private void NewButton_Click(object sender, RoutedEventArgs e) { var newDeck = new ArchetypeDeck(); newDeck.Name = "New Deck"; _viewModel.Decks.Add(newDeck); }
public void DisplayName_Equals_Name_IfStandardDeck() { var deck = new ArchetypeDeck(new Deck(Guid.NewGuid(), "Test", false, "Druid", true)); Assert.AreEqual($"Test", deck.DisplayName); deck.Name = "Renamed"; Assert.AreEqual($"Renamed", deck.DisplayName); }
public void DisplayName_Includes_Wild_IfWildOnlyDeck() { var deck = new ArchetypeDeck("Test", PlayerClass.DRUID, false); Assert.AreEqual($"Test ({Strings.MetaWild})", deck.DisplayName); deck.Name = "Renamed"; Assert.AreEqual($"Renamed ({Strings.MetaWild})", deck.DisplayName); }
public void DefaultConstructorHasDefaultProps() { var deck = new ArchetypeDeck(); Assert.IsNull(deck.Name); Assert.IsNull(deck.Style); Assert.AreEqual(PlayerClass.ANY, deck.Klass); Assert.AreEqual(GameFormat.ANY, deck.Format); Assert.IsTrue(deck.Cards.Count == 0); }
internal static ArchetypeDeck CreateDeck(string name, Klass klass, bool standard, string str) { var deck = new ArchetypeDeck(); deck.Name = name; deck.Klass = klass; deck.IsStandard = standard; deck.Cards = CreateCards(str); return(deck); }
public void Similarity_Of_NonEmpty_With_Empty_Is_Zero() { var deck = new ArchetypeDeck(); deck.Cards = new List <Card>() { new Card("A", "card", 1, null) }; Assert.AreEqual(0, deck.Similarity(new ArchetypeDeck())); }
private void DeckList_SelectionChanged(object sender, RoutedEventArgs e) { ListBox box = sender as ListBox; if (box != null) { SelectedDeck = _viewModel.GetDeck(box.SelectedItem); } RaiseDeckSelectEvent(); }
public ArchetypeDeckViewModel(ArchetypeDeck deck) { _deck = deck; _cards = new ObservableCollection <HDTCard>(_deck.Cards.Select(x => new HDTCard(HearthDb.Cards.Collectible[x.Id]))); _culture = new CultureInfo(Config.Instance.SelectedLanguage.Insert(2, "-")); _viableCards = new List <HDTCard>(); UpdateViableList(); }
public void TestToNoteString() { var deck = new ArchetypeDeck( "Control Warrior", PlayerClass.WARRIOR, GameFormat.STANDARD, ArchetypeStyles.CONTROL, new List <Card>() ); Assert.AreEqual("Control Warrior : WARRIOR.CONTROL", deck.ToNoteString()); }
public ArchetypeDeck GetDeck(object obj) { if (obj == null) { return(null); } ArchetypeDeck d = obj as ArchetypeDeck; if (d == null) { return(null); } return(Decks.FirstOrDefault(x => x.Id == d.Id)); }
public void ParamConstructorAssignsProps() { var deck = new ArchetypeDeck( "Control Warrior", PlayerClass.WARRIOR, GameFormat.STANDARD, ArchetypeStyles.CONTROL, new List <Card>() ); Assert.AreEqual("Control Warrior", deck.Name); Assert.AreEqual(ArchetypeStyles.CONTROL, deck.Style); Assert.AreEqual(PlayerClass.WARRIOR, deck.Klass); Assert.AreEqual(GameFormat.STANDARD, deck.Format); Assert.IsTrue(deck.Cards.Count == 0); }
public List <ArchetypeDeck> GetAllArchetypeDecks() { var decks = DeckList.Instance.Decks .Where(d => d.TagList.ToLowerInvariant().Contains("archetype")) .ToList(); var archetypes = new List <ArchetypeDeck>(); foreach (var d in decks) { // get the newest version of the deck var v = d.VersionsIncludingSelf.OrderByDescending(x => x).FirstOrDefault(); d.SelectVersion(v); if (d == null) { continue; } var ad = new ArchetypeDeck(d.Name, KlassKonverter.FromString(d.Class), d.StandardViable); ad.Cards = d.Cards .Select(x => new Models.Card(x.Id, x.LocalizedName, x.Count, x.Background.Clone())) .ToList(); archetypes.Add(ad); } return(archetypes); }
public void Similarity_Of_NonEmpty_With_Empty_Is_One() { var deck = new ArchetypeDeck(); Assert.AreEqual(1, deck.Similarity(new ArchetypeDeck())); }
public void Similarity_With_Null_Returns_Zero() { var deck = new ArchetypeDeck(); Assert.AreEqual(0, deck.Similarity(null)); }