Пример #1
0
        private async void InvokeConvert()
        {
            await Task.Run(() =>
            {
                IsBackingUp                       = true;
                Model.StateChangeInfo             = new VersionStateChangeInfo();
                Model.StateChangeInfo.IsBackingUp = true;
                Application.Current.Dispatcher.Invoke(() => { OnGameStateChanged(GameStateArgs.Empty); });

                try
                {
                    var data = ApplicationDataManager.CreateForPackageFamily(MINECRAFT_PACKAGE_FAMILY);

                    string recoveryPath = Path.Combine(Filepaths.GetInstallationsFolderPath(ConfigManager.CurrentProfile, "Recovery_Data"), "LocalState");

                    if (!Directory.Exists(recoveryPath))
                    {
                        Directory.CreateDirectory(recoveryPath);
                    }

                    Program.Log("Moving backup Minecraft data to: " + recoveryPath);
                    RestoreCopy(data.LocalFolder.Path, recoveryPath);
                    ConfigManager.CreateInstallation("Recovery_Data", null, "Recovery_Data");
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.ToString());
                }

                IsBackingUp           = false;
                Model.StateChangeInfo = null;
                Application.Current.Dispatcher.Invoke(() => { OnGameStateChanged(GameStateArgs.Empty); });
            });
        }
        private void RestoreMinecraftDataFromReinstall(string packageFamily)
        {
            string tmpDir = GetBackupMinecraftDataDir();

            if (!Directory.Exists(tmpDir))
            {
                return;
            }
            var data = ApplicationDataManager.CreateForPackageFamily(packageFamily);

            Debug.WriteLine("Moving backup Minecraft data to: " + data.LocalFolder.Path);
            RestoreMove(tmpDir, data.LocalFolder.Path);
            Directory.Delete(tmpDir, true);
        }
        private void BackupMinecraftDataForRemoval(string packageFamily)
        {
            var    data   = ApplicationDataManager.CreateForPackageFamily(packageFamily);
            string tmpDir = GetBackupMinecraftDataDir();

            if (Directory.Exists(tmpDir))
            {
                Debug.WriteLine("BackupMinecraftDataForRemoval error: " + tmpDir + " already exists");
                Process.Start("explorer.exe", tmpDir);
                MessageBox.Show("The temporary directory for backing up MC data already exists. This probably means that we failed last time backing up the data. Please back the directory up manually.");
                throw new Exception("Temporary dir exists");
            }
            Debug.WriteLine("Moving Minecraft data to: " + tmpDir);
            Directory.Move(data.LocalFolder.Path, tmpDir);
        }
Пример #4
0
        private void InvokeConvert()
        {
            Task.Run(async() =>
            {
                Application.Current.Dispatcher.Invoke(() =>
                {
                    ConfigManager.MainThread.ProgressBarGrid.Visibility = Visibility.Visible;
                });

                try
                {
                    var data      = ApplicationDataManager.CreateForPackageFamily(MINECRAFT_PACKAGE_FAMILY);
                    string tmpDir = GetBackupMinecraftDataDir();
                    if (!Directory.Exists(tmpDir))
                    {
                        Debug.WriteLine("Moving Minecraft data to: " + tmpDir);
                        Directory.Move(data.LocalFolder.Path, tmpDir);
                    }

                    string recoveryPath = Constants.GetInstallationsFolderPath(ConfigManager.CurrentProfile, "Recovery_Data");

                    if (!Directory.Exists(recoveryPath))
                    {
                        Directory.CreateDirectory(recoveryPath);
                    }

                    Debug.WriteLine("Moving backup Minecraft data to: " + recoveryPath);
                    RestoreMove(tmpDir, recoveryPath);
                    Directory.Delete(tmpDir, true);

                    ConfigManager.CreateInstallation("Recovery_Data", null);
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.ToString());
                }

                Application.Current.Dispatcher.Invoke(() =>
                {
                    ConfigManager.MainThread.ProgressBarGrid.Visibility = Visibility.Collapsed;
                });
            });
        }
        static private bool GetACInfo(string packageFamilyName, out string acSid, out string tempDir)
        {
            IntPtr acPSID;

            acSid   = null;
            tempDir = null;

            if (DeriveAppContainerSidFromAppContainerName(packageFamilyName, out acPSID) < 0)
            {
                return(false);
            }

            if (ConvertSidToStringSid(acPSID, out acSid) == 0)
            {
                return(false);
            }

