void HandleAppInfoChanges(IPacketMsg packetMsg) { var changes = new ClientMsgProtobuf <CMsgClientAppInfoChanges>(packetMsg); var callback = new AppChangesCallback(changes.Body); this.Client.PostCallback(callback); }
void HandleAppInfoChanges(IPacketMsg packetMsg) { var changes = new ClientMsgProtobuf <CMsgClientAppInfoChanges>(packetMsg); #if STATIC_CALLBACKS var callback = new AppChangesCallback(Client, changes.Body); SteamClient.PostCallback(callback); #else var callback = new AppChangesCallback(changes.Body); this.Client.PostCallback(callback); #endif }
void HandleAppInfoChanges( IPacketMsg packetMsg ) { var changes = new ClientMsgProtobuf<CMsgClientAppInfoChanges>( packetMsg ); #if STATIC_CALLBACKS var callback = new AppChangesCallback( Client, changes.Body ); SteamClient.PostCallback( callback ); #else var callback = new AppChangesCallback( changes.Body ); this.Client.PostCallback( callback ); #endif }
void HandleAppInfoChanges( IPacketMsg packetMsg ) { var changes = new ClientMsgProtobuf<CMsgClientAppInfoChanges>( packetMsg ); var callback = new AppChangesCallback( changes.Body ); this.Client.PostCallback( callback ); }