public void assembleSimForCAS(Model reflection) { AppEngine.timerBegin(); ModelManager instance = ModelManager.getInstance(); reflection.unload(); this.assembleSim(0, true); Node node = (Node)this.m_group.getChild(0).duplicate(); reflection.m_group.addChild(node); reflection.m_animPlayer3D.setNode(node); instance.overrideSimAppearance(node, 0, 10, 0); instance.overrideSimAppearance(node, 2, 12, 0); instance.overrideSimAppearance(node, 3, 13, 0); instance.overrideSimAppearance(node, 4, 14, 0); instance.overrideSimAppearance(node, 5, 15, 0); instance.overrideSimAppearance(node, 6, 16, 0); instance.overrideSimAppearance(node, 7, 17, 0); instance.overrideSimAppearance(node, 8, 18, 0); instance.overrideAppearance(node, 25, 26); ModelManager.applyCommit((Node)reflection.m_group); reflection.m_type = 4; ModelManager.applyCommit((Node)this.m_group); this.m_type = 3; AppEngine.timerEnd(nameof(assembleSimForCAS)); }
private static void TaskScheduler_UnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e) { var exSer = AppEngine.GetRequiredService <ExceptionService>(); exSer.Exception = e.Exception; e.SetObserved(); }
public void AddSomeServices_CallGet_MustReturnService() { AppEngine.Reset(); AppEngine.Services.AddSingleton <A>(); AppEngine.Services.AddScoped <B>(); AppEngine.Services.AddTransient <C>(); _ = AppEngine.Provider; Check <A>(); Check <B>(); Check <C>(); void Check <T>() { var a = AppEngine.GetService(typeof(T)); Assert.IsNotNull(a); Assert.IsInstanceOfType(a, typeof(T)); a = AppEngine.GetService <T>(); Assert.IsNotNull(a); a = AppEngine.GetRequiredService <T>(); Assert.IsNotNull(a); a = AppEngine.GetRequiredService(typeof(T)); Assert.IsNotNull(a); Assert.IsInstanceOfType(a, typeof(T)); } }
protected override WithImageStorableComicSourceInfo <TResource, TImage> CreateSourceInfo(ComicSnapshot snapshot, ComicSource source, ComicEngine engine) { var store = AppEngine.GetRequiredService <WithImageComicStoreService <TResource, TImage> >(); var box = store.GetStoreBox(source.TargetUrl); return(new WithImageStorableComicSourceInfo <TResource, TImage>(snapshot, source, engine.GetComicSourceProviderType(source.TargetUrl), box)); }
public static void AutoMakeUILuaScripts() { var luaPath = AppEngine.GetConfig("KSFramework.Lua", "LuaPath"); Debug.Log("Find UI from current scenes, LuaScriptPath: " + luaPath); var windowAssets = GameObject.FindObjectsOfType <UIWindowAsset>(); if (windowAssets.Length > 0) { foreach (var windowAsset in windowAssets) { var uiName = windowAsset.name; var scriptPath = string.Format("{0}/{1}/UI/UI{2}.lua", KResourceModule.EditorProductFullPath, luaPath, uiName); if (!File.Exists(scriptPath)) { File.WriteAllText(scriptPath, LuaUITempalteCode.Replace("$UI_NAME", "UI" + uiName)); Debug.LogWarning("New Lua Script: " + scriptPath); } else { Debug.Log("Exists Lua Script, ignore: " + scriptPath); } } } else { Debug.LogError("Not found any `UIWindowAsset` Component"); } }
private static string GetFileSystemPath(string path) { var compilePath = AppEngine.GetConfig("KEngine.Setting", "SettingCompiledPath"); var resPath = Path.Combine(compilePath, path); return(resPath); }
// This method gets called by the runtime. Use this method to add services to the container. public void ConfigureServices(IServiceCollection services) { appEngine = new AppEngine(loggerFactory); appEngine.Plugins.OrderBy(x => x.Priority).ToList().ForEach(x => { x.Setup(Configuration); }); services.AddMvc(); services.AddSwaggerGen(c => { c.SwaggerDoc("v1", new Info { Title = "Web API", Version = "v1" }); //x.IncludeXmlComments(AppContext.BaseDirectory + "YourProject.Api.xml"); c.IgnoreObsoleteProperties(); c.IgnoreObsoleteActions(); c.DescribeAllEnumsAsStrings(); }); //Invoke appEngine appEngine.Plugins.OrderBy(x => x.Priority).ToList().ForEach(x => { x.ConfigureServices(services); }); appEngine.Init(); }
