// Start is called before the first frame update void Start() { arenaBehaviour = arenaObject.GetComponent <ArenaBehaviour>(); Bar.fillAmount = 1; healthText.text = "211/211"; }
// Start is called before the first frame update void Start() { arenaBehaviour = arenaObject.GetComponent <ArenaBehaviour>(); Bar.fillAmount = 1; }
protected override void onStart() { base.onStart(); arena = GameObject.FindGameObjectWithTag("Arena").GetComponent <ArenaBehaviour> (); }