSuccessGrade = reader.GetInt32("add_great_success_grade");

                                if (!_enchantingSupports.ContainsKey(template.ItemId))
                                {
                                    _enchantingSupports.Add(template.ItemId, template);
                                }
                            }
                        }
                }

                _log.Info("Loaded {0} items", _templates.Count);
            }
        }
        private void parse(string path)
        {
            XmlDocument xmlDocument = new XmlDocument();
            FileStream  fileStream  = new FileStream(path, FileMode.Open);
            bool        flag        = fileStream.Length == 0L;

            if (flag)
            {
                CLogger.getInstance().info("[ItemTemplateParser]: File is Empty: " + path);
            }
            else
            {
                try
                {
                    xmlDocument.Load(fileStream);
                    for (XmlNode xmlNode = xmlDocument.FirstChild; xmlNode != null; xmlNode = xmlNode.NextSibling)
                    {
                        bool flag2 = "list".Equals(xmlNode.Name);
                        if (flag2)
                        {
                            for (XmlNode xmlNode2 = xmlNode.FirstChild; xmlNode2 != null; xmlNode2 = xmlNode2.NextSibling)
                            {
                                bool flag3 = "weapon".Equals(xmlNode2.Name);
                                if (flag3)
                                {
                                    XmlNamedNodeMap attributes = xmlNode2.Attributes;
                                    string          value      = attributes.GetNamedItem("name").Value;
                                    int             num        = int.Parse(attributes.GetNamedItem("id").Value);
                                    ParamSet        paramSet   = new ParamSet();
                                    paramSet.set("id", num);
                                    paramSet.set("name", value);
                                    WeaponTemplate item = new WeaponTemplate(paramSet);
                                    this._holder.addWeaponTemplate(item);
                                }
                                else
                                {
                                    bool flag4 = "armor".Equals(xmlNode2.Name);
                                    if (flag4)
                                    {
                                        XmlNamedNodeMap attributes = xmlNode2.Attributes;
                                        string          value      = attributes.GetNamedItem("name").Value;
                                        int             num        = int.Parse(attributes.GetNamedItem("id").Value);
                                        ParamSet        paramSet   = new ParamSet();
                                        paramSet.set("id", num);
                                        paramSet.set("name", value);
                                        ArmorTemplate item2 = new ArmorTemplate(paramSet);
                                        this._holder.addArmorTemplate(item2);
                                    }
                                    else
                                    {
                                        bool flag5 = "cupon".Equals(xmlNode2.Name);
                                        if (flag5)
                                        {
                                            XmlNamedNodeMap attributes = xmlNode2.Attributes;
                                            string          value      = attributes.GetNamedItem("name").Value;
                                            int             num        = int.Parse(attributes.GetNamedItem("id").Value);
                                            ParamSet        paramSet   = new ParamSet();
                                            paramSet.set("id", num);
                                            paramSet.set("name", value);
                                            CuponsTemplate item3 = new CuponsTemplate(paramSet);
                                            this._holder.addCuponsTemplate(item3);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
                catch (XmlException ex)
                {
                    CLogger.getInstance().info("[ITP]: Error in file: " + path);
                    CLogger.getInstance().info("[ITP]: " + ex.Message);
                }
                fileStream.Close();
            }
        }
Пример #7
0
        private void parse(string path)
        {
            XmlDocument document = new XmlDocument();
            FileStream  inStream = new FileStream(path, FileMode.Open);

            if (inStream.Length == 0L)
            {
                CLogger.getInstance().info("[ItemTemplateParser]: File is Empty: " + path);
            }
            else
            {
                try
                {
                    document.Load(inStream);
                    for (XmlNode node = document.FirstChild; node != null; node = node.NextSibling)
                    {
                        if ("list".Equals(node.Name))
                        {
                            for (XmlNode node2 = node.FirstChild; node2 != null; node2 = node2.NextSibling)
                            {
                                XmlNamedNodeMap attributes;
                                string          name;
                                int             num;
                                ParamSet        set;
                                if ("weapon".Equals(node2.Name))
                                {
                                    attributes = node2.Attributes;
                                    name       = attributes.GetNamedItem("name").Value;
                                    num        = int.Parse(attributes.GetNamedItem("id").Value);
                                    set        = new ParamSet();
                                    set.set("id", num);
                                    set.set("name", name);
                                    WeaponTemplate item = new WeaponTemplate(set);
                                    this._holder.addWeaponTemplate(item);
                                }
                                else if ("armor".Equals(node2.Name))
                                {
                                    attributes = node2.Attributes;
                                    name       = attributes.GetNamedItem("name").Value;
                                    num        = int.Parse(attributes.GetNamedItem("id").Value);
                                    set        = new ParamSet();
                                    set.set("id", num);
                                    set.set("name", name);
                                    ArmorTemplate template2 = new ArmorTemplate(set);
                                    this._holder.addArmorTemplate(template2);
                                }
                                else if ("cupon".Equals(node2.Name))
                                {
                                    attributes = node2.Attributes;
                                    name       = attributes.GetNamedItem("name").Value;
                                    num        = int.Parse(attributes.GetNamedItem("id").Value);
                                    set        = new ParamSet();
                                    set.set("id", num);
                                    set.set("name", name);
                                    CuponsTemplate template3 = new CuponsTemplate(set);
                                    this._holder.addCuponsTemplate(template3);
                                }
                            }
                        }
                    }
                }
                catch (XmlException exception)
                {
                    CLogger.getInstance().info("[ITP]: Error in file: " + path);
                    CLogger.getInstance().info("[ITP]: " + exception.Message);
                }
                inStream.Close();
            }
        }
Пример #8
0
 //
 public void addArmorTemplate(ArmorTemplate item)
 {
     ItemTemplateHolder._armors.Add(item);
 }