public UIModule() { var configUiBridge = AppEngine.GetConfig("KEngine.UI", "UIModuleBridge"); if (!string.IsNullOrEmpty(configUiBridge)) { var uiBridgeTypeName = string.Format("{0}", configUiBridge); var uiBridgeType = KTool.FindType(uiBridgeTypeName); if (uiBridgeType != null) { UiBridge = Activator.CreateInstance(uiBridgeType) as IUIBridge; Log.Debug("Use UI Bridge: {0}", uiBridgeType); } else { Log.Error("Cannot find UIBridge Type: {0}", uiBridgeTypeName); } } if (UiBridge == null) { UiBridge = new UGUIBridge(); } UiBridge.InitBridge(); }
private static int getPrimitiveY(int primitiveShortIndex) { AnimationManagerData animManData = AppEngine.getCanvas().getAnimManData(); switch (animManData.primitiveData[primitiveShortIndex]) { case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 9: case 11: case 12: return((int)animManData.primitiveData[primitiveShortIndex + 2]); case 8: int num1 = (int)animManData.primitiveData[primitiveShortIndex + 2]; int num2 = (int)animManData.primitiveData[primitiveShortIndex + 4]; return(num1 >= num2 ? num2 : num1); default: return(0); } }
public static void Main(string[] args) { var builder = CreateHostBuilder(args).Build(); AppEngine.UseProvider(builder.Services); builder.Run(); }
public static int getAnimFrameCount(int animID) { animID &= -16385; AnimationManagerData animManData = AppEngine.getCanvas().getAnimManData(); return(animID < 0 || animID >= 18 ? -1 : (int)animManData.animNumFrames[animID]); }
public static short getAnimFrameDuration(int animID, int frameID) { animID &= -16385; AnimationManagerData animManData = AppEngine.getCanvas().getAnimManData(); return(animManData.frameDuration[(int)animManData.animFrameOffset[animID] + frameID]); }
public static bool startAnim(int animID, int bitFlag) { AnimationManagerData animManData = AppEngine.getCanvas().getAnimManData(); int index1 = -1; for (int index2 = 0; index2 < 48; ++index2) { if (animManData.m_animPlayerPool[index2].isAnimating()) { if (animManData.m_animPlayerPool[index2].getAnimID() == animID) { return(true); } } else if (index1 < 0) { index1 = index2; } } if (index1 < 0) { return(false); } animManData.m_animPlayerPool[index1].startAnim(animID, bitFlag); animManData.m_animPlayerPool[index1].setReverse(false); return(true); }
public VisitingViewModel(Func <IServiceProvider, IComicVisiting <TImage> > visiting = null, bool ignoreVisting = false) { scope = AppEngine.CreateScope(); provider = scope.ServiceProvider; InitService(scope.ServiceProvider, visiting, ignoreVisting); InitVisiting(); }
public static AppScreenPanel CreateAppPanel(eAppPanel i_Panel, AppEngine i_AppEngine) { AppScreenPanel newPanel; switch (i_Panel) { case eAppPanel.HOME: { newPanel = new HomePanel(i_AppEngine); break; } case eAppPanel.JOB: { newPanel = new JobPanel(i_AppEngine); break; } case eAppPanel.MATCH: { newPanel = new MatchPanel(i_AppEngine); break; } default: { newPanel = null; break; } } return(newPanel); }
