static void Main(string[] args) { Console.WriteLine("Hello World!"); Console.WriteLine("--------------------TemplateMethodPattern--------------------"); Console.WriteLine(); Console.WriteLine("--------------------one--------------------"); ShapeVisitor shapeVisitor = new CustomConcreteVisitor(); var app = new AppStructure(shapeVisitor); ShapeElement rectangle = new RectangleConcreteElement(); rectangle.Draw(); //执行自己的操作 app.Process(rectangle); //执行新的操作 ShapeElement circle = new CircleConcreteElement(); circle.Draw(); //执行自己的操作 app.Process(circle); //执行新的操作 ShapeElement line = new LineConcreteElement(); line.Draw(); //执行自己的操作 app.Process(line); //执行新的操作 Console.WriteLine(); Console.WriteLine("--------------------two--------------------"); StoragePlatformStructure storagePlatform = new StoragePlatformStructure(); Visitor sizeVisitor = new SizeConcreteVisitor(); Visitor stateVisitor = new StateConcreteVisitor(); var television = new TelevisionConcreteElement(); var computer = new ComputerConcreteElement(); storagePlatform.Attach(television); storagePlatform.Attach(computer); storagePlatform.Operate(sizeVisitor); storagePlatform.Operate(stateVisitor); Console.ReadKey(); }
static void Main(string[] args) { //如果想执行新增加的操作 ShapeVisitor visitor = new CustomVisitor(); AppStructure app = new AppStructure(visitor); Shape shape = new Rectangle(); shape.Draw(); //执行自己的操作 app.Process(shape); //执行新的操作 shape = new Circle(); shape.Draw(); //执行自己的操作 app.Process(shape); //执行新的操作 shape = new Line(); shape.Draw(); //执行自己的操作 app.Process(shape); //执行新的操作 Console.ReadLine(); }
static void Main(string[] args) { #region 简单工厂 var add = Factory.GetOperat("1"); var sub = Factory.GetOperat("2"); #endregion Console.WriteLine("------------------------------"); #region 单例模式 Singleton.GetInstance(); var s1 = Singleton1.Instance; var s2 = Singleton2.Instance; #endregion Console.WriteLine("------------------------------"); #region 抽象工程模式 // ef 打开和关闭 AbstractFactory efFactory = new EfFactory(); efFactory.CreateOpen().Print(); efFactory.CreateClose().Print(); // dapper 打开和关闭 AbstractFactory dapperFactory = new DapperFactory(); dapperFactory.CreateOpen().Print(); dapperFactory.CreateClose().Print(); #endregion Console.WriteLine("------------------------------"); #region 建造者模式 var director = new Director(); var saiyanBuilder = new SaiyanBuilder(); var naimBuilder = new NaimBuilder(); director.Construct(saiyanBuilder); // 组装赛亚人 var saiyanPerson = saiyanBuilder.GetPerson(); saiyanPerson.Show(); // 组装那美克人 director.Construct(naimBuilder); var naimPerson = naimBuilder.GetPerson(); naimPerson.Show(); #endregion Console.WriteLine("------------------------------"); #region 原型模式 var mingren1 = new MingrenPrototype(); var mingren2 = mingren1.Clone() as MingrenPrototype; //mingren1 负责攻击 mingren1.Attack(); //mingren2 负责保护 mingren2?.Protect(); #endregion Console.WriteLine("------------------------------"); #region 适配器模式 //类的适配器模式 var baiduMap = new BaiduAdapter(); baiduMap.Gen(); //对象的适配器模式 var baiduMap1 = new BaiduAdapter1(); baiduMap1.Gen(); #endregion Console.WriteLine("------------------------------"); #region 桥接模式 DbControlAbstract dbControlAbstract = new DbControl(); // Sql Server dbControlAbstract.Db = new SqlServerDb(); dbControlAbstract.Open(); dbControlAbstract.Add(); dbControlAbstract.Close(); // MySql dbControlAbstract.Db = new MySqlDb(); dbControlAbstract.Open(); dbControlAbstract.Add(); dbControlAbstract.Close(); #endregion Console.WriteLine("------------------------------"); #region 装饰者模式 // SqlServerDbHelper DbHelper dbHelper = new SqlServerDbHelper(); // check Decorator decorator = new CheckDecorator(dbHelper); decorator.Add(); #endregion Console.WriteLine("------------------------------"); #region 组合模式 //透明式 Car car = new Motorcycle(); car.Travel(); car.Two(new SuvCar()); car.Ten(new SuvCar()); car = new SuvCar(); car.Travel(); car.Two(new SuvCar()); car.Ten(new SuvCar()); //安全式 Car1 car1 = new Motorcycle1(); car1.Travel(); Car1 bus = new Bus(); bus.Travel(); ((FourCar)bus).Two(new Bus()); ((FourCar)bus).Ten(new Bus()); #endregion Console.WriteLine("------------------------------"); #region 外观模式 var facade = new Facade(); facade.Buy(); #endregion Console.WriteLine("------------------------------"); #region 享元模式 