// Use this for initialization
    void Start()
    {
        //		Toolbox touch = Toolbox.Instance;

        AppearanceGameState.INSTANCE = this;
        dayTimeStart = Time.time;
    }
    // Use this for initialization
    void Start()
    {
//		Toolbox touch = Toolbox.Instance;


        AppearanceGameState.INSTANCE = this;
        dayTimeStart = Time.time;
    }