Пример #1
0
 public override void Attack()
 {
     if (CanAttack())
     {
         MotionState = ArcherAttackMotionState.MotionState.First;
     }
 }
Пример #2
0
 // Use this for initialization
 protected override void Start()
 {
     base.Start();
     ArcherAttackMotionState.Initialize(transform, simpleAnim);
     ArcherAttackMotionState.AttackEvent.Subscribe(forward => { ShootArrow(forward); }).AddTo(this);
     ArcherAttackMotionState.NextStateEvent.Subscribe(state => { MotionState = state; }).AddTo(this);
     ArcherAttackMotionState.CammeraFixedEvent.Subscribe(flag => { cameraInstance.FixFlag = flag; }).AddTo(this);
 }