Пример #1
0
        /*************************************************************
        *************************************************************/
        private void HandleDiskTypeDetecting(AppStims theAppStims)
        {
            switch (theAppStims)
            {
            case AppStims.PS3_DISK:
                btnRipGame.Enabled = true;
                btnEject.Enabled   = true;
                AddEvent("Ready");
                theAppState = AppStates.READY;
                break;

            case AppStims.NO_PS3_DISK:
                btnEject.Enabled = true;
                /* Wait for user to swap disks */
                break;

            case AppStims.NO_DISK_PRESENT:
                btnEject.Enabled = false;
                /* Wait for user to swap disks */
                break;

            case AppStims.DRIVE_ABSENT:
                theAppState = AppStates.DETECTING;
                break;
            }
        }
Пример #2
0
        /*************************************************************
        *************************************************************/
        private void StateMachine(AppStims theStim)
        {
            switch (theAppState)
            {
            case AppStates.ERROR:
                HandleError(theStim);
                break;

            case AppStates.DETECTING:
                HandleDetecting(theStim);
                break;

            case AppStates.AUTHENTICATING:
                HandleAuthenticating(theStim);
                break;

            case AppStates.DISK_DETECTING:
                HandleDiskDetecting(theStim);
                break;

            case AppStates.DISK_TYPE_DETECTING:
                HandleDiskTypeDetecting(theStim);
                break;

            case AppStates.READY:
                HandleReady(theStim);
                break;
            }
        }
Пример #3
0
        /*************************************************************
        *************************************************************/
        private void HandleDetecting(AppStims theAppStims)
        {
            switch (theAppStims)
            {
            case AppStims.KEYS_LOADED:
                break;

            case AppStims.DRIVE_DETECTED:
                theAppState = AppStates.AUTHENTICATING;
                break;
            }
        }
Пример #4
0
        /*************************************************************
        *************************************************************/
        private void HandleError(AppStims theAppStims)
        {
            switch (theAppStims)
            {
            case AppStims.DRIVE_PRESENT:
                break;

            case AppStims.DRIVE_ABSENT:
                AddEvent("Drive Removed");
                theAppState = AppStates.DETECTING;
                break;
            }
        }
Пример #5
0
        /*************************************************************
        *************************************************************/
        private void HandleAuthenticating(AppStims theAppStims)
        {
            switch (theAppStims)
            {
            case AppStims.KEYS_LOADED:
                AuthenticateDrive();
                break;

            case AppStims.DRIVE_AUTH_FAILED:
                //keys.Enabled = true;
                theAppState = AppStates.ERROR;
                break;

            case AppStims.DRIVE_AUTH_PASSED:
                //keys.Enabled = true;
                theAppState = AppStates.DISK_DETECTING;
                break;
            }
        }
Пример #6
0
        /*************************************************************
        *************************************************************/
        private void HandleReady(AppStims theAppStims)
        {
            switch (theAppStims)
            {
            case AppStims.DISK_PRESENT:
                btnRipGame.Enabled = true;
                btnEject.Enabled   = true;
                break;

            case AppStims.NO_DISK_PRESENT:
                AuthenticateDrive();
                /* Wait for user to swap disks */
                btnRipGame.Enabled = false;
                btnEject.Enabled   = false;
                theAppState        = AppStates.DISK_DETECTING;
                break;

            case AppStims.DRIVE_ABSENT:
                theAppState = AppStates.DETECTING;
                break;
            }
        }
Пример #7
0
        /*************************************************************
        *************************************************************/
        private void HandleDiskDetecting(AppStims theAppStims)
        {
            switch (theAppStims)
            {
            case AppStims.DRIVE_PRESENT:
                DiskDetectionWorker.RunWorkerAsync();
                break;

            case AppStims.DRIVE_ABSENT:
                AddEvent("Drive Removed");
                theAppState = AppStates.DETECTING;
                break;

            case AppStims.DISK_PRESENT:
                theAppState = AppStates.DISK_TYPE_DETECTING;
                break;

            case AppStims.NO_DISK_PRESENT:
                /* Wait for user to swap disks */
                break;
            }
        }