/// <summary> /// 获取一级地区 /// </summary> /// <param name="rootAreaCode">根级地区(默认取站点地区配置)</param> public Dictionary <string, string> GetRootAreaDictionary(string rootAreaCode = null) { if (rootAreaCode == null) { IAreaSettingsManager areaSettingsManager = DIContainer.Resolve <IAreaSettingsManager>(); if (areaSettingsManager != null) { AreaSettings areaSettings = areaSettingsManager.Get(); rootAreaCode = areaSettings.RootAreaCode; } } //获取根级地区 IEnumerable <Area> areas = null; if (!string.IsNullOrEmpty(rootAreaCode)) { Area area = areaService.Get(rootAreaCode); if (area != null) { areas = area.Children; } } else { areas = areaService.GetRoots(); } if (areas == null) { return(null); } return(areas.ToDictionary(n => n.AreaCode, n => n.Name)); }
public RoleClaimsTransformer(IUsersRepository usersRepository, IRolesRepository rolesRepository, IOptions <AreaSettings> areaSetings) { _usersRepository = usersRepository; _rolesRepository = rolesRepository; _areaSettings = areaSetings.Value; }
public static GameObject DrawAreaSettings(AreaSettings areaSettings) { GameObject result = new GameObject(areaSettings.Name); var border = DrawPolygon(areaSettings.BorderPolygon, Color.yellow, "Border"); border.transform.parent = result.transform; foreach (var clearPolygon in areaSettings.ClearPolygons) { var clearPolygonGO = DrawPolygon(clearPolygon, Color.red, "Clear"); clearPolygonGO.transform.parent = result.transform; } foreach (var areaData in areaSettings.AreaDataGraph.GetAllNodeData()) { var segment = DrawPolygon(areaData.Polygon, Color.blue, areaData.Segment.Type + " Segment"); segment.transform.parent = result.transform; segment.SetActive(false); var center = DrawSphere(new Vector3(areaData.Center.x, 0, areaData.Center.y), 2, Color.blue, areaData.Segment.Type + " Center"); center.transform.parent = result.transform; } return(result); }
public AreaSettings GetSettings() { if (settings == null) { Debug.Log("Area settings created"); settings = new AreaSettings(); } return(settings); }
/// <summary> /// 地区下拉列表 /// </summary> /// <param name="htmlHelper">被扩展的htmlHelper实例</param> /// <param name="name">控件name属性</param> /// <param name="name">选中的地区编码</param> /// <param name="areaLevel">地区层级(默认取站点配置)</param> /// <param name="rootAreaCode">根级地区(默认取站点地区配置)</param> public static MvcHtmlString AreaDropDownList(this HtmlHelper htmlHelper, string name, string value, int?areaLevel = null, string rootAreaCode = null) { string getChildAreasUrl = SiteUrls.Instance().GetChildAreas(); AreaServiceHelper areaServiceHelper = new AreaServiceHelper(); if (areaLevel == null) { AreaSettings areaSettings = DIContainer.Resolve <ISettingsManager <AreaSettings> >().Get(); areaLevel = areaSettings.AreaLevel; } return(htmlHelper.LinkageDropDownList <string>(name, value, string.Empty, areaLevel.Value, areaServiceHelper.GetRootAreaDictionary(rootAreaCode), areaServiceHelper.GetParentCode, areaServiceHelper.GetChildrenDictionary, getChildAreasUrl)); }
