private static Lotresult.Defect CreateDefect(App.Data.Defect def) { return(new Lotresult.Defect { Id = def.Id, X = def.X, Y = def.Y, Classcode = def.Classcode, Roughcode = def.Roughcode }); }
private static Lotresult.Defect CreateDefect(App.Data.Defect def) { var _rand = new Random(); var defect = new Lotresult.Defect { Id = _rand.Next(), X = def.X, Y = def.Y, Classcode = def.Classcode, Classcode1 = def.Classcode1, Classcode2 = def.Classcode2, Classcode3 = def.Classcode2, Classcode4 = def.Classcode3, Classcode5 = def.Classcode4, Classcode6 = def.Classcode5, Classcode7 = def.Classcode6, Classcode8 = def.Classcode7, Classcode9 = def.Classcode8, Roughcode = def.Roughcode }; defect.DynamicValues.AddRange(new List <int> { 1, 2, 3, 4 }); return(defect); }