public Kyle() { Name = "Kyle"; Title = "Quest Giver"; BodyValue = 666; Race = Race.Gargoyle; Direction = Direction.South; CantWalk = true; Hue = 1102; Str = 100; Blessed = true; HairItemID = Race.RandomHair( Female ); HairHue = Race.RandomHairHue(); ApprenticeMaleGargoyleChest amgc = new ApprenticeMaleGargoyleChest(); AddItem( amgc ); ApprenticeMaleGargoyleLegs amgl = new ApprenticeMaleGargoyleLegs(); AddItem( amgl ); ApprenticeMaleGargoyleKilt amgk = new ApprenticeMaleGargoyleKilt(); AddItem( amgk ); }
public Kyle() { Name = "Kyle"; Title = "Quest Giver"; BodyValue = 666; Race = Race.Gargoyle; Direction = Direction.South; CantWalk = true; Hue = 1102; Str = 100; Blessed = true; HairItemID = Race.RandomHair(Female); HairHue = Race.RandomHairHue(); ApprenticeMaleGargoyleChest amgc = new ApprenticeMaleGargoyleChest(); AddItem(amgc); ApprenticeMaleGargoyleLegs amgl = new ApprenticeMaleGargoyleLegs(); AddItem(amgl); ApprenticeMaleGargoyleKilt amgk = new ApprenticeMaleGargoyleKilt(); AddItem(amgk); }