foreach (var item in new[] { "a", "b", "c", "a", "b" }) { var flyweight = FlyweightFactory.GetFlyweight(item); flyweight.Operation(1); } Console.WriteLine(FlyweightFactory.DicFlyweight.Count); #endregion Console.WriteLine("------------------------------"); #region 代理模式 var proxy = new Proxy(); proxy.Do("上网"); #endregion Console.WriteLine("------------------------------"); #region 模板方法模式 var chain = new ChinaBank(); chain.Get(); var shBank = new ShanghaiBank(); shBank.Get(); #endregion Console.WriteLine("------------------------------"); #region 命令模式 var r = new Receiver1(); var c = new CommandImp(r); var i = new Invoke(c); i.ExecuteCommand(); #endregion Console.WriteLine("------------------------------"); #region 迭代器模式 ICollection list = new Collection(); var iterator = list.GetIterator(); while (iterator.MoveNext()) { var j = (int)iterator.GetCurrent(); Console.WriteLine(j.ToString()); iterator.Next(); } #endregion Console.WriteLine("------------------------------"); #region 观察者模式 HousingDeveloper hd = new WuhanHousingDeveloper(); hd.Add(new NoHouseObserver("A")); hd.Add(new NoHouseObserver("B")); hd.Add(new NoHouseObserver("C")); hd.Add(new HasHouseObserver("D")); hd.Add(new HasHouseObserver("E")); hd.Add(new HasHouseObserver("F")); hd.Notify(); #endregion Console.WriteLine("------------------------------"); #region 中介者模式 var buyer = new Buyer(); var seller = new Seller(); var mediator = new MediatorImp(buyer, seller); buyer.MoneyChange(5, mediator); seller.MoneyChange(10, mediator); #endregion Console.WriteLine("------------------------------"); #region 状态模式 var user = new User("admin"); for (var j = 0; j < 10; j++) { user.Recharge(20 * j); } #endregion Console.WriteLine("------------------------------"); #region 策略模式 var context = new NotifyContext(new EmailStragety()); context.Send("新的消息"); context.Stragety = new SmsStragety(); context.Send("第二条消息"); #endregion Console.WriteLine("------------------------------"); #region 责任链模式 var leaveRequest1 = new LeaveRequest("张三", 1); var leaveRequest2 = new LeaveRequest("李四", 4); var leaveRequest3 = new LeaveRequest("王五", 7); var leaveRequest4 = new LeaveRequest("赵六", 11); Approver projectManager = new ProjectManager("项目管理者"); Approver departManager = new DepartManager("部门管理者"); Approver ceo = new Ceo("CEO"); // 设置责任链 projectManager.NextApprover = departManager; departManager.NextApprover = ceo; // 处理请求 projectManager.ProcessRequest(leaveRequest1); projectManager.ProcessRequest(leaveRequest2); projectManager.ProcessRequest(leaveRequest3); projectManager.ProcessRequest(leaveRequest4); #endregion Console.WriteLine("------------------------------"); #region 访问者模式 Visitor visitor = new VisitorImp(); var app = new AppStructure(visitor); FinancialManagement financialManagement = new Bank(); financialManagement.SaveMoney(); app.Process(financialManagement); financialManagement = new Yeb(); financialManagement.SaveMoney(); app.Process(financialManagement); financialManagement = new Jj(); financialManagement.SaveMoney(); app.Process(financialManagement); #endregion Console.WriteLine("------------------------------"); #region 备忘录模式 var persons = new List <ContactPerson>() { new ContactPerson { Name = "A", MobileNumber = "13533332222" }, new ContactPerson { Name = "B", MobileNumber = "13966554433" }, new ContactPerson { Name = "C", MobileNumber = "13198765544" } }; //手机名单发起人 var mobileOriginator = new MobileBackOriginator(persons); mobileOriginator.Show(); // 创建备忘录并保存备忘录对象 var manager = new MementoManager { ContactPersonMemento = mobileOriginator.CreateMemento() }; // 更改发起人联系人列表 Console.WriteLine("----移除最后一个联系人--------"); mobileOriginator.ContactPersonList.RemoveAt(2); mobileOriginator.Show(); // 恢复到原始状态 Console.WriteLine("-------恢复联系人列表------"); mobileOriginator.RestoreMemento(manager.ContactPersonMemento); mobileOriginator.Show(); #endregion #region 解释器模式 Console.WriteLine("------------------------------"); const string roman = "六千四百五十二"; var interpreterContext = new InterpreterContext(roman); var tree = new ArrayList { new GeExpression(), new ShiExpression(), new BaiExpression(), new QianExpression() }; foreach (Expression exp in tree) { exp.Interpreter(interpreterContext); } Console.Write(interpreterContext.Data); #endregion Console.ReadKey(); }