public static CDepCollectInfo __DoBuildScriptableObject(string fullAssetPath, ScriptableObject so, bool realBuildOrJustPath = true) { var hasBuilded = false; fullAssetPath = Path.ChangeExtension(fullAssetPath, AppEngine.GetConfig(KEngineDefaultConfigs.AssetBundleExt)); if (so == null) { Log.Error("Error Null ScriptableObject: {0}", fullAssetPath); } else { //so.name = fullAssetPath; if (!BuildRecord.ContainsKey(fullAssetPath)) { AddCache(fullAssetPath); if (!IsJustCollect && realBuildOrJustPath) { BuildTools.BuildScriptableObject(so, fullAssetPath); hasBuilded = true; } } } return(new CDepCollectInfo { Path = fullAssetPath, Asset = so, HasBuild = hasBuilded, }); }
private static int getPrimitiveHeight(int primitiveShortIndex) { AnimationManagerData animManData = AppEngine.getCanvas().getAnimManData(); switch (animManData.primitiveData[primitiveShortIndex]) { case 0: case 11: int index = (int)animManData.primitiveData[primitiveShortIndex + 3] & (int)ushort.MaxValue; return((int)animManData.m_subImages[index][4]); case 1: case 2: case 3: case 4: case 5: case 6: return((int)animManData.primitiveData[primitiveShortIndex + 4]); case 8: int num = (int)animManData.primitiveData[primitiveShortIndex + 2] - (int)animManData.primitiveData[primitiveShortIndex + 4]; return(num >= 0 ? num : -num); case 9: return(0); case 12: return((int)animManData.primitiveData[4] - (int)animManData.primitiveData[2]); default: return(0); } }
public HomeViewModel() { ComicEngine = AppEngine.GetRequiredService <ComicEngine>(); SearchEngine = AppEngine.GetRequiredService <SearchEngine>(); ProposalEngine = AppEngine.GetRequiredService <ProposalEngine>(); SearchCommand = new AsyncRelayCommand(SearchAsync); GoSourceCommand = new RelayCommand(GoSource); SetAndSearchCommand = new AsyncRelayCommand <string>(SetAndSearchAsync); ResetCommand = new RelayCommand(Reset); SetCurrentCommand = new RelayCommand <ComicSnapshotInfo <TSourceInfo> >(SetCurrent); CopyCommand = new RelayCommand <string>(Copy); scope = AppEngine.CreateScope(); observableCollectionFactory = AppEngine.GetRequiredService <IObservableCollectionFactory>(); SearchProviders = observableCollectionFactory.Create <ISearchProvider>(); foreach (var item in SearchEngine) { var sp = (ISearchProvider)scope.ServiceProvider.GetRequiredService(item); SearchProviders.Add(sp); } CurrentSearchProvider = SearchProviders.FirstOrDefault(); Snapshots = observableCollectionFactory.Create <ComicSnapshotInfo <TSourceInfo> >(); ProposalSnapshots = observableCollectionFactory.Create <ComicSnapshotInfo <TSourceInfo> >(); EngineIcons = observableCollectionFactory.Create <EngineInfo <TImage> >(); }
public static int getAnimFrameHeight(int animID, int frameID) { animID &= -16385; AnimationManagerData animManData = AppEngine.getCanvas().getAnimManData(); int index1 = (int)animManData.animFrameOffset[animID] + frameID; int primitiveShortIndex = animManData.framePrimitiveOffset[index1]; int frameNumPrimitive = (int)animManData.frameNumPrimitives[index1]; if (frameNumPrimitive == 0) { return(0); } int num1 = int.MaxValue; int num2 = int.MinValue; for (int index2 = 0; index2 != frameNumPrimitive; ++index2) { int primitiveType = (int)animManData.primitiveData[primitiveShortIndex]; if (primitiveType != 10) { int primitiveY = AnimationManager.getPrimitiveY(primitiveShortIndex); int num3 = primitiveY + AnimationManager.getPrimitiveHeight(primitiveShortIndex); if (primitiveY < num1) { num1 = primitiveY; } if (num3 > num2) { num2 = num3; } } primitiveShortIndex += AnimationManager.getNumAttributes(primitiveType); } return(num2 - num1); }
/// <summary> /// Unity `Awake` /// </summary> protected virtual void Awake() { GameObject.DontDestroyOnLoad(this.gameObject); Instance = this; LuaModule = LuaModule.Instance; AppEngine.New(gameObject, this, CreateModules()); }