            ApplicationData appData = ApplicationDataManager.CreateForPackageFamily(packageFamilyName);

            tempDir = appData.TemporaryFolder.Path;

            return(true);
        }
Пример #6
0
        private async void InvokeConvert()
        {
            await Task.Run(() =>
            {
                Application.Current.Dispatcher.Invoke(() => { OnGameStateChanged(GameStateArgs.Empty); });

                try
                {
                    var data      = ApplicationDataManager.CreateForPackageFamily(MINECRAFT_PACKAGE_FAMILY);
                    string tmpDir = GetBackupMinecraftDataDir();
                    if (!Directory.Exists(tmpDir))
                    {
                        Debug.WriteLine("Moving Minecraft data to: " + tmpDir);
                        Directory.Move(data.LocalFolder.Path, tmpDir);
                    }

                    string recoveryPath = Filepaths.GetInstallationsFolderPath(ConfigManager.CurrentProfile, "Recovery_Data");

                    if (!Directory.Exists(recoveryPath))
                    {
                        Directory.CreateDirectory(recoveryPath);
                    }

                    Debug.WriteLine("Moving backup Minecraft data to: " + recoveryPath);
                    RestoreMove(tmpDir, recoveryPath);
                    Directory.Delete(tmpDir, true);

                    ConfigManager.CreateInstallation("Recovery_Data", null, "Recovery_Data");
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.ToString());
                }

                Application.Current.Dispatcher.Invoke(() => { OnGameStateChanged(GameStateArgs.Empty); });
            });
        }
Пример #7
0
        private async void InvokeBackup()
        {
            await Task.Run(() =>
            {
                ViewModels.LauncherModel.Default.ShowProgressBar = true;
                ViewModels.LauncherModel.Default.CurrentState    = ViewModels.LauncherModel.StateChange.isBackingUp;

                try
                {
                    var data = ApplicationDataManager.CreateForPackageFamily(MINECRAFT_PACKAGE_FAMILY);
                    string dataPath;

                    try { dataPath = data.LocalFolder.Path; }
                    catch { dataPath = string.Empty; }

                    if (dataPath != string.Empty)
                    {
                        string recoveryPath = Path.Combine(Filepaths.GetInstallationsFolderPath(ConfigManager.CurrentProfile, "Recovery_Data"), "LocalState");
                        if (!Directory.Exists(recoveryPath))
                        {
                            Directory.CreateDirectory(recoveryPath);
                        }
                        System.Diagnostics.Debug.WriteLine("Moving backup Minecraft data to: " + recoveryPath);
                        RestoreCopy(dataPath, recoveryPath);
                        ConfigManager.CreateInstallation("Recovery_Data", null, "Recovery_Data");
                    }
                }
                catch (Exception ex) { ErrorScreenShow.exceptionmsg(ex); }

                ViewModels.LauncherModel.Default.ShowProgressBar = false;
                ViewModels.LauncherModel.Default.CurrentState    = ViewModels.LauncherModel.StateChange.None;
            });

            ConfigManager.OnConfigStateChanged(this, Events.ConfigStateArgs.Empty);


            void RestoreCopy(string from, string to)
            {
                int Total = Directory.GetFiles(from, "*", SearchOption.AllDirectories).Length;

                ViewModels.LauncherModel.Default.TotalProgress   = Total;
                ViewModels.LauncherModel.Default.CurrentProgress = 0;

