protected override void OnIdle(object?sender, ApplicationIdleEventArgs eventArgs) { ExceptionUtilities.ThrowIfNull(sender, nameof(sender)); _elapsedTime += eventArgs.Delta; if (_elapsedTime >= Timeout) { var application = (Application)sender; application.RequestExit(); } if (_window.IsVisible) { // add current fps to the end of the Window Title var seconds = (uint)_elapsedTime.TotalSeconds; if (_secondsOfLastFpsUpdate < seconds) { var newTitle = $"{Name} ({eventArgs.FramesPerSecond} fps)"; Window.SetTitle(newTitle); _secondsOfLastFpsUpdate = seconds; } // update the rendering var currentGraphicsContext = _graphicsDevice.CurrentContext; currentGraphicsContext.BeginFrame(); Update(eventArgs.Delta); Render(); currentGraphicsContext.EndFrame(); Present(); } }
protected override void OnIdle(object?sender, ApplicationIdleEventArgs eventArgs) { ExceptionUtilities.ThrowIfNull(sender, nameof(sender)); _elapsedTime += eventArgs.Delta; if (_elapsedTime.TotalSeconds >= 2.5) { var application = (Application)sender; application.RequestExit(); } if (_window.IsVisible) { var graphicsDevice = _graphicsDevice; var graphicsContext = graphicsDevice.GraphicsContexts[graphicsDevice.GraphicsContextIndex]; var backgroundColor = new ColorRgba(red: 100.0f / 255.0f, green: 149.0f / 255.0f, blue: 237.0f / 255.0f, alpha: 1.0f); graphicsContext.BeginFrame(backgroundColor); graphicsContext.Draw(_trianglePrimitive); graphicsContext.EndFrame(); graphicsDevice.PresentFrame(); } }
protected override void OnIdle(object?sender, ApplicationIdleEventArgs eventArgs) { ExceptionUtilities.ThrowIfNull(sender, nameof(sender)); var application = (Application)sender; RunAsync(application).Wait(); }
private void OnIdle(TimeSpan delta, uint framesPerSecond) { var idle = Idle; if (idle != null) { var eventArgs = new ApplicationIdleEventArgs(delta, framesPerSecond); idle(this, eventArgs); } }
protected override void OnIdle(object?sender, ApplicationIdleEventArgs eventArgs) { ExceptionUtilities.ThrowIfNull(sender); _elapsedTime += eventArgs.Delta; if (_elapsedTime >= Timeout) { var application = (Application)sender; application.RequestExit(); } }
public override void OnIdle(object sender, ApplicationIdleEventArgs eventArgs) { var application = (Application)sender; { var graphicsProvider = application.GetService <IGraphicsProvider>(); foreach (var graphicsAdapter in graphicsProvider.GraphicsAdapters) { Console.WriteLine($" Name: {graphicsAdapter.DeviceName}"); Console.WriteLine($" Device ID: {graphicsAdapter.DeviceId}"); Console.WriteLine($" Vendor ID: {graphicsAdapter.VendorId}"); } } application.RequestExit(); }
protected override void OnIdle(object?sender, ApplicationIdleEventArgs eventArgs) { ExceptionUtilities.ThrowIfNull(sender, nameof(sender)); var application = (Application)sender; { var graphicsProvider = application.GetService <GraphicsProvider>(); foreach (var graphicsAdapter in graphicsProvider.GraphicsAdapters) { Console.WriteLine($" Name: {graphicsAdapter.Name}"); Console.WriteLine($" Device ID: {graphicsAdapter.DeviceId}"); Console.WriteLine($" Vendor ID: {graphicsAdapter.VendorId}"); } } application.RequestExit(); }
private void OnApplicationIdle() { // Check to see if anyone cares. if (ApplicationIdle == null) { return; } // Build the message ApplicationIdleEventArgs e = new ApplicationIdleEventArgs(this.lastAppIdleTime); // Iterate over all listeners foreach (MulticastDelegate multicast in ApplicationIdle.GetInvocationList()) { // Raise the event multicast.DynamicInvoke(new object[] { e }); } }
protected override void OnIdle(object?sender, ApplicationIdleEventArgs eventArgs) { ExceptionUtilities.ThrowIfNull(sender, nameof(sender)); _elapsedTime += eventArgs.Delta; if (_elapsedTime.TotalSeconds >= 2.5) { var application = (Application)sender; application.RequestExit(); } if (_window.IsVisible) { Update(eventArgs.Delta); Render(); Present(); } }
protected override void OnIdle(object?sender, ApplicationIdleEventArgs eventArgs) { ExceptionUtilities.ThrowIfNull(sender, nameof(sender)); _elapsedTime += eventArgs.Delta; if (_elapsedTime.TotalSeconds >= 2.5) { var application = (Application)sender; application.RequestExit(); } if (_window.IsVisible) { var currentGraphicsContext = _graphicsDevice.CurrentGraphicsContext; currentGraphicsContext.BeginFrame(); Update(eventArgs.Delta); Render(); currentGraphicsContext.EndFrame(); Present(); } }
private void OnApplicationIdle() { // Check to see if anyone cares. if (ApplicationIdle == null) return; // Build the message ApplicationIdleEventArgs e = new ApplicationIdleEventArgs(this.lastAppIdleTime); // Iterate over all listeners foreach( MulticastDelegate multicast in ApplicationIdle.GetInvocationList() ) { // Raise the event try { multicast.DynamicInvoke(new object[] { e }); } catch (Exception ex) { } } }
protected abstract void OnIdle(object?sender, ApplicationIdleEventArgs eventArgs);
public abstract void OnIdle(object sender, ApplicationIdleEventArgs eventArgs);