private TextureManager() { this.m_playerTextureFilenames = (string[][])null; this.m_npcTextureFilenames = (string[][])null; int simCount = AppEngine.getCanvas().getSimData().getSimCount(); this.m_playerTextureFilenames = new string[7][]; for (int index1 = 0; index1 < 7; ++index1) { this.m_playerTextureFilenames[index1] = new string[11]; for (int index2 = 0; index2 < 11; ++index2) { this.m_playerTextureFilenames[index1][index2] = ""; } } this.m_npcTextureFilenames = new string[simCount][]; for (int index1 = 0; index1 < simCount; ++index1) { this.m_npcTextureFilenames[index1] = new string[11]; for (int index2 = 0; index2 < 11; ++index2) { this.m_npcTextureFilenames[index1][index2] = ""; } } }
public EntityService(CRUDService crudService, AppEngine appEngine) { this.crudService = crudService; this.appEngine = appEngine; InitFields(); InitSchema(); }
/// <summary> /// /// </summary> /// <param name="force">Whether or not,check diff. false will be faster!</param> /// <param name="genCode">Generate static code?</param> public static void DoCompileSettings(bool force = true, string forceTemplate = null) { var sourcePath = SettingSourcePath;//AppEngine.GetConfig("SettingSourcePath"); if (string.IsNullOrEmpty(sourcePath)) { Log.Error("Need to KEngineConfig: SettingSourcePath"); return; } var compilePath = AppEngine.GetConfig("KEngine.Setting", "SettingCompiledPath"); if (string.IsNullOrEmpty(compilePath)) { Log.Error("Need to KEngineConfig: SettingCompiledPath"); return; } var bc = new BatchCompiler(); var settingCodeIgnorePattern = AppEngine.GetConfig("KEngine.Setting", "SettingCodeIgnorePattern", false); var results = bc.CompileTableMLAll(sourcePath, compilePath, SettingCodePath, forceTemplate ?? DefaultTemplate.GenCodeTemplate, "AppSettings", SettingExtension, settingCodeIgnorePattern, force); // CompileTabConfigs(sourcePath, compilePath, SettingCodePath, SettingExtension, force); var sb = new StringBuilder(); foreach (var r in results) { sb.AppendLine(string.Format("Excel {0} -> {1}", r.ExcelFile, r.TabFileRelativePath)); } Log.Info("TableML all Compile ok!\n{0}", sb.ToString()); // make unity compile AssetDatabase.Refresh(); }
public static void renderOptionsBG( Graphics g, int x, int y, int width, int height, int buttonId) { AppEngine canvas = AppEngine.getCanvas(); AnimationManager2D animationManager2D = canvas.getAnimationManager2D(); animationManager2D.submitAnimGrid(71, 72, 73, 74, 75, 76, 77, 78, 79, (float)x, (float)y, (float)width, (float)height); if (buttonId != -1) { float x1 = (float)x + 23f; float y1 = (float)y + 33f; animationManager2D.submitAnim(80, x1, y1); float num1 = x1 - 5f; float num2 = y1 - 5f; canvas.getScene().getUIButton(buttonId).submit(ref animationManager2D, (int)num1, (int)num2); } float x2 = (float)x + 55f; float y2 = (float)y + 22f; float w = (float)width - 90f; float h = (float)height - 50f; animationManager2D.submitAnimGrid(102, 103, 104, 105, 106, 107, 108, 109, 110, x2, y2, w, h); animationManager2D.flushAnims(g); }
public CRUDService(MongoService mongoService, MongoSettings settings, AppEngine lambdaManager) { _mongoService = mongoService; _settings = settings; this.lambdaManager = lambdaManager; LoadCollectionNames(); }
/// <summary> /// 惰式初始化 /// </summary> public static void Init() { if (_isInited) { return; } var settingPath = string.Format("I18N/{0}{1}", Lang, AppEngine.GetConfig(KEngineDefaultConfigs.SettingExt)); var settingReader = SettingModule.Get(settingPath, false); foreach (var row in settingReader) { Strs[row["Id"]] = row["Value"]; } #if UNITY_EDITOR // 开发热重载 if (SettingModule.IsFileSystemMode) { SettingModule.WatchSetting(settingPath, (_) => { _isInited = false; }); } #endif _isInited = true; }
