Пример #1
0
 public virtual void OnTokenUpdated(object sender, ApplicationTokenEventArgs e)
 {
     if (TokenFunction != null)
     {
         TokenFunction.OnTokenUpdated(sender, e);
     }
 }
Пример #2
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 public virtual void OnTokenRemovedFromScreen(object sender, ApplicationTokenEventArgs e)
 {
     if (TokenFunction != null)
     {
         TokenFunction.OnTokenRemovedFromScreen(sender, e);
     }
 }
Пример #3
0
 public void OnTokenPlacedOnScreen(object sender, ApplicationTokenEventArgs e)
 {
     tokenPosition          = new Vector3(e.Token.Position.x, e.Token.Position.y, Camera.main.nearClipPlane);
     transform.position     = Camera.main.ScreenToWorldPoint(tokenPosition);
     transform.rotation     = Quaternion.Euler(transform.rotation.x, transform.rotation.y, e.Token.Angle);
     spriteRenderer.enabled = true;
 }
Пример #4
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    //All token Events Are redirected Here

    public void OnTokenPlacedOnScreen(object sender, ApplicationTokenEventArgs e)
    {
    }
Пример #5
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 public void OnTokenUpdated(object sender, ApplicationTokenEventArgs e)
 {
 }
Пример #6
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 public void OnTokenRemovedFromScreen(object sender, ApplicationTokenEventArgs e)
 {
 }
Пример #7
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 private void Tm_TokenPlacedOnScreen(object sender, ApplicationTokenEventArgs e)
 {
     Token token = e.Token;
 }
Пример #8
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 private void Tm_ScreenTokenUpdated(object sender, ApplicationTokenEventArgs e)
 {
     Token token = e.Token;
 }
Пример #9
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 private void Tm_TokenRemovedFromScreen(object sender, ApplicationTokenEventArgs e)
 {
     Token token = e.Token;
 }
Пример #10
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 public void OnTokenRemovedFromScreen(object sender, ApplicationTokenEventArgs e)
 {
     spriteRenderer.enabled = false;
 }