Пример #1
0
 public NaturalGood(NaturalGoodAsset asset, Hex hex)
 {
     Info         = asset;
     ResourceName = asset.Name;
     //RawForm = GameObject.Instantiate(Info.RawForm,tile.Tile.transform);
     //ArmedForm = GameObject.Instantiate(Info.ArmedForm, tile.Tile.transform);
     ArmedForm.SetActive(false);
     foreach (Collider c in RawForm.GetComponents <Collider>())
     {
         c.enabled = false;
     }
     foreach (Collider c in ArmedForm.GetComponents <Collider>())
     {
         c.enabled = false;
     }
 }