private async void LoadVm(string address) { vm = new DesktopVisitingViewModel(); DataContext = vm; vc = new VisitingControlView { DataContext = vm }; titleService = AppEngine.GetRequiredService <TitleService>(); titleService.LeftControls.Add(vc); try { await vm.Visiting.LoadAsync(address); if (vm.HasStoreBox) { await vm.GoChapterIndexAsync(vm.StoreBox.AttackModel.CurrentChapter); } else { await vm.NextChapterAsync(); } _ = LoadPageAsync(0); vm.TransverseChanged += Vm_TransverseChanged; rep = this.Get <ItemsRepeater>("Rep"); car = this.Get <Carousel>("Car"); var sv = this.Get <ScrollViewer>("RepSv"); sv.ScrollChanged += Sv_ScrollChanged; this.KeyDown += OnCarKeyDown; Vm_TransverseChanged(vm, vm.Transverse); } catch (Exception ex) { vm.ExceptionService.Exception = ex; } }
public void UseProvider_ProviderMustInput() { var provider = new ServiceCollection().BuildServiceProvider(); AppEngine.UseProvider(provider); Assert.AreEqual(provider, AppEngine.Provider); }
// /// <summary> /// 如果非realBuild,僅返回最終路徑 /// DoBuildAssetBundle和__DoBuildScriptableObject有两个开关,决定是否真的Build /// realBuildOrJustPath由外部传入,一般用于进行md5比较后,传入来的,【不收集Build缓存】 TODO:其实可以收集的。。 /// IsJustCollect用于全局的否决真Build,【收集Build缓存】 /// </summary> /// <param name="path"></param> /// <param name="asset"></param> /// <param name="realBuildOrJustPath"></param> /// <returns></returns> public static CDepCollectInfo DoBuildAssetBundle(string path, UnityEngine.Object asset, bool realBuildOrJustPath = true) { path = Path.ChangeExtension(path, AppEngine.GetConfig(KEngineDefaultConfigs.AssetBundleExt)); //asset.name = fullAssetPath; var hasBuilded = false; if (!BuildRecord.ContainsKey(path)) { if (realBuildOrJustPath) { AddCache(path); } if (IsJustCollect) { AddCache(path); } if (!IsJustCollect && realBuildOrJustPath) { //BuildedCache[fullAssetPath] = true; BuildTools.BuildAssetBundle(asset, path); hasBuilded = true; } } return(new CDepCollectInfo { Path = path, Asset = asset, HasBuild = hasBuilded, }); }
/// <summary> /// 收集StringsTalbe.bytes的字符串 /// </summary> /// <param name="refItems"></param> static void CollectStringsTable(ref I18NItems refItems) { var compilePath = AppEngine.GetConfig("KEngine.Setting", "SettingCompiledPath"); var ext = AppEngine.GetConfig("KEngine", "AssetBundleExt"); var stringsTablePath = string.Format("{0}/StringsTable{1}", compilePath, ext); if (!File.Exists(stringsTablePath)) { return; } string stringsTableContent; using (var stream = new FileStream(stringsTablePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) { using (var reader = new StreamReader(stream)) { stringsTableContent = reader.ReadToEnd(); } } var tableFile = new TableFile(stringsTableContent); foreach (var row in tableFile) { var srcStr = row["Id"]; refItems.Add(srcStr, stringsTablePath); } Debug.Log("[CollectStringsTable]Success!"); }
public Form1() { InitializeComponent(); #if DEBUG #else SystemUtility.InitializeApplication(); #endif engine = new AppEngine(this); this.AllowDrop = true; this.DragOver += (sn, ev) => { string[] files = (string[])ev.Data.GetData(DataFormats.FileDrop); if (files.Count() == 0) return; string path = files[0]; if (!Directory.Exists(path)) { msg("The input should be a valid directory", MessageBoxIcon.Exclamation); return; } string name = path.Split('\\').Last(); //if(msgask("Are you sure you want '"+path+"' as a shortcut?")==DialogResult.Yes) ShortcutRepository.Add(new FolderLink() { Name = name, ExplorerLink = path }); engine.ViewShortcuts(); }; }