/// <summary> /// 地区下拉列表 /// </summary> /// <param name="htmlHelper">被扩展的htmlHelper实例</param> /// <param name="expression">选择实体中类别属性的lamda表达式</param> /// <param name="areaLevel">地区层级(默认取站点地区配置)</param> /// <param name="rootAreaCode">根级地区(默认取站点地区配置)</param> public static MvcHtmlString AreaDropDownListFor <TModel>(this HtmlHelper <TModel> htmlHelper, Expression <Func <TModel, string> > expression, int?areaLevel = null, string rootAreaCode = null) { string getChildAreasUrl = SiteUrls.Instance().GetChildAreas(); AreaServiceHelper areaServiceHelper = new AreaServiceHelper(); if (areaLevel == null) { IAreaSettingsManager areaSettingsManager = DIContainer.Resolve <IAreaSettingsManager>(); AreaSettings areaSettings = areaSettingsManager.Get(); areaLevel = areaSettings.AreaLevel; } return(htmlHelper.LinkageDropDownListFor <TModel, string>(expression, string.Empty, areaLevel.Value, areaServiceHelper.GetRootAreaDictionary(rootAreaCode), areaServiceHelper.GetParentCode, areaServiceHelper.GetChildrenDictionary, getChildAreasUrl)); }
private void ScanTwainFixedSize() { AreaSettings AreaSettings = new AreaSettings(Units.Centimeters, 0f, 0f, 29.7f, 21.01f); ScanSettings _settings = new ScanSettings(); ResolutionSettings rs = new ResolutionSettings(); rs.ColourSetting = ColourSetting.GreyScale; rs.Dpi = 100; _settings.Resolution = rs; _settings.ShowTwainUI = false; _settings.ShowProgressIndicatorUI = true; _settings.Area = AreaSettings; _twain.StartScanning(_settings); }
public new AreaModel <TNode> InitModel() { var settings = GameCore.GetModel <SettingsModel>().Settings; _areaSettings = settings.AreaSettings; _prefab = settings.GetPefab <NodeView>(); _unitsRoot = new GameObject(units_root_name).transform; _nodesRoot = new GameObject(nodes_root_name).transform; _inxWidth = _areaSettings.Width; _inxHeight = _areaSettings.Height; _nodes = new TNode[_inxWidth * _inxHeight]; ConstructArea(); return(this); }
private static object AreaSettingsReader(MappingReadArgs args) { var reader = args.Reader; var settings = new AreaSettings { Unk00 = reader.ReadInt16(), Unk02 = reader.ReadInt16(), Settings = new List <IAreaDataSetting>() }; while (reader.BaseStream.Position < args.Reader.BaseStream.Length) { var opcode = reader.ReadInt16(); var instance = Activator.CreateInstance(_idSetType[opcode]); instance = Mapping.ReadObject(reader.BaseStream, instance); settings.Settings.Add(instance as IAreaDataSetting); } return(settings); }
/// <summary> /// 保存地区设置 /// </summary> /// <returns></returns> public void Save(AreaSettings areaSettings) { repository.Save(areaSettings); }
/// <summary> /// 发现群组 /// </summary> /// <returns></returns> public ActionResult FindGroup(string nameKeyword, string areaCode, long?categoryId, SortBy_Group?sortBy, int pageIndex = 1) { nameKeyword = WebUtility.UrlDecode(nameKeyword); string pageTitle = string.Empty; IEnumerable <Category> childCategories = null; if (categoryId.HasValue && categoryId.Value > 0) { var category = categoryService.Get(categoryId.Value); if (category != null) { if (category.ChildCount > 0) { childCategories = category.Children; } else//若是叶子节点,则取同辈分类 { if (category.Parent != null) { childCategories = category.Parent.Children; } } List <Category> allParentCategories = new List <Category>(); //递归获取所有父级类别,若不是叶子节点,则包含其自身 RecursiveGetAllParentCategories(category.ChildCount > 0 ? category : category.Parent, ref