Пример #1
0
 // Use this for initialization
 void Start()
 {
     collider            = GetComponent <Collider>();
     rigidBody           = GetComponent <Rigidbody>();
     applyDamageBehavior = GetComponent <ApplyDamageBehavior>();
     takeDamageBehavior  = GetComponent <TakeDamageBehavior>();
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     collider            = GetComponent <SphereCollider>();
     applyDamageBehavior = GetComponent <ApplyDamageBehavior>();
     animator            = GetComponent <Animator>();
     soundManager        = GetComponent <SoundManager>();
     ChangeState(State.NotAttacking);
 }