                RestoreCopy_Step(from, to);
            }

            void RestoreCopy_Step(string from, string to)
            {
                foreach (var f in Directory.EnumerateFiles(from))
                {
                    string ft = Path.Combine(to, Path.GetFileName(f));
                    if (File.Exists(ft))
                    {
                        if (MessageBox.Show(string.Format(Application.Current.FindResource("GameManager_RecoveringDataIssue_FileNotExistant_Text").ToString(), ft), Application.Current.FindResource("GameManager_RecoveringDataIssue_Title").ToString(), MessageBoxButton.YesNo) != MessageBoxResult.Yes)
                        {
                            continue;
                        }
                        File.Delete(ft);
                    }
                    File.Copy(f, ft);
                    ViewModels.LauncherModel.Default.CurrentProgress += 1;
                }
                foreach (var f in Directory.EnumerateDirectories(from))
                {
                    string tp = Path.Combine(to, Path.GetFileName(f));
                    if (!Directory.Exists(tp))
                    {
                        if (File.Exists(tp) && MessageBox.Show(string.Format(Application.Current.FindResource("GameManager_RecoveringDataIssue_NotaDirectory_Text").ToString(), tp), Application.Current.FindResource("GameManager_RecoveringDataIssue_Title").ToString(), MessageBoxButton.YesNo) != MessageBoxResult.Yes)
                        {
                            continue;
                        }
                        Directory.CreateDirectory(tp);
                    }
                    RestoreCopy_Step(f, tp);
                }
            }
        }
        public async void Backup()
        {
            await Task.Run(() =>
            {
                ViewModels.LauncherModel.Default.ShowProgressBar = true;
                ViewModels.LauncherModel.Default.CurrentState = ViewModels.LauncherModel.StateChange.isBackingUp;

                try
                {
                    var data = ApplicationDataManager.CreateForPackageFamily(MINECRAFT_PACKAGE_FAMILY);
                    string dataPath;

                    try { dataPath = Path.Combine(data.LocalFolder.Path, "games", "com.mojang"); }
                    catch { dataPath = string.Empty; }

                    if (dataPath != string.Empty)
                    {
                        var dirData = GenerateStrings();
                        if (!Directory.Exists(dirData.Item2)) Directory.CreateDirectory(dirData.Item2);
                        System.Diagnostics.Debug.WriteLine("Moving backup Minecraft data to: " + dirData.Item2);
                        RestoreCopy(dataPath, dirData.Item2);
                        Application.Current.Dispatcher.Invoke(() => LauncherModel.Default.Config.Installation_Create(dirData.Item1, null, dirData.Item2));
                    }
                }
                catch (Exception ex) { ErrorScreenShow.exceptionmsg(ex); }

                ViewModels.LauncherModel.Default.ShowProgressBar = false;
                ViewModels.LauncherModel.Default.CurrentState = ViewModels.LauncherModel.StateChange.None;
            });

            Tuple<string, string> GenerateStrings(string name = "Recovery Data", string dir = "RecoveryData")
            {
                string recoveryName = name;
                string recoveryDir = dir;
                string directoryPath = string.Empty;
                int i = 1;


                while (i < 100)
                {
                    if (i != 1)
                    {
                        recoveryName = string.Format("{0} ({1})", name, i);
                        recoveryDir = string.Format("{0}_{1}", dir, i);
                    }
                    directoryPath = Path.Combine(LauncherModel.Default.FilepathManager.GetInstallationsFolderPath(LauncherModel.Default.Config.CurrentProfileUUID, recoveryDir));
                    if (!Directory.Exists(directoryPath)) break;
                    i++;
                }

                if (i >= 100) throw new Exception("Too many backups made");

                return new Tuple<string, string>(recoveryName, directoryPath);

            }

            void RestoreCopy(string from, string to)
            {
                int Total = Directory.GetFiles(from, "*", SearchOption.AllDirectories).Length;

                ViewModels.LauncherModel.Default.TotalProgress = Total;
                ViewModels.LauncherModel.Default.CurrentProgress = 0;

                RestoreCopy_Step(from, to);
            }

            void RestoreCopy_Step(string from, string to)
            {
                foreach (var f in Directory.EnumerateFiles(from))
                {
                    string ft = Path.Combine(to, Path.GetFileName(f));
                    File.Copy(f, ft);
                    ViewModels.LauncherModel.Default.CurrentProgress += 1;
                }
                foreach (var f in Directory.EnumerateDirectories(from))
                {
                    string tp = Path.Combine(to, Path.GetFileName(f));
                    Directory.CreateDirectory(tp);
                    RestoreCopy_Step(f, tp);
                }
            }
        }