allParentCategories); ViewData["allParentCategories"] = allParentCategories; ViewData["currentCategory"] = category; pageTitle = category.CategoryName; } } if (childCategories == null) { childCategories = categoryService.GetRootCategories(TenantTypeIds.Instance().Group()); } ViewData["childCategories"] = childCategories; AreaSettings areaSettings = DIContainer.Resolve <IAreaSettingsManager>().Get(); IEnumerable <Area> childArea = null; if (!string.IsNullOrEmpty(areaCode)) { var area = areaService.Get(areaCode); if (area != null) { if (area.ChildCount > 0) { childArea = area.Children; } else { if (!string.IsNullOrEmpty(area.ParentCode)) { var parentArea = areaService.Get(area.ParentCode); if (parentArea != null) { childArea = parentArea.Children; } } } } List <Area> allParentAreas = new List <Area>(); RecursiveGetAllParentArea(area.ChildCount > 0 ? area : areaService.Get(area.ParentCode), areaSettings.RootAreaCode, ref allParentAreas); ViewData["allParentAreas"] = allParentAreas; ViewData["currentArea"] = area; if (!string.IsNullOrEmpty(pageTitle)) { pageTitle += ","; } pageTitle += area.Name; } if (childArea == null) { Area rootArea = areaService.Get(areaSettings.RootAreaCode); if (rootArea != null) { childArea = rootArea.Children; } else { childArea = areaService.GetRoots(); } } ViewData["childArea"] = childArea; if (!string.IsNullOrEmpty(nameKeyword)) { if (!string.IsNullOrEmpty(pageTitle)) { pageTitle += ","; } pageTitle += nameKeyword; } if (string.IsNullOrEmpty(pageTitle)) { pageTitle = "发现群组"; } pageResourceManager.InsertTitlePart(pageTitle); PagingDataSet <GroupEntity> groups = groupService.Gets(areaCode, categoryId, sortBy ?? SortBy_Group.DateCreated_Desc, pageIndex: pageIndex); if (Request.IsAjaxRequest()) { return(PartialView("_List", groups)); } return(View(groups)); }
public void update(AreaSettings setting) { Debug.Log(setting); }
private void Start() { settings = new AreaSettings(); }
public static IEnumerable <AreaDataScript> Compile(string text) { const char Comment = '#'; AreaDataScript newScript() => new AreaDataScript { Functions = new List <IAreaDataCommand>() }; var script = newScript(); var state = LexState.Init; var lines = text .Replace("\n\r", "\n") .Replace("\r\n", "\n") .Replace("\r", "\n") .Split('\n'); var row = 0; while (row < lines.Length) { var line = lines[row++]; var cleanLine = line.Split(Comment); var tokens = Tokenize(row, cleanLine[0]).ToList(); if (tokens.Count == 0) { continue; } if (state == LexState.Init && tokens[0] != "Program") { throw new SpawnScriptMissingProgramException(row); } switch (tokens[0]) { case "Program": var programId = ParseAsShort(row, GetToken(row, tokens, 1)); if (state == LexState.Code) { yield return(script); script = newScript(); } state = LexState.Code; script.ProgramId = programId; break; case "AreaSettings": var function = new AreaSettings { Settings = new List <IAreaDataSetting>() }; function.Parse(row, tokens); script.Functions.Add(function); while (row < lines.Length && (lines[row].Length == 0 || lines[row][0] == '\t')) { line = lines[row++]; cleanLine = line.Split(Comment); tokens = Tokenize(row, cleanLine[0]).ToList(); if (tokens.Count == 0) { continue; } function.Settings.Add(ParseAreaSetting(row, tokens)); } break; default: script.Functions.Add(ParseCommand(row, tokens)); break; } } yield return(script); }
public async void GenerateTexture(bool boundsChecker, int areaId = -1) //-1 dla wszystkich { if (this.loadingInProgress) { return; } this.loadingInProgress = true; editPanelMainSplitContainer.Panel2.Enabled = false; try { BitmapAreaProcessor bitmapProc = this.bitmapAreaInfo; if (bitmapProc == null) { throw new Exception($"Obiekt przetwarzania mapy bitowej jest NULL!"); } List <int> areaIdsList = (areaId == -1 ? bitmapProc.GetAllAreaIds() : new List <int>() { areaId }); int bmpWidth = this.sourceBitmap.Width; int bmpHeight = this.sourceBitmap.Height; if (bmpWidth < 1 || bmpHeight < 1) { throw new Exception($"odczytano błędne wymiary bitmapy źródłowej [{bmpWidth},{bmpHeight}]!"); } #region Wstępne wypełnianie bitmapy rezultatu - przezroczystość //WSTĘPNE WYPEŁNIANIE BITMAPY REZULTATU UpdateInfo($"Wstępne tworzenie bitmapy rezultatu"); PacketObjMsg transparentBmpPacket = await bitmapProc.GenerateTransparentBitmapTaskStart(bmpWidth, bmpHeight); this.resultBitmap = (Bitmap)transparentBmpPacket.Obj; if (!String.IsNullOrEmpty(transparentBmpPacket.Msg)) { MessageBox.Show(transparentBmpPacket.Msg); } #endregion foreach (int areaIdFromList in areaIdsList) { UpdateInfo($"Generowanie tekstury dla ID strefy [{areaIdFromList}]"); #region Ograniczenia strefy //POBIERANIE OGRANICZEŃ STREFY PacketObjMsg boundingsPacket = await bitmapProc.GetAreaBoundingsTaskStart(areaIdFromList); AreaBoundings areaBoundings = (AreaBoundings)boundingsPacket.Obj; if (!String.IsNullOrEmpty(boundingsPacket.Msg)) { MessageBox.Show(boundingsPacket.Msg); } int areaMinX = areaBoundings.BoundsX.X; int areaMaxX = areaBoundings.BoundsX.Y; int areaMinY = areaBoundings.BoundsY.X; int areaMaxY = areaBoundings.BoundsY.Y; //obiekt, który będzie przechowywał poszerzone ograniczenia strefy w przypadku, w którym rysowanie wyjdzie poza ograniczenia (np. losowe punkty krzywej) AreaBoundings processingAreaBoundings = areaBoundings.Copy(); #endregion #region Test ograniczeń stref //TEST //Brush brush = new SolidBrush(Color.FromArgb(255, 255, 0, 0)); //using (Graphics gr = Graphics.FromImage(this.resultBitmap)) //{ // gr.FillRectangle(brush, areaMinX, areaMinY, (areaMaxX - areaMinX), (areaMaxY - areaMinY)); //} #endregion #region Ustawienia użytkownika //USTAWIENIA UŻYTKOWNIKA DLA STREFY AreaSettings userAreaSettings = this.uiController.GetAreaSettings(areaIdFromList); AreaSettings.HairDrawingDirection hairDirection = userAreaSettings.Direction; AreaSettings.HairCuttingSide hairCuttingSide = userAreaSettings.CuttingSide; int drawingSteps = userAreaSettings.DrawingSteps; int drawingIterations = userAreaSettings.DrawingIterations; decimal iterationLossPercent = userAreaSettings.DrawingStepIterationLossPercent; decimal bezierRandomRangePercent = userAreaSettings.BezierRandomRangePercent; decimal bezierMarginPercent = userAreaSettings.BezierMarginPercent; double cuttingRangePercent = Convert.ToDouble(userAreaSettings.CuttingRangePercent); int bezierPointCount = userAreaSettings.MultiBezierPointCount; if (userAreaSettings.BezierLineType == AreaSettings.BezierType.Quadratic || userAreaSettings.BezierLineType == AreaSettings.BezierType.QuadraticCp) { bezierPointCount = 3; } else if (userAreaSettings.BezierLineType == AreaSettings.BezierType.Cubic) { bezierPointCount = 4; } Point3 backgroundRgbPalette = userAreaSettings.BackgroundRgbPalette; Point3 foregroundRgbPalette = userAreaSettings.ForegroundRgbPalette; bool hairMapDefinesOpacity = userAreaSettings.HairMapDefinesOpacity; bool hairMapDefinesBrightness = userAreaSettings.HairMapDefinesBrightness; #endregion #region Dane wynikowe //DANE WYNIKOWE int iterationLossCount = Convert.ToInt32(drawingIterations * (iterationLossPercent / 100)); int currentIterationCount = drawingIterations; int areaRangeX = areaMaxX - areaMinX; int areaRangeY = areaMaxY - areaMinY; #endregion #region Dane przetwarzane //DANE PRZETWARZANE W PĘTLACH int currentAxisPosition; double stepPercent; double positionPercent; double bezierPositionPercent; PacketObjMsg lineRangePacket; AreaLineRange lineRange; int rangePointFrom; int rangePointTo; int resultPoint; int boundRangeMin; int boundRangeMax; List <Point> hairBezierPoints = new List <Point>(); Point3 currentColorPalette = new Point3(0, 0, 0); int currentR = 0; int currentG = 0; int currentB = 0; bool cutOnStart = false; bool cutOnEnd = false; if (hairDirection == AreaSettings.HairDrawingDirection.TopToBottom || hairDirection == AreaSettings.HairDrawingDirection.LeftToRight) { cutOnStart = (hairCuttingSide == AreaSettings.HairCuttingSide.Beginning || hairCuttingSide == AreaSettings.HairCuttingSide.BothSides); cutOnEnd = (hairCuttingSide == AreaSettings.HairCuttingSide.End || hairCuttingSide == AreaSettings.HairCuttingSide.BothSides); } else if (hairDirection == AreaSettings.HairDrawingDirection.BottomToTop || hairDirection == AreaSettings.HairDrawingDirection.RightToLeft) { cutOnEnd = (hairCuttingSide == AreaSettings.HairCuttingSide.Beginning || hairCuttingSide == AreaSettings.HairCuttingSide.BothSides); cutOnStart = (hairCuttingSide == AreaSettings.HairCuttingSide.End || hairCuttingSide == AreaSettings.HairCuttingSide.BothSides); } #endregion for (int drawingStep = 0; drawingStep < drawingSteps; drawingStep++) //PĘTLA TONÓW - KROKI { if (currentIterationCount <= 0) { break; } stepPercent = DataProcessor.CalculatePercent(Convert.ToDouble(drawingSteps - 1), Convert.ToDouble(drawingStep)); #region Kolor podstawowy (ton) //WYODRĘBNIANIE PODSTAWOWEGO TONU KOLORU currentR = Convert.ToInt32(DataProcessor.Lerp(backgroundRgbPalette.X, foregroundRgbPalette.X, (stepPercent / 100))); currentG = Convert.ToInt32(DataProcessor.Lerp(backgroundRgbPalette.Y, foregroundRgbPalette.Y, (stepPercent / 100))); currentB = Convert.ToInt32(DataProcessor.Lerp(backgroundRgbPalette.Z, foregroundRgbPalette.Z, (stepPercent / 100))); currentR = DataProcessor.Clamp(0, 255, currentR); currentG = DataProcessor.Clamp(0, 255, currentG); currentB = DataProcessor.Clamp(0, 255, currentB); currentColorPalette = new Point3(currentR, currentG, currentB); #endregion for (int drawingIteration = 0; drawingIteration < currentIterationCount; drawingIteration++) //PĘTLA ITERACJI - SZTUK WŁOSA { hairBezierPoints.Clear(); positionPercent = DataProcessor.CalculatePercent(Convert.ToDouble(currentIterationCount - 1), Convert.ToDouble(drawingIteration)); for (int bezierPointIteration = 0; bezierPointIteration < bezierPointCount; bezierPointIteration++) { bezierPositionPercent = DataProcessor.CalculatePercent(Convert.ToDouble(bezierPointCount - 1), Convert.ToDouble(bezierPointIteration)); if (hairDirection == AreaSettings.HairDrawingDirection.TopToBottom || hairDirection == AreaSettings.HairDrawingDirection.BottomToTop) { #region Pionowo currentAxisPosition = Convert.ToInt32(DataProcessor.Lerp(areaMinY, areaMaxY, bezierPositionPercent / 100)); lineRangePacket = await this.bitmapAreaInfo.GetAreaLineRangeTaskStart ( BitmapAreaProcessor.AreaAxis.Y, currentAxisPosition, areaIdFromList ); lineRange = (AreaLineRange)lineRangePacket.Obj; //POBIERANIE PUNKTÓW GRANICZNYCH DLA STREFY rangePointFrom = lineRange.RangePointFrom; rangePointTo = lineRange.RangePointTo; //MODYFIKACJA O MARGINESY rangePointFrom = Convert.ToInt32(rangePointFrom - (rangePointTo - rangePointFrom) * (bezierMarginPercent / 100)); rangePointTo = Convert.ToInt32(rangePointTo + (rangePointTo - rangePointFrom) * (bezierMarginPercent / 100)); if (rangePointFrom < 0) { rangePointFrom = 0; } if (rangePointTo > this.resultBitmap.Width - 1) { rangePointTo = this.resultBitmap.Width - 1; } //WSTĘPNE TWORZENIE PUNKTU WYNIKOWEGO resultPoint = Convert.ToInt32(DataProcessor.Lerp(rangePointFrom, rangePointTo, positionPercent / 100)); //ZAKRES LOSOWANIA / LOSOWANIE PUNKTU boundRangeMin = Convert.ToInt32(resultPoint - ((rangePointTo - rangePointFrom) * (bezierRandomRangePercent / 100))); boundRangeMax = Convert.ToInt32(resultPoint + ((rangePointTo - rangePointFrom) * (bezierRandomRangePercent / 100))); resultPoint = this.random.Next(boundRangeMin, boundRangeMax + 1); resultPoint = DataProcessor.Clamp(0, this.resultBitmap.Width, resultPoint); //PRZYPISYWANIE PUNKTU WYNIKOWEGO hairBezierPoints.Add ( new Point ( resultPoint, currentAxisPosition ) ); #endregion } else if (hairDirection == AreaSettings.HairDrawingDirection.LeftToRight || hairDirection == AreaSettings.HairDrawingDirection.RightToLeft) { #region Poziomo currentAxisPosition = Convert.ToInt32(DataProcessor.Lerp(areaMinX, areaMaxX, bezierPositionPercent / 100)); lineRangePacket = await this.bitmapAreaInfo.GetAreaLineRangeTaskStart ( BitmapAreaProcessor.AreaAxis.X, currentAxisPosition, areaIdFromList ); lineRange = (AreaLineRange)lineRangePacket.Obj; //POBIERANIE PUNKTÓW GRANICZNYCH DLA STREFY rangePointFrom = lineRange.RangePointFrom; rangePointTo = lineRange.RangePointTo; //MODYFIKACJA O MARGINESY rangePointFrom = Convert.ToInt32(rangePointFrom - (rangePointTo - rangePointFrom) * (bezierMarginPercent / 100)); rangePointTo = Convert.ToInt32(rangePointTo + (rangePointTo - rangePointFrom) * (bezierMarginPercent / 100)); if (rangePointFrom < 0) { rangePointFrom = 0; } if (rangePointTo > this.resultBitmap.Height - 1) { rangePointTo = this.resultBitmap.Height - 1; } //WSTĘPNE TWORZENIE PUNKTU WYNIKOWEGO resultPoint = Convert.ToInt32(DataProcessor.Lerp(rangePointFrom, rangePointTo, positionPercent / 100)); //ZAKRES LOSOWANIA / LOSOWANIE PUNKTU boundRangeMin = Convert.ToInt32(resultPoint - ((rangePointTo - rangePointFrom) * (bezierRandomRangePercent / 100))); boundRangeMax = Convert.ToInt32(resultPoint + ((rangePointTo - rangePointFrom) * (bezierRandomRangePercent / 100))); resultPoint = this.random.Next(boundRangeMin, boundRangeMax + 1); resultPoint = DataProcessor.Clamp(0, this.resultBitmap.Height, resultPoint); //PRZYPISYWANIE PUNKTU WYNIKOWEGO hairBezierPoints.Add ( new Point ( currentAxisPosition, resultPoint ) ); #endregion } else if (hairDirection == AreaSettings.HairDrawingDirection.Radial) { } else if (hairDirection == AreaSettings.HairDrawingDirection.LinearX) { } else if (hairDirection == AreaSettings.HairDrawingDirection.LinearY) { } } //RYSOWANIE BitmapAreaProcessor.DrawBezierLineOnBitmap ( hairBezierPoints, this.resultBitmap, (userAreaSettings.BezierLineType == AreaSettings.BezierType.QuadraticCp), 0.02, currentColorPalette, cutOnStart, cutOnEnd, cuttingRangePercent, ref processingAreaBoundings ); //POSZERZANIE GRANIC STREFY - DLA PRZETWARZANIA PRZEZROCZYSTOŚCI / POŁYSKU //processingAreaBoundings.ExtendAreaBoundings(hairBezierPoints, this.resultBitmap.Width - 1, this.resultBitmap.Height - 1); } currentIterationCount -= iterationLossCount; } //PRZEZROCZYSTOŚĆ / POŁYSK BitmapAreaProcessor.AreaAxis glossOpacAxis = BitmapAreaProcessor.AreaAxis.None; if (hairDirection == AreaSettings.HairDrawingDirection.TopToBottom || hairDirection == AreaSettings.HairDrawingDirection.BottomToTop) { glossOpacAxis = BitmapAreaProcessor.AreaAxis.X; } else if (hairDirection == AreaSettings.HairDrawingDirection.LeftToRight || hairDirection == AreaSettings.HairDrawingDirection.RightToLeft) { glossOpacAxis = BitmapAreaProcessor.AreaAxis.Y; } PacketObjMsg glossOpacityPacket = await bitmapProc.GenerateHairTexGlossinessAndOpacityTaskStart ( processingAreaBoundings, //areaBoundings, this.resultBitmap, Color.FromArgb(255, backgroundRgbPalette.X, backgroundRgbPalette.Y, backgroundRgbPalette.Z), hairMapDefinesBrightness, hairMapDefinesOpacity, //new double[] { Convert.ToDouble(bezierMarginPercent / 100), Convert.ToDouble(bezierRandomRangePercent / 100) }, //glossOpacAxis boundsChecker ); this.resultBitmap = (Bitmap)glossOpacityPacket.Obj; if (!String.IsNullOrEmpty(glossOpacityPacket.Msg)) { MessageBox.Show(glossOpacityPacket.Msg); } } //WYŚWIETLANIE OBRAZU REZULTATU SetPreview(PreviewType.Result, this.resultBitmap); } catch (Exception exception) { MessageBox.Show($"Błąd generowania tekstury: {exception.Message}"); } UpdateInfo(""); editPanelMainSplitContainer.Panel2.Enabled = true; this.loadingInProgress = false; }
/// <summary> /// Get the agent's speed on the area with the given index. /// </summary> public float GetAreaSpeed(int inAreaIndex) { AreaSettings settings = GetAreaSettingsByID(inAreaIndex); return((settings != null && settings.Speed != -1) ? settings.Speed : Speed); }
/// <summary> /// Get the name of the animation trigger to play upon entering the area with the given index. /// </summary> public string GetAreaAnimationTrigger(int inAreaIndex) { AreaSettings settings = GetAreaSettingsByID(inAreaIndex); return((settings != null) ? settings.AnimationTriggerName